Player Matchup

Lillith
Lillith
Silver I
DethMarcos
Lillith
Silver I
Level 127
Champion Stats
61W - 37L
1,702 SR
Queue Stats
108W - 93L
1,467 Elo+
Party 1
Evie
Evie
Silver IV
Temkaskyu
Evie
Silver IV
Level 306
Champion Stats
5W - 2L
1,673 SR
Queue Stats
25W - 16L
1,490 Elo+
Party 1
Ash
Ash
Silver I
Trempulcahue-
Ash
Silver I
Level 135
Champion Stats
1W - 4L
1,540 SR
Queue Stats
110W - 91L
1,485 Elo+
Party 1
Terminus
Terminus
Silver IV
YamatoGN
Terminus
Silver IV
Level 174
Champion Stats
40W - 25L
1,700 SR
Queue Stats
89W - 71L
1,468 Elo+
Party 1
Grohk
Grohk
Silver III
n7-ManaosLight
Grohk
Silver III
Level 325
Champion Stats
41W - 33L
1,498 SR
Queue Stats
81W - 73L
1,370 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 213
1,623 SR
1,456 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 611
1,550 SR
1,447 Elo+
Barik
Barik
Silver IV
PepeMiauuGuauu
Barik
Silver IV
Level 84
Champion Stats
44W - 23L
1,702 SR
Queue Stats
89W - 85L
1,419 Elo+
Party 2
Inara
Inara
Silver IV
UadafakiBR
Inara
Silver IV
Level 280
Champion Stats
8W - 8L
1,512 SR
Queue Stats
106W - 105L
1,421 Elo+
Solo
Moji
Moji
Silver I
ZzzTIAGOzzZ
Moji
Silver I
Level 999
Champion Stats
8W - 10L
1,535 SR
Queue Stats
719W - 760L
1,438 Elo+
Party 2
Rei
Rei
Bronze I
get24c
Rei
Bronze I
Level 692
Champion Stats
45W - 55L
1,532 SR
Queue Stats
206W - 226L
1,438 Elo+
Solo
Tyra
Tyra
Platinum IV
llllblackllll
Tyra
Platinum IV
Level 999
Champion Stats
11W - 10L
1,469 SR
Queue Stats
617W - 562L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DethMarcos
Lillith
33
2 / 5 / 4
1,736
193
30,851
27,762
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Evie
59
3 / 8 / 2
1,629
181
33,779
28,499
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

40
5 / 11 / 1
1,861
207
31,656
71,807
14,255
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Terminus
YamatoGN
Terminus
55
3 / 9 / 2
1,752
195
28,945
88,568
0
Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

57
0 / 9 / 5
1,548
172
68,755
59,732
2,166
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
YingVora
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
8 / 3 / 20
2,708
301
65,184
38,311
36,604
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Inara
53
10 / 3 / 16
2,693
299
43,073
57,826
11,265
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
15 / 4 / 17
3,064
340
63,382
48,274
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Rei
get24c
Rei
59
2 / 1 / 30
3,274
364
26,207
25,434
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
9 / 2 / 22
3,607
401
78,522
24,141
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 5s
Objective Time
9m 16s
27
Kill Participation
149
13
Kills
44
42
Deaths
13
14
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Lillith
DethMarcos
Lillith
2
5
4
0.8
W
8
3
20
6
L
Evie
3
8
2
0.5
L
5
11
1
0.5
W
Inara
10
3
16
6
L
Terminus
YamatoGN
Terminus
3
9
2
0.44
W
15
4
17
5.88
W
Rei
get24c
Rei
2
1
30
17
W
9
2
22
10
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,986
Damage
276,368
276,368
Taken
193,986
16,421
Shielding
47,869
117,343
Healing
155,984
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
DethMarcos
Lillith
30,851
13,440
70,960
155
27,762
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
65,184
65,184
0
12,253
38,311
36,604
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Evie
33,779
30,819
179
4,174
28,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
31,656
28,406
0
63
71,807
14,255
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Inara
43,073
31,232
0
4,474
57,826
11,265
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
YamatoGN
Terminus
28,945
21,985
0
11,108
88,568
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
63,382
63,382
3,295
14,149
48,274
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Rei
get24c
Rei
26,207
25,657
99,895
19,870
25,434
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
78,522
49,384
0
2,048
24,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
68,755
23,929
5,075
25,629
59,732
2,166

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role