Player Matchup

Fernando
Fernando
FanaticFungus
Fernando
Level 105
Champion Stats
31W - 14L
1,698 SR
Queue Stats
350W - 346L
1,463 Elo+
Party 1
Rei
Rei
InFinne
Rei
Level 87
Champion Stats
71W - 52L
1,653 SR
Queue Stats
370W - 354L
1,636 Elo+
Party 1
Moji
Moji
Layvey
Moji
Level 89
Champion Stats
68W - 33L
1,692 SR
Queue Stats
202W - 177L
1,674 Elo+
Party 1
Strix
Strix
dinoman673
Strix
Level 51
Champion Stats
2W - 5L
1,282 SR
Queue Stats
15W - 13L
1,611 Elo+
Party 1
Kinessa
Kinessa
iBalure
Kinessa
Level 300
Champion Stats
75W - 98L
1,442 SR
Queue Stats
549W - 569L
1,538 Elo+
Solo
Team Averages
Level 126
1,553 SR
1,584 Elo+

VS

Team Averages
Level 462
1,648 SR
1,600 Elo+
Viktor
Viktor
Clémboy
Viktor
Level 352
Champion Stats
47W - 66L
1,461 SR
Queue Stats
1,028W - 1,006L
1,542 Elo+
Solo
Io
Io
Misticaxx
Io
Level 854
Champion Stats
620W - 595L
1,599 SR
Queue Stats
629W - 615L
1,605 Elo+
Solo
Terminus
Terminus
SynergyDynasty
Terminus
Level 342
Champion Stats
4W - 0L
1,991 SR
Queue Stats
183W - 184L
1,629 Elo+
Solo
Jenos
Jenos
butenerfinger
Jenos
Level 329
Champion Stats
3W - 4L
1,390 SR
Queue Stats
57W - 52L
1,579 Elo+
Solo
Khan
Khan
zSilverSh0t
Khan
Level 434
Champion Stats
8W - 2L
1,800 SR
Queue Stats
261W - 241L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FanaticFungus
Fernando
50
0 / 6 / 4
1,865
207
28,780
75,494
48,968
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
27
0 / 7 / 5
1,601
178
24,192
33,266
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Moji
Layvey
Moji
51
9 / 5 / 3
1,986
221
49,783
37,597
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Strix
54
7 / 8 / 5
1,819
202
43,626
24,183
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Kinessa
iBalure
Kinessa
59
8 / 5 / 5
2,115
235
64,227
18,487
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Clémboy
Viktor
55
5 / 9 / 5
2,603
289
31,912
36,501
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

49
7 / 3 / 11
2,788
310
44,826
33,138
4,600
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Terminus
59
8 / 3 / 9
2,968
330
46,974
72,672
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

55
4 / 6 / 14
2,536
282
23,283
23,188
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
7 / 3 / 5
2,283
254
42,032
45,109
5,193
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 59s
Objective Time
5m 58s
46
Kill Participation
75
24
Kills
31
31
Deaths
24
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Viktor
Clémboy
Viktor
5
9
5
0.83
L
Fernando
FanaticFungus
Fernando
0
6
4
0.33
L
Rei
0
7
5
0.36
L
Moji
Layvey
Moji
9
5
3
2.1
W
7
3
11
4.17
W
Terminus
8
3
9
4.17
W
4
6
14
1.83
L
Strix
7
8
5
1.19
L
Kinessa
iBalure
Kinessa
8
5
5
2.1
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,608
Damage
189,027
189,027
Taken
210,608
48,968
Shielding
9,793
93,094
Healing
146,792
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
Clémboy
Viktor
31,912
23,568
0
560
36,501
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
FanaticFungus
Fernando
28,780
19,980
0
6,264
75,494
48,968
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Rei
24,192
14,292
52,375
15,292
33,266
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
Layvey
Moji
49,783
49,783
1,602
10,190
37,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
44,826
40,555
55,512
17,534
33,138
4,600
W
Terminus
46,974
22,313
0
13,165
72,672
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
23,283
14,430
35,614
4,630
23,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Strix
43,626
42,636
0
3,122
24,183
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Kinessa
iBalure
Kinessa
64,227
59,277
0
4,249
18,487
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
42,032
39,642
2,258
17,519
45,109
5,193

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role