Player Matchup

Fernando
Fernando
Gold IV
Candils
Fernando
Gold IV
Level 171
Champion Stats
26W - 18L
1,678 SR
Queue Stats
41W - 32L
1,550 Elo+
Party 2
Seris
Seris
Gold II
DinoEnchilador
Seris
Gold II
Level 115
Champion Stats
47W - 38L
1,684 SR
Queue Stats
113W - 116L
1,487 Elo+
Party 2
Lian
Lian
Gold I
KingBumi1083
Lian
Gold I
Level 160
Champion Stats
80W - 56L
1,699 SR
Queue Stats
674W - 607L
1,513 Elo+
Party 2
Raum
Raum
Qualifying
TSS Shame
Raum
Qualifying
Level 62
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Io
Io
Gold III
iBlackSharkZ
Io
Gold III
Level 176
Champion Stats
27W - 20L
1,678 SR
Queue Stats
174W - 158L
1,544 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,648 SR
1,476 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 392
1,587 SR
1,482 Elo+
Tiberius
Tiberius
Gold IV
DamnYouDiedFast
Tiberius
Gold IV
Level 224
Champion Stats
17W - 15L
1,613 SR
Queue Stats
175W - 179L
1,500 Elo+
Party 1
Inara
Inara
Gold II
Foggy__11
Inara
Gold II
Level 340
Champion Stats
16W - 12L
1,623 SR
Queue Stats
139W - 138L
1,487 Elo+
Party 1
Ruckus
Ruckus
Gold IV
Jccoffe
Ruckus
Gold IV
Level 999
Champion Stats
7W - 21L
1,348 SR
Queue Stats
1,345W - 1,369L
1,427 Elo+
Solo
Ying
Ying
Gold V
bigDALO24
Ying
Gold V
Level 295
Champion Stats
266W - 142L
1,683 SR
Queue Stats
549W - 541L
1,499 Elo+
Solo
Pip
Pip
Gold III
temp-144537
Pip
Gold III
Level 102
Champion Stats
1W - 3L
1,670 SR
Queue Stats
128W - 132L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Candils
Fernando
47
9 / 7 / 17
4,701
313
50,816
125,874
120,351
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
10 / 9 / 18
3,863
258
94,841
70,730
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
22 / 11 / 15
4,627
308
119,478
50,079
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Raum
55
3 / 7 / 31
4,166
278
46,475
105,927
7,015
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

46
13 / 6 / 23
4,721
315
54,618
47,002
451
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
TerminusTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
52
17 / 9 / 15
5,242
349
120,493
54,112
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
Foggy__11
Inara
58
3 / 11 / 19
2,956
197
69,660
102,891
23,821
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ruckus
Jccoffe
Ruckus
58
5 / 14 / 13
2,641
176
60,719
93,301
26,851
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Ying
58
6 / 11 / 15
1,589
106
76,238
52,163
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
9 / 12 / 16
2,883
192
74,602
63,761
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 49s
Objective Time
4m 2s
161
Kill Participation
118
57
Kills
40
40
Deaths
57
104
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Fernando
Candils
Fernando
9
7
17
2.5
L
Tiberius
17
9
15
2.72
W
10
9
18
2.11
L
Inara
Foggy__11
Inara
3
11
19
1.14
L
Ruckus
Jccoffe
Ruckus
5
14
13
0.82
W
22
11
15
2.68
W
Raum
3
7
31
2.64
L
Ying
6
11
15
1.23
W
13
6
23
4.08
L
9
12
16
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,228
Damage
401,712
399,612
Taken
366,228
127,817
Shielding
50,672
234,368
Healing
179,813
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Candils
Fernando
50,816
34,647
0
4,716
125,874
120,351
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tiberius
120,493
83,792
0
14,611
54,112
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
94,841
84,087
29,654
22,288
70,730
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
Foggy__11
Inara
69,660
43,299
0
5,825
102,891
23,821
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Jccoffe
Ruckus
60,719
22,514
0
22,196
93,301
26,851
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
119,478
114,317
0
8,269
50,079
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
46,475
41,727
29,506
6,545
105,927
7,015
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Ying
76,238
34,206
79,180
23,615
52,163
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,618
51,653
102,854
30,536
47,002
451
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

L
74,602
65,285
18,505
15,881
63,761
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role