Player Matchup

Ruckus
Ruckus
Silver I
CosMOGeez
Ruckus
Silver I
Level 39
Champion Stats
5W - 4L
1,651 SR
Queue Stats
9W - 16L
1,394 Elo+
Party 3
Ying
Ying
Platinum IV
ItzyMinerva
Ying
Platinum IV
Level 63
Champion Stats
1W - 1L
1,329 SR
Queue Stats
17W - 15L
1,584 Elo+
Party 2
Fernando
Fernando
Platinum III
SMALLicecap
Fernando
Platinum III
Level 46
Champion Stats
3W - 1L
1,740 SR
Queue Stats
29W - 30L
1,532 Elo+
Party 3
Koga
Koga
Gold I
Skull98Crusher
Koga
Gold I
Level 95
Champion Stats
12W - 8L
1,690 SR
Queue Stats
24W - 22L
1,504 Elo+
Party 3
Talus
Talus
Platinum IV
VeNoM1h2
Talus
Platinum IV
Level 234
Champion Stats
1W - 1L
1,350 SR
Queue Stats
40W - 40L
1,592 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 95
1,552 SR
1,521 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 635
1,596 SR
1,546 Elo+
Azaan
Azaan
Gold I
Aflawsgeglian
Azaan
Gold I
Level 800
Champion Stats
35W - 22L
1,729 SR
Queue Stats
135W - 105L
1,618 Elo+
Party 4
Mal'Damba
Mal'Damba
Silver I
BobHidaho
Mal'Damba
Silver I
Level 286
Champion Stats
0W - 3L
1,500 SR
Queue Stats
61W - 70L
1,484 Elo+
Party 1
Skye
Skye
Silver I
Brownguy007
Skye
Silver I
Level 91
Champion Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,523 Elo+
Party 1
Grohk
Grohk
Platinum IV
MadBlasterOk
Grohk
Platinum IV
Level 999
Champion Stats
11W - 13L
1,625 SR
Queue Stats
954W - 991L
1,494 Elo+
Solo
Tyra
Tyra
Platinum I
WhiteChampagne
Tyra
Platinum I
Level 999
Champion Stats
65W - 60L
1,625 SR
Queue Stats
332W - 303L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
CosMOGeez
Ruckus
31
6 / 3 / 13
4,622
356
62,590
80,308
54,273
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

42
2 / 2 / 24
4,057
312
24,743
33,796
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
SMALLicecap
Fernando
39
5 / 5 / 9
3,134
241
46,907
83,739
47,176
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
19 / 10 / 8
3,742
288
86,624
55,641
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Talus
VeNoM1h2
Talus
53
18 / 4 / 13
4,036
310
93,627
51,816
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 8 / 7
2,531
195
59,188
103,047
45,577
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Mal'Damba
BobHidaho
Mal'Damba
56
2 / 9 / 8
2,279
175
29,494
36,762
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

33
6 / 15 / 7
2,524
194
52,325
51,097
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
7 / 9 / 7
2,499
192
79,991
66,067
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

54
5 / 9 / 9
2,561
197
84,302
57,518
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 2s
Objective Time
2m 11s
117
Kill Participation
62
50
Kills
24
24
Deaths
50
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
Mal'Damba
BobHidaho
Mal'Damba
2
9
8
0.67
L
6
15
7
0.63
W
Ruckus
CosMOGeez
Ruckus
6
3
13
4.17
W
2
2
24
7
L
7
9
7
1.17
W
Fernando
SMALLicecap
Fernando
5
5
9
1.9
W
19
10
8
2.3
W
Talus
VeNoM1h2
Talus
18
4
13
6.13
L
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,491
Damage
305,300
305,300
Taken
314,491
101,449
Shielding
45,577
199,128
Healing
165,385
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,188
47,433
0
21,186
103,047
45,577

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
BobHidaho
Mal'Damba
29,494
12,810
75,772
12,852
36,762
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
52,325
34,201
705
2,902
51,097
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
CosMOGeez
Ruckus
62,590
55,097
0
785
80,308
54,273
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
24,743
24,743
151,147
27,175
33,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
79,991
30,919
16,034
27,837
66,067
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
SMALLicecap
Fernando
46,907
30,651
0
6,774
83,739
47,176
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
86,624
79,625
419
2,755
55,641
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Talus
VeNoM1h2
Talus
93,627
89,831
0
10,073
51,816
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
84,302
45,036
0
8,097
57,518
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role