Player Matchup

Barik
Barik
Silver V
Akhenaten7
Barik
Silver V
Level 67
Champion Stats
59W - 44L
1,609 SR
Queue Stats
187W - 179L
1,329 Elo+
Party 1
Sha Lin
Sha Lin
Gold III
BUHHGA
Sha Lin
Gold III
Level 316
Champion Stats
83W - 131L
1,453 SR
Queue Stats
285W - 285L
1,426 Elo+
Solo
Raum
Raum
Silver V
DJDeepak007
Raum
Silver V
Level 459
Champion Stats
12W - 5L
1,774 SR
Queue Stats
241W - 238L
1,321 Elo+
Party 1
Grover
Grover
Silver II
Hand0fG0d
Grover
Silver II
Level 175
Champion Stats
65W - 60L
1,592 SR
Queue Stats
483W - 478L
1,485 Elo+
Solo
Vora
Vora
Silver III
SuperNova692592
Vora
Silver III
Level 157
Champion Stats
4W - 8L
1,514 SR
Queue Stats
119W - 134L
1,423 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 235
1,588 SR
1,397 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 280
1,568 SR
1,386 Elo+
Corvus
Corvus
Bronze II
Epic-_-Joelle
Corvus
Bronze II
Level 469
Champion Stats
1W - 2L
1,557 SR
Queue Stats
41W - 59L
1,304 Elo+
Solo
Tyra
Tyra
Bronze IV
Fanatic2313
Tyra
Bronze IV
Level 114
Champion Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,298 Elo+
Solo
Inara
Inara
Gold V
GuyoST
Inara
Gold V
Level 492
Champion Stats
125W - 77L
1,657 SR
Queue Stats
405W - 418L
1,375 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold IV
MNiyazi
Betty la Bomba
Gold IV
Level 89
Champion Stats
5W - 7L
1,534 SR
Queue Stats
64W - 62L
1,512 Elo+
Solo
Ying
Ying
Gold V
v_Xx_Luca_xX_v
Ying
Gold V
Level 237
Champion Stats
35W - 33L
1,594 SR
Queue Stats
273W - 269L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
20
1 / 12 / 9
2,186
182
35,961
83,915
71,522
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Sha Lin
BUHHGA
Sha Lin
49
8 / 13 / 4
2,382
199
65,750
53,378
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

57
5 / 11 / 9
2,570
214
67,078
157,202
6,000
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Grover
Hand0fG0d
Grover
38
3 / 9 / 18
2,724
227
28,356
57,221
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
15 / 6 / 8
3,222
269
72,217
40,846
2,480
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
YagorathKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 8 / 25
3,451
288
52,284
48,974
960
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
9 / 8 / 19
3,965
330
113,392
48,634
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Inara
GuyoST
Inara
54
15 / 6 / 16
3,899
325
87,142
84,628
17,546
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Betty la Bomba
MNiyazi
Betty la Bomba
53
21 / 5 / 14
4,345
362
114,806
44,182
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 2%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Level 1

58
2 / 5 / 26
5,303
442
24,938
42,944
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
9m 52s
80
Kill Participation
151
32
Kills
51
51
Deaths
32
48
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Barik
1
12
9
0.46
L
Sha Lin
BUHHGA
Sha Lin
8
13
4
0.77
L
5
11
9
0.86
W
4
8
25
2.06
W
9
8
19
2.31
W
Inara
GuyoST
Inara
15
6
16
3.83
L
Grover
Hand0fG0d
Grover
3
9
18
1.33
W
Betty la Bomba
MNiyazi
Betty la Bomba
21
5
14
5.6
L
15
6
8
3.17
W
2
5
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,362
Damage
392,562
392,562
Taken
269,362
80,002
Shielding
18,506
141,699
Healing
155,716
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
35,961
35,961
0
4,949
83,915
71,522
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Sha Lin
BUHHGA
Sha Lin
65,750
65,750
0
146
53,378
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
67,078
52,330
0
13,461
157,202
6,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
52,284
49,324
51,979
411
48,974
960
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
113,392
68,761
0
2,480
48,634
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
GuyoST
Inara
87,142
67,141
0
7,775
84,628
17,546
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
Hand0fG0d
Grover
28,356
20,817
72,132
35,356
57,221
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Betty la Bomba
MNiyazi
Betty la Bomba
114,806
79,570
0
1,674
44,182
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
72,217
52,218
1,039
14,616
40,846
2,480

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
24,938
24,938
67,972
23,425
42,944
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role