Player Matchup

Ying
Ying
Akiles05
Ying
Level 520
Champion Stats
9W - 10L
1,523 SR
Queue Stats
76W - 65L
1,687 Elo+
Solo
Androxus
Androxus
Antíthesis
Androxus
Level 999
Champion Stats
168W - 55L
1,616 SR
Queue Stats
1,081W - 260L
1,582 Elo+
Solo
Saati
Saati
Ncalm
Saati
Level 431
Champion Stats
60W - 77L
1,614 SR
Queue Stats
1,673W - 1,675L
1,649 Elo+
Solo
Barik
Barik
Z3r0Th3Z3r0
Barik
Level 533
Champion Stats
20W - 30L
1,523 SR
Queue Stats
506W - 505L
1,608 Elo+
Solo
Grohk
Grohk
daniel242172
Grohk
Level 161
Champion Stats
26W - 13L
1,661 SR
Queue Stats
162W - 155L
1,680 Elo+
Solo
Team Averages
Level 529
1,588 SR
1,641 Elo+

VS

Team Averages
Level 361
1,563 SR
1,623 Elo+
Saati
Saati
Atary14
Saati
Level 669
Champion Stats
32W - 23L
1,687 SR
Queue Stats
253W - 280L
1,624 Elo+
Solo
Lex
Lex
JarioMudah
Lex
Level 103
Champion Stats
4W - 2L
1,669 SR
Queue Stats
245W - 243L
1,557 Elo+
Solo
Corvus
Corvus
Repulsit
Corvus
Level 41
Champion Stats
2W - 2L
1,496 SR
Queue Stats
62W - 60L
1,562 Elo+
Solo
Fernando
Fernando
TheGuy12
Fernando
Level 337
Champion Stats
6W - 6L
1,567 SR
Queue Stats
196W - 183L
1,674 Elo+
Solo
Sha Lin
Sha Lin
matchafurappe
Sha Lin
Level 657
Champion Stats
5W - 10L
1,394 SR
Queue Stats
571W - 534L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
49
1 / 7 / 9
2,370
215
9,354
25,755
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Antíthesis
Androxus
59
3 / 12 / 1
1,632
148
31,629
48,860
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Saati
Ncalm
Saati
59
10 / 8 / 2
2,665
242
70,615
41,760
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

46
2 / 8 / 1
2,856
260
67,059
99,037
76,290
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

51
2 / 11 / 5
2,386
217
61,765
57,462
900
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Atary14
Saati
58
15 / 5 / 11
3,014
274
74,467
32,908
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

24
11 / 4 / 4
2,837
258
45,188
39,244
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Corvus
Repulsit
Corvus
39
5 / 4 / 28
3,582
326
32,590
25,992
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Fernando
TheGuy12
Fernando
56
5 / 2 / 23
3,788
344
60,945
114,420
115,272
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
58
10 / 3 / 16
4,099
373
59,684
27,858
0
Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
6m 8s
36
Kill Participation
128
18
Kills
46
46
Deaths
18
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ying
1
7
9
0.79
L
Androxus
Antíthesis
Androxus
3
12
1
0.29
W
Saati
Atary14
Saati
15
5
11
4.1
W
11
4
4
3.25
L
Saati
Ncalm
Saati
10
8
2
1.38
W
Corvus
Repulsit
Corvus
5
4
28
4.75
W
Fernando
TheGuy12
Fernando
5
2
23
8.25
L
2
8
1
0.31
L
2
11
5
0.41
W
Sha Lin
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,422
Damage
272,874
272,874
Taken
240,422
77,190
Shielding
115,272
148,884
Healing
184,119
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
9,354
9,354
73,683
8,545
25,755
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Androxus
Antíthesis
Androxus
31,629
23,848
164
4,215
48,860
0

Level 1

Level 1

Level 1

W
Saati
Atary14
Saati
74,467
68,280
0
8,361
32,908
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
45,188
42,840
0
3,970
39,244
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
Ncalm
Saati
70,615
60,537
0
1,095
41,760
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Corvus
Repulsit
Corvus
32,590
19,845
146,118
16,516
25,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
TheGuy12
Fernando
60,945
38,307
0
5,058
114,420
115,272
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
67,059
67,059
0
14,634
99,037
76,290
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
61,765
24,166
27,551
18,997
57,462
900

Level 1

Level 2

W
Sha Lin
59,684
59,684
0
4,096
27,858
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role