Player Matchup

Lillith
Lillith
Bronze III
AyameKurotani
Lillith
Bronze III
Level 59
Champion Stats
5W - 5L
1,569 SR
Queue Stats
20W - 32L
1,371 Elo+
Party 1
Inara
Inara
Qualifying
DarkBlAdEx187
Inara
Qualifying
Level 40
Champion Stats
3W - 3L
1,572 SR
Queue Stats
5W - 9L
1,365 Elo+
Party 1
Imani
Imani
Gold IV
Djdarkness55
Imani
Gold IV
Level 297
Champion Stats
0W - 3L
1,702 SR
Queue Stats
28W - 31L
1,425 Elo+
Solo
Caspian
Caspian
Silver II
Dowrllan
Caspian
Silver II
Level 999
Champion Stats
10W - 13L
1,392 SR
Queue Stats
542W - 565L
1,459 Elo+
Solo
Terminus
Terminus
Gold III
GunshySiamang15
Terminus
Gold III
Level 563
Champion Stats
5W - 10L
1,610 SR
Queue Stats
29W - 31L
1,518 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 392
1,569 SR
1,428 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,663 SR
1,464 Elo+
Fernando
Fernando
Silver I
Danielsacu20
Fernando
Silver I
Level 121
Champion Stats
11W - 8L
1,679 SR
Queue Stats
154W - 170L
1,397 Elo+
Party 3
Tyra
Tyra
Gold V
Eddieisqueen
Tyra
Gold V
Level 76
Champion Stats
8W - 4L
1,739 SR
Queue Stats
58W - 63L
1,489 Elo+
Solo
Koga
Koga
Gold V
MatiasJG34
Koga
Gold V
Level 181
Champion Stats
8W - 8L
1,543 SR
Queue Stats
479W - 478L
1,395 Elo+
Party 3
Atlas
Atlas
Silver I
NWA_NnorrisS
Atlas
Silver I
Level 79
Champion Stats
5W - 4L
1,605 SR
Queue Stats
17W - 16L
1,509 Elo+
Party 2
Jenos
Jenos
Gold II
shadrack794
Jenos
Gold II
Level 122
Champion Stats
4W - 1L
1,747 SR
Queue Stats
18W - 15L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
38
6 / 16 / 19
4,226
235
59,319
74,288
2,773
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

28
4 / 13 / 16
3,834
213
78,500
121,412
21,283
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
21 / 10 / 7
4,879
271
168,706
49,415
2,905
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Caspian
Dowrllan
Caspian
59
12 / 19 / 11
3,721
207
94,698
51,798
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 60%.

Level 5

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 8%.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 60%.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Terminus
59
4 / 12 / 4
1,685
94
55,580
93,249
0
Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
AndroxusNyx
Team 1 Score

3

VS

Team 2 Score

4

Bans
VatuTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Danielsacu20
Fernando
48
9 / 7 / 26
4,834
269
63,078
141,528
139,883
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

35
12 / 12 / 23
4,204
234
94,913
65,486
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
28 / 11 / 18
5,069
282
121,491
80,310
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Level 1

53
12 / 10 / 18
5,253
292
58,308
127,249
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
11 / 7 / 47
5,464
304
52,372
42,230
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
11m 1s
104
Kill Participation
204
47
Kills
72
70
Deaths
47
57
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Lillith
6
16
19
0.97
W
Fernando
Danielsacu20
Fernando
9
7
26
3.14
L
4
13
16
0.92
L
21
10
7
2.45
L
Caspian
Dowrllan
Caspian
12
19
11
0.92
W
12
12
23
1.96
L
Terminus
4
12
4
0.5
W
28
11
18
3.36
W
12
10
18
2.1
W
11
7
47
4.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,803
Damage
390,162
390,162
Taken
456,803
26,961
Shielding
139,883
148,475
Healing
261,854
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
59,319
11,956
93,674
5,364
74,288
2,773

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Danielsacu20
Fernando
63,078
44,177
0
12,093
141,528
139,883
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
78,500
56,784
0
4,184
121,412
21,283

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
168,706
117,205
255
17,532
49,415
2,905

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Caspian
Dowrllan
Caspian
94,698
52,993
0
6,926
51,798
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
94,913
63,454
2,756
7,456
65,486
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

L
Terminus
55,580
40,511
0
20,540
93,249
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
121,491
101,563
0
8,727
80,310
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
58,308
58,308
0
8,195
127,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

W
52,372
38,266
199,672
22,955
42,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role