Player Matchup

Barik
Barik
Platinum V
Eightbones
Barik
Platinum V
Level 128
Champion Stats
1W - 0L
1,237 SR
Queue Stats
31W - 31L
1,504 Elo+
Solo
Ying
Ying
Platinum II
ItsTempestToime
Ying
Platinum II
Level 434
Champion Stats
27W - 13L
1,792 SR
Queue Stats
332W - 290L
1,584 Elo+
Party 2
Kinessa
Kinessa
Platinum II
costucost
Kinessa
Platinum II
Level 257
Champion Stats
4W - 4L
1,501 SR
Queue Stats
183W - 148L
1,605 Elo+
Party 2
Makoa
Makoa
Gold I
masuuuryy
Makoa
Gold I
Level 70
Champion Stats
1W - 0L
1,365 SR
Queue Stats
92W - 80L
1,488 Elo+
Solo
Vora
Vora
Platinum V
nikCR7
Vora
Platinum V
Level 329
Champion Stats
12W - 11L
1,604 SR
Queue Stats
137W - 125L
1,559 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 244
1,500 SR
1,548 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 484
1,568 SR
1,599 Elo+
Jenos
Jenos
Qualifying
Im5thTry
Jenos
Qualifying
Level 104
Champion Stats
0W - 1L
1,454 SR
Queue Stats
1W - 3L
1,729 Elo+
Party 1
Fernando
Fernando
Platinum V
Jirkem
Fernando
Platinum V
Level 999
Champion Stats
153W - 108L
1,730 SR
Queue Stats
744W - 726L
1,533 Elo+
Solo
Skye
Skye
Silver II
SNSK-Airwolf
Skye
Silver II
Level 249
Champion Stats
4W - 5L
1,557 SR
Queue Stats
9W - 9L
1,372 Elo+
Solo
Cassie
Cassie
Gold I
Tαli
Cassie
Gold I
Level 999
Champion Stats
6W - 9L
1,599 SR
Queue Stats
44W - 37L
1,631 Elo+
Solo
Maeve
Maeve
Qualifying
Wxlfiii
Maeve
Qualifying
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
45
2 / 2 / 17
3,018
335
35,494
33,584
18,712
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
5 / 2 / 19
3,165
352
10,124
13,448
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
costucost
Kinessa
58
10 / 3 / 8
2,743
305
43,825
20,978
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Makoa
masuuuryy
Makoa
53
14 / 4 / 8
3,096
344
49,531
75,378
21,185
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Vora
nikCR7
Vora
53
11 / 6 / 8
2,884
320
58,413
40,164
750
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
AzaanKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Im5thTry
Jenos
51
2 / 10 / 7
1,744
194
18,844
30,734
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
Jirkem
Fernando
59
2 / 7 / 6
1,786
198
46,298
63,470
31,863
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
5 / 10 / 1
1,654
184
36,797
40,441
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Cassie
Tαli
Cassie
59
4 / 5 / 7
2,045
227
66,401
35,815
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Maeve
Wxlfiii
Maeve
37
4 / 10 / 1
1,447
161
15,212
26,927
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 48s
Objective Time
2m 11s
102
Kill Participation
39
42
Kills
17
17
Deaths
42
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Barik
2
2
17
5.25
L
Jenos
Im5thTry
Jenos
2
10
7
0.55
W
5
2
19
7.25
L
Fernando
Jirkem
Fernando
2
7
6
0.71
L
5
10
1
0.55
L
Cassie
Tαli
Cassie
4
5
7
1.5
L
Maeve
Wxlfiii
Maeve
4
10
1
0.45
W
Kinessa
costucost
Kinessa
10
3
8
4.67
W
Makoa
masuuuryy
Makoa
14
4
8
4.5
W
Vora
nikCR7
Vora
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,387
Damage
183,552
183,552
Taken
197,387
40,647
Shielding
31,863
119,679
Healing
85,160
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
35,494
35,494
0
6,377
33,584
18,712
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
Im5thTry
Jenos
18,844
9,006
26,788
7,604
30,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
10,124
10,124
91,223
8,900
13,448
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Jirkem
Fernando
46,298
22,530
0
16,887
63,470
31,863
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,797
26,454
0
16,809
40,441
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Cassie
Tαli
Cassie
66,401
57,246
0
13,970
35,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
Wxlfiii
Maeve
15,212
14,073
0
3,102
26,927
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
costucost
Kinessa
43,825
35,625
0
4,035
20,978
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
masuuuryy
Makoa
49,531
43,909
0
1,878
75,378
21,185
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Vora
nikCR7
Vora
58,413
45,022
0
7,266
40,164
750

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role