Player Matchup

Vora
Vora
Gold II
Gregoryvenzo
Vora
Gold II
Level 253
Champion Stats
64W - 70L
1,616 SR
Queue Stats
808W - 806L
1,426 Elo+
Party 3
Fernando
Fernando
Gold III
ImShi
Fernando
Gold III
Level 224
Champion Stats
8W - 2L
1,884 SR
Queue Stats
361W - 355L
1,489 Elo+
Solo
Corvus
Corvus
Gold II
Lucas93786449
Corvus
Gold II
Level 264
Champion Stats
5W - 1L
1,522 SR
Queue Stats
139W - 145L
1,467 Elo+
Party 1
Makoa
Makoa
Gold IV
Rafael 17345
Makoa
Gold IV
Level 305
Champion Stats
1W - 5L
1,417 SR
Queue Stats
96W - 98L
1,489 Elo+
Party 1
Cassie
Cassie
Platinum I
guillegringo
Cassie
Platinum I
Level 922
Champion Stats
20W - 21L
1,580 SR
Queue Stats
419W - 376L
1,516 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 394
1,604 SR
1,477 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 475
1,605 SR
1,541 Elo+
Tiberius
Tiberius
Platinum II
ESPINOZACG
Tiberius
Platinum II
Level 608
Champion Stats
7W - 12L
1,510 SR
Queue Stats
365W - 328L
1,593 Elo+
Party 2
Nyx
Nyx
Gold IV
LSDSantana
Nyx
Gold IV
Level 494
Champion Stats
26W - 22L
1,689 SR
Queue Stats
189W - 167L
1,507 Elo+
Solo
Koga
Koga
Platinum IV
SmAg1429
Koga
Platinum IV
Level 472
Champion Stats
32W - 28L
1,673 SR
Queue Stats
273W - 247L
1,597 Elo+
Party 2
Atlas
Atlas
Qualifying
Vivalsis
Atlas
Qualifying
Level 657
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,564 Elo+
Solo
Io
Io
Platinum V
jvanit0o
Io
Platinum V
Level 145
Champion Stats
9W - 5L
1,655 SR
Queue Stats
66W - 80L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
19 / 10 / 15
4,667
292
102,651
78,710
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
ImShi
Fernando
57
7 / 6 / 18
5,020
314
76,889
149,014
105,624
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
4 / 11 / 33
5,468
342
29,072
45,531
1,170
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
10 / 12 / 14
4,079
255
57,808
178,432
38,709
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Cassie
59
15 / 2 / 20
4,604
288
127,278
46,919
1,734
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
Bomb KingYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
ESPINOZACG
Tiberius
59
5 / 12 / 18
3,395
212
126,247
66,497
4,534
Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
10 / 10 / 9
3,405
213
113,681
104,455
36,887
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Koga
59
16 / 16 / 11
3,642
228
108,800
73,129
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Level 1

Atlas
Vivalsis
Atlas
58
7 / 9 / 12
2,795
175
85,350
113,028
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Steady Arm

Steady Arm

Setback

Generate 3 Ammo after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

49
3 / 8 / 17
4,542
284
64,528
36,589
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 0s
Objective Time
5m 13s
155
Kill Participation
108
55
Kills
41
41
Deaths
55
100
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiberius
ESPINOZACG
Tiberius
5
12
18
1.17
W
19
10
15
2.65
W
Fernando
ImShi
Fernando
7
6
18
2.67
L
10
10
9
1.45
W
4
11
33
1.86
W
10
12
14
1.42
L
Koga
16
16
11
1.34
L
Atlas
Vivalsis
Atlas
7
9
12
1.44
W
Cassie
15
2
20
12.5
L
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,698
Damage
498,606
498,606
Taken
393,698
147,237
Shielding
41,421
329,683
Healing
226,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
ESPINOZACG
Tiberius
126,247
89,766
0
9,903
66,497
4,534
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
102,651
80,608
3,964
14,712
78,710
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Fernando
ImShi
Fernando
76,889
51,495
0
4,207
149,014
105,624
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
113,681
45,871
0
3,515
104,455
36,887

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
29,072
21,895
272,667
18,191
45,531
1,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
57,808
55,658
0
6,316
178,432
38,709
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Koga
108,800
101,209
1,402
9,338
73,129
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

L
Atlas
Vivalsis
Atlas
85,350
85,350
0
3,419
113,028
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
127,278
104,627
0
9,626
46,919
1,734

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
64,528
58,228
180,394
18,236
36,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Damage Done by Role

Damage Taken by Role