Player Matchup

Atlas
Atlas
Platinum II
K4M1K4Z39754
Atlas
Platinum II
Level 999
Champion Stats
1W - 1L
1,616 SR
Queue Stats
78W - 69L
1,555 Elo+
Party 2
Inara
Inara
Platinum V
SkilledCrayon87
Inara
Platinum V
Level 671
Champion Stats
5W - 3L
1,670 SR
Queue Stats
218W - 195L
1,548 Elo+
Party 2
Drogoz
Drogoz
Platinum II
TheRealSynova
Drogoz
Platinum II
Level 100
Champion Stats
31W - 24L
1,716 SR
Queue Stats
77W - 84L
1,603 Elo+
Solo
Bomb King
Bomb King
Diamond V
YoungConnelly
Bomb King
Diamond V
Level 999
Champion Stats
44W - 28L
1,643 SR
Queue Stats
1,065W - 1,030L
1,609 Elo+
Solo
Io
Io
Platinum II
lrmlnlpz
Io
Platinum II
Level 548
Champion Stats
44W - 26L
1,652 SR
Queue Stats
135W - 121L
1,597 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 663
1,659 SR
1,582 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,720 SR
1,622 Elo+
Tiberius
Tiberius
Platinum III
ArchfeySphinxus
Tiberius
Platinum III
Level 71
Champion Stats
31W - 30L
1,689 SR
Queue Stats
120W - 118L
1,643 Elo+
Party 1
Fernando
Fernando
Diamond III
Hintedforyouto
Fernando
Diamond III
Level 250
Champion Stats
26W - 16L
1,703 SR
Queue Stats
81W - 55L
1,746 Elo+
Solo
Khan
Khan
Platinum II
Kqrl
Khan
Platinum II
Level 181
Champion Stats
5W - 1L
1,841 SR
Queue Stats
40W - 30L
1,611 Elo+
Party 1
Rei
Rei
Gold I
footballpanda4
Rei
Gold I
Level 180
Champion Stats
9W - 9L
1,714 SR
Queue Stats
149W - 132L
1,541 Elo+
Party 1
Talus
Talus
Platinum II
money_khilin
Talus
Platinum II
Level 184
Champion Stats
24W - 24L
1,654 SR
Queue Stats
374W - 337L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
12 / 3 / 23
3,658
281
68,741
126,865
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
8 / 7 / 11
3,354
258
66,186
78,675
12,352
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

20
12 / 9 / 14
3,604
277
100,532
50,145
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Bask

Bask

Salvo

Heal for 175 for each enemy hit by your Salvo rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bomb King
YoungConnelly
Bomb King
59
19 / 6 / 16
3,557
274
82,150
42,400
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

55
4 / 4 / 29
3,938
303
33,946
27,683
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
TorvaldLex
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
54
3 / 14 / 4
2,562
197
88,277
47,483
4,667
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
43
4 / 10 / 4
2,889
222
63,595
103,445
102,795
Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
Kqrl
Khan
58
8 / 10 / 12
3,145
242
67,901
95,951
31,497
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

55
3 / 10 / 13
2,948
227
38,805
41,460
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

53
11 / 11 / 5
3,117
240
67,190
63,216
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 13s
Objective Time
4m 12s
148
Kill Participation
67
55
Kills
29
29
Deaths
55
93
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiberius
3
14
4
0.36
L
Fernando
4
10
4
0.6
W
12
3
23
7.83
L
Khan
Kqrl
Khan
8
10
12
1.4
W
8
7
11
1.93
W
12
9
14
2.11
W
Bomb King
YoungConnelly
Bomb King
19
6
16
4.5
L
3
10
13
0.95
W
4
4
29
4.63
L
11
11
5
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

351,555
Damage
325,768
325,768
Taken
351,555
12,352
Shielding
138,959
200,587
Healing
201,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
88,277
67,399
0
824
47,483
4,667
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Fernando
63,595
43,391
0
5,874
103,445
102,795
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
68,741
68,741
0
16,892
126,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Khan
Kqrl
Khan
67,901
59,994
13,636
23,837
95,951
31,497
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
66,186
50,639
0
1,962
78,675
12,352

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
100,532
72,561
0
1,396
50,145
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
YoungConnelly
Bomb King
82,150
74,431
0
70
42,400
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
38,805
37,452
113,848
19,985
41,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,946
31,121
161,680
18,587
27,683
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
67,190
62,980
0
22,999
63,216
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role