Player Matchup
VS
Match Stats
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3
Force of Nature
Armor
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Level 3
Chopper
Crippling Throw
Heal for 50 after hitting an enemy with Crippling Throw.
Level 1
Heavenly Agility
Vine
Gain a 400 Shield for 3s after using Vine.
Level 4
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Overwhelming Force
Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 4
Fire and Maneuver
Armor
Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.
Level 1
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.
Level 1
Priority Requisition
Reduce the Cooldown of Distortion Field by 2.5s.
Level 5
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Shield Wall
Bulwark
Increase the Health of your Bulwark by 600.
Level 3
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Martial Law
Commander's Grab
Generate 10 Ammo after activating Commander's Grab.
Level 2
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2
Heartless
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 4
Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Featherweight
Armor
Heal for 250 every 1s while drifting.
Level 5
Vengeance
Defiance
Heal for 60 after hitting at least one enemy with Defiance.
Level 2
Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3
Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Featherlite
Prowl
Reduce your damage taken by 20% while Prowl is active.
Level 4
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
Level 1
Triumphant Ascension
Soul Harvest
Heal for 400 after activating Soul Harvest.
Level 4
Sinister Allies
Armor
Increase your maximum Health by 600.
Level 4
Hellish Lodestones
Ignition
Reduce your damage taken by 3% for 3s after activating Ignition.
Level 1
Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Priority Requisition
Reduce the Cooldown of Distortion Field by 1.5s.
Level 3
High Ground
Increase the jump strength of Octavia's Commanding Leap by 10%.
Level 2
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Vicious Circle
Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.
Level 2
Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.