Player Matchup

Inara
Inara
Gold II
FireHyndrant
Inara
Gold II
Level 121
Champion Stats
4W - 0L
1,632 SR
Queue Stats
56W - 48L
1,580 Elo+
Party 2
Ash
Ash
Gold I
SkillsBoT
Ash
Gold I
Level 68
Champion Stats
77W - 77L
1,605 SR
Queue Stats
341W - 334L
1,500 Elo+
Solo
Grover
Grover
Gold V
andreiutzrex
Grover
Gold V
Level 461
Champion Stats
43W - 35L
1,568 SR
Queue Stats
185W - 184L
1,530 Elo+
Party 2
Sha Lin
Sha Lin
Qualifying
iKhaled07
Sha Lin
Qualifying
Level 36
Champion Stats
1W - 0L
1,573 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Androxus
Androxus
Silver I
skouad
Androxus
Silver I
Level 150
Champion Stats
4W - 3L
1,397 SR
Queue Stats
178W - 178L
1,421 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,555 SR
1,506 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 246
1,598 SR
1,577 Elo+
Zhin
Zhin
Qualifying
CzłowiekBangier
Zhin
Qualifying
Level 125
Champion Stats
5W - 2L
1,500 SR
Queue Stats
24W - 21L
1,794 Elo+
Party 1
Fernando
Fernando
Qualifying
MeteorSkinny
Fernando
Qualifying
Level 47
Champion Stats
17W - 13L
1,764 SR
Queue Stats
23W - 20L
1,738 Elo+
Party 1
Ruckus
Ruckus
Gold V
Shadow_Slimane
Ruckus
Gold V
Level 708
Champion Stats
43W - 30L
1,615 SR
Queue Stats
1,049W - 1,077L
1,494 Elo+
Solo
Seris
Seris
Qualifying
Swoosh94
Seris
Qualifying
Level 57
Champion Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,273 Elo+
Solo
Saati
Saati
Platinum IV
ЗaебaлиНубы
Saati
Platinum IV
Level 295
Champion Stats
46W - 47L
1,609 SR
Queue Stats
405W - 376L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 2 / 21
3,666
306
72,190
78,831
16,610
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

31
8 / 6 / 15
3,064
255
57,905
74,259
21,553
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Grover
59
2 / 8 / 20
4,675
390
32,914
45,439
900
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Sha Lin
iKhaled07
Sha Lin
31
13 / 4 / 10
3,216
268
95,257
31,251
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Androxus
skouad
Androxus
59
18 / 10 / 3
3,174
265
58,781
42,360
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
NyxAzaan
Team 1 Score

4

VS

Team 2 Score

1

Bans
SkyeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
12 / 12 / 5
2,998
250
64,345
50,603
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
MeteorSkinny
Fernando
15
2 / 8 / 7
3,079
257
58,294
101,655
90,460
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 8 / 13
2,568
214
54,718
85,730
32,407
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Seris
Swoosh94
Seris
16
2 / 6 / 6
3,798
317
18,177
32,049
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
12 / 14 / 5
2,960
247
76,606
47,010
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
6m 1s
117
Kill Participation
66
48
Kills
30
30
Deaths
48
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
12
12
5
1.21
W
7
2
21
8.75
L
Fernando
MeteorSkinny
Fernando
2
8
7
0.69
L
2
8
13
1.06
W
8
6
15
2.58
L
Seris
Swoosh94
Seris
2
6
6
0.83
W
Grover
2
8
20
1.5
W
Sha Lin
iKhaled07
Sha Lin
13
4
10
4.5
W
Androxus
skouad
Androxus
18
10
3
1.95
L
12
14
5
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,047
Damage
272,140
272,140
Taken
317,047
39,063
Shielding
122,867
165,220
Healing
160,734
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,345
56,516
420
10,108
50,603
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
72,190
59,565
0
16,026
78,831
16,610

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
MeteorSkinny
Fernando
58,294
43,059
0
12,933
101,655
90,460
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
54,718
39,035
0
3,421
85,730
32,407
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
57,905
48,593
0
1,028
74,259
21,553
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Swoosh94
Seris
18,177
14,495
118,110
15,262
32,049
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Grover
32,914
28,239
116,893
26,029
45,439
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
iKhaled07
Sha Lin
95,257
83,500
300
2,595
31,251
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Androxus
skouad
Androxus
58,781
46,990
0
2,349
42,360
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
76,606
54,822
0
480
47,010
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role