Player Matchup

Viktor
Viktor
Chrida77794
Viktor
Level 999
Champion Stats
19W - 13L
1,674 SR
Queue Stats
268W - 247L
1,547 Elo+
Solo
Vora
Vora
SafeLogin
Vora
Level 711
Champion Stats
54W - 68L
1,521 SR
Queue Stats
841W - 814L
1,569 Elo+
Solo
Seris
Seris
Tashiming
Seris
Level 999
Champion Stats
379W - 327L
1,630 SR
Queue Stats
697W - 667L
1,572 Elo+
Solo
Ruckus
Ruckus
c0r72s
Ruckus
Level 79
Champion Stats
12W - 11L
1,660 SR
Queue Stats
159W - 139L
1,610 Elo+
Solo
Lian
Lian
fafa2084
Lian
Level 934
Champion Stats
15W - 17L
1,633 SR
Queue Stats
111W - 115L
1,653 Elo+
Solo
Team Averages
Level 744
1,624 SR
1,590 Elo+

VS

Team Averages
Level 636
1,621 SR
1,584 Elo+
Evie
Evie
Awuita 8911
Evie
Level 177
Champion Stats
12W - 20L
1,489 SR
Queue Stats
782W - 754L
1,589 Elo+
Solo
Rei
Rei
Goldoche
Rei
Level 999
Champion Stats
5W - 4L
1,615 SR
Queue Stats
122W - 127L
1,651 Elo+
Solo
Jenos
Jenos
JOGALICO_
Jenos
Level 916
Champion Stats
13W - 14L
1,634 SR
Queue Stats
310W - 314L
1,588 Elo+
Solo
Barik
Barik
SeattlesSon78
Barik
Level 633
Champion Stats
61W - 53L
1,565 SR
Queue Stats
659W - 647L
1,577 Elo+
Solo
Saati
Saati
sabiasa
Saati
Level 457
Champion Stats
2W - 0L
1,805 SR
Queue Stats
63W - 63L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
57
1 / 9 / 1
1,211
173
10,748
32,160
0
Vora
52
1 / 8 / 1
718
103
23,887
29,714
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
Tashiming
Seris
56
0 / 5 / 1
1,274
182
12,514
17,403
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
c0r72s
Ruckus
57
1 / 8 / 1
1,243
178
32,973
52,318
25,212
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Lian
58
2 / 3 / 1
1,439
206
57,897
24,781
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 2 / 7
1,957
280
23,793
37,216
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

59
13 / 0 / 16
2,662
380
51,205
21,283
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Jenos
JOGALICO_
Jenos
59
4 / 0 / 17
2,342
335
15,532
16,404
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
7 / 1 / 18
2,632
376
23,199
34,811
30,756
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
sabiasa
Saati
59
6 / 2 / 13
2,301
329
42,647
28,305
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

48s
Objective Time
7m 16s
10
Kill Participation
104
5
Kills
33
33
Deaths
5
5
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Viktor
1
9
1
0.17
W
13
0
16
21
W
Jenos
JOGALICO_
Jenos
4
0
17
12.5
L
Vora
1
8
1
0.19
W
7
1
18
16
L
Seris
Tashiming
Seris
0
5
1
0.1
L
Ruckus
c0r72s
Ruckus
1
8
1
0.19
L
Lian
2
3
1
0.83
W
Saati
sabiasa
Saati
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,019
Damage
156,376
156,376
Taken
138,019
25,212
Shielding
30,756
60,223
Healing
119,984
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,793
23,317
0
3,413
37,216
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
10,748
5,201
0
0
32,160
0
W
51,205
39,408
40,240
13,312
21,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
JOGALICO_
Jenos
15,532
13,377
51,210
7,259
16,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
23,887
15,887
0
6,237
29,714
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
23,199
23,199
0
4,550
34,811
30,756
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
Tashiming
Seris
12,514
11,058
42,259
6,405
17,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
c0r72s
Ruckus
32,973
21,048
0
2,091
52,318
25,212
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
57,897
56,297
0
3,231
24,781
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
sabiasa
Saati
42,647
29,979
0
0
28,305
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role