Player Matchup

Makoa
Makoa
Platinum II
Lakaki27
Makoa
Platinum II
Level 263
Champion Stats
11W - 24L
1,453 SR
Queue Stats
271W - 252L
1,601 Elo+
Solo
VII
VII
Silver III
M3morya
VII
Silver III
Level 67
Champion Stats
10W - 1L
1,734 SR
Queue Stats
18W - 7L
1,607 Elo+
Solo
Vora
Vora
Platinum II
Mad Joker 1978
Vora
Platinum II
Level 275
Champion Stats
76W - 75L
1,660 SR
Queue Stats
347W - 294L
1,620 Elo+
Solo
Seris
Seris
Gold II
jokiired
Seris
Gold II
Level 268
Champion Stats
112W - 118L
1,604 SR
Queue Stats
385W - 371L
1,504 Elo+
Solo
Inara
Inara
Gold II
paul_fc2006
Inara
Gold II
Level 176
Champion Stats
16W - 18L
1,539 SR
Queue Stats
429W - 431L
1,494 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 210
1,598 SR
1,565 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 286
1,603 SR
1,554 Elo+
Maeve
Maeve
Gold II
Mätthëws
Maeve
Gold II
Level 333
Champion Stats
11W - 16L
1,655 SR
Queue Stats
108W - 100L
1,586 Elo+
Party 1
Ash
Ash
Platinum III
Piramann
Ash
Platinum III
Level 530
Champion Stats
117W - 101L
1,626 SR
Queue Stats
870W - 834L
1,546 Elo+
Party 1
Ying
Ying
Platinum III
Veronie
Ying
Platinum III
Level 362
Champion Stats
105W - 100L
1,583 SR
Queue Stats
940W - 899L
1,524 Elo+
Solo
Dredge
Dredge
Platinum III
iGoodGuy
Dredge
Platinum III
Level 88
Champion Stats
18W - 13L
1,648 SR
Queue Stats
116W - 103L
1,612 Elo+
Solo
Fernando
Fernando
Qualifying
shaab
Fernando
Qualifying
Level 116
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Lakaki27
Makoa
53
5 / 10 / 17
3,187
199
82,248
117,187
21,690
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

VII
42
28 / 12 / 7
4,307
269
107,418
48,762
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

58
11 / 11 / 18
3,394
212
79,362
64,185
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Seris
jokiired
Seris
58
1 / 6 / 24
3,649
228
22,582
41,986
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

35
7 / 8 / 15
3,650
228
67,034
123,344
29,616
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
LianTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
59
9 / 16 / 11
3,451
216
56,345
56,906
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Level 1

59
10 / 12 / 17
4,042
253
95,227
112,946
35,842
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Ying
Veronie
Ying
59
2 / 7 / 29
4,143
259
25,621
32,704
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
iGoodGuy
Dredge
51
20 / 10 / 16
4,934
308
165,676
58,699
4,200
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
shaab
Fernando
40
6 / 8 / 9
4,360
273
52,595
97,389
47,250
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 15s
Objective Time
9m 21s
133
Kill Participation
129
52
Kills
47
47
Deaths
53
81
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Makoa
Lakaki27
Makoa
5
10
17
1.35
W
VII
28
12
7
2.63
W
11
11
18
1.82
L
Maeve
9
16
11
0.91
L
10
12
17
1.54
L
Ying
Veronie
Ying
2
7
29
2.36
L
Dredge
iGoodGuy
Dredge
20
10
16
2.8
W
Seris
jokiired
Seris
1
6
24
2.17
W
7
8
15
1.81
L
Fernando
shaab
Fernando
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,644
Damage
395,464
395,464
Taken
358,644
51,306
Shielding
87,292
221,258
Healing
173,053
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
Lakaki27
Makoa
82,248
71,074
0
7,712
117,187
21,690
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
VII
107,418
96,447
2,860
5,099
48,762
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
79,362
59,138
0
15,351
64,185
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
56,345
51,005
0
4,914
56,906
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
95,227
87,921
0
492
112,946
35,842
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
Veronie
Ying
25,621
25,621
130,370
17,158
32,704
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
iGoodGuy
Dredge
165,676
43,858
0
16,975
58,699
4,200

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
jokiired
Seris
22,582
17,770
148,175
28,795
41,986
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
67,034
53,741
0
13,266
123,344
29,616
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
shaab
Fernando
52,595
40,102
0
3,144
97,389
47,250
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role