Player Matchup
VS
Match Stats
Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Regenerative Alloy
Emitter
Generate 15 Ammo every 1s while Emitter is active.
Level 3
Quick Loader
Weapon
Increase your Reload Speed by 20%.
Level 2
Nanotechnology
Emitter
Heal for 100 every 1s while Emitter is active.
Level 2
Dampener
Armor
Increase your maximum Health by 750.
Level 5
No Chill
Weapon
Increase your Movement Speed while firing by 15%.
Level 3
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 1s.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1s.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Eternal Strife
Using an ability above Ire threshold Heals you for 75.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 30%.
Level 5
Tools of Salvation
Increase your maximum Health by 150.
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Indignation
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Level 3
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.
Level 5
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1
Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Level 2
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Level 5
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1
Aico Forces
Chain Heal
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 5
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Bloodline
Grace
Generate 2 Ammo after using Grace.
Level 2
Superiority
Armor
Increase your maximum Ammo by 3.
Level 3
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Level 2
Foundation
Barricade
Increase the duration of Barricade by 1.7999999999999998s.
Level 3
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 1.6s.
Level 2
Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.8999999999999999s.
Level 3
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1
Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2
Plank Walker
Shortcut
Heal for 500 after exiting a Shortcut.
Level 5
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Haul on the Bowline
Shortcut
Increase your Movement Speed by 20% for 2s after exiting a Shortcut.
Level 2
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.