Player Matchup

Grover
Grover
Diamond II
Cartix77
Grover
Diamond II
Level 190
Champion Stats
97W - 49L
1,824 SR
Queue Stats
314W - 268L
1,753 Elo+
Party 1
Makoa
Makoa
Masters
OwlyEagleYouTube
Makoa
Masters
Level 599
Champion Stats
94W - 72L
1,747 SR
Queue Stats
400W - 382L
1,720 Elo+
Solo
Androxus
Androxus
Diamond I
Quetell
Androxus
Diamond I
Level 136
Champion Stats
10W - 7L
1,693 SR
Queue Stats
389W - 371L
1,781 Elo+
Solo
Octavia
Octavia
Diamond II
axyac
Octavia
Diamond II
Level 152
Champion Stats
16W - 12L
1,733 SR
Queue Stats
208W - 188L
1,649 Elo+
Solo
Atlas
Atlas
Diamond I
ŎßÉLĪX
Atlas
Diamond I
Level 563
Champion Stats
42W - 40L
1,711 SR
Queue Stats
758W - 736L
1,649 Elo+
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 328
1,742 SR
1,710 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 193
1,786 SR
1,699 Elo+
Jenos
Jenos
Diamond III
LuffyChainDN
Jenos
Diamond III
Level 349
Champion Stats
34W - 30L
1,623 SR
Queue Stats
745W - 706L
1,673 Elo+
Solo
Buck
Buck
Platinum I
UnlimitedFails
Buck
Platinum I
Level 60
Champion Stats
1W - 0L
1,566 SR
Queue Stats
31W - 19L
1,682 Elo+
Party 2
Khan
Khan
Masters
sergionn
Khan
Masters
Level 340
Champion Stats
140W - 98L
1,742 SR
Queue Stats
630W - 548L
1,726 Elo+
Solo
Bomb King
Bomb King
Masters
ssthu
Bomb King
Masters
Level 90
Champion Stats
6W - 1L
2,068 SR
Queue Stats
99W - 61L
1,727 Elo+
Solo
Barik
Barik
Diamond I
veecon
Barik
Diamond I
Level 125
Champion Stats
7W - 2L
1,929 SR
Queue Stats
143W - 116L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Cartix77
Grover
57
6 / 6 / 30
6,238
416
49,465
44,812
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

52
7 / 7 / 15
3,834
256
72,499
129,847
31,815
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Androxus
Quetell
Androxus
54
14 / 14 / 13
4,150
277
101,360
60,015
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
axyac
Octavia
49
12 / 8 / 18
4,169
278
102,145
48,836
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Atlas
59
6 / 10 / 5
3,243
216
60,411
114,687
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
YingLian
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 11 / 24
6,016
401
20,657
42,063
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

36
10 / 11 / 11
3,733
249
87,858
86,797
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Khan
54
15 / 6 / 10
4,350
290
87,539
123,263
68,948
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bomb King
ssthu
Bomb King
37
15 / 6 / 9
4,279
285
121,575
47,080
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Barik
veecon
Barik
55
1 / 11 / 12
3,747
250
80,568
86,677
75,761
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
5m 40s
126
Kill Participation
111
45
Kills
45
45
Deaths
45
81
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Grover
Cartix77
Grover
6
6
30
3.5
W
4
11
24
1.45
L
7
7
15
2.07
L
Androxus
Quetell
Androxus
14
14
13
1.46
W
10
11
11
1.41
L
Octavia
axyac
Octavia
12
8
18
2.63
W
Khan
15
6
10
3.33
W
Bomb King
ssthu
Bomb King
15
6
9
3.25
W
Barik
veecon
Barik
1
11
12
0.64
L
Atlas
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,880
Damage
398,197
398,197
Taken
385,880
31,815
Shielding
144,709
205,024
Healing
238,190
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Cartix77
Grover
49,465
40,911
143,751
29,968
44,812
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
20,657
16,477
115,924
17,586
42,063
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
72,499
63,571
0
6,895
129,847
31,815
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Androxus
Quetell
Androxus
101,360
98,403
0
3,518
60,015
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
87,858
81,642
0
28,239
86,797
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
axyac
Octavia
102,145
97,291
0
3,142
48,836
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
87,539
82,780
12,456
45,248
123,263
68,948
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
ssthu
Bomb King
121,575
113,602
0
5,003
47,080
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
veecon
Barik
80,568
80,568
0
13,734
86,677
75,761
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Atlas
60,411
60,411
0
17,750
114,687
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role