Player Matchup

Octavia
Octavia
Masters
AlyxSnów
Octavia
Masters
Level 999
Champion Stats
24W - 11L
1,814 SR
Queue Stats
525W - 448L
1,658 Elo+
Solo
Lillith
Lillith
Diamond II
Nihple
Lillith
Diamond II
Level 807
Champion Stats
108W - 84L
1,733 SR
Queue Stats
178W - 161L
1,643 Elo+
Party 3
Vora
Vora
Masters
Yaesumi
Vora
Masters
Level 999
Champion Stats
15W - 6L
1,810 SR
Queue Stats
274W - 223L
1,730 Elo+
Party 3
Barik
Barik
Diamond IV
miwha
Barik
Diamond IV
Level 999
Champion Stats
1W - 1L
1,570 SR
Queue Stats
46W - 37L
1,640 Elo+
Party 2
Ruckus
Ruckus
Diamond IV
ìnsane
Ruckus
Diamond IV
Level 999
Champion Stats
3W - 1L
1,837 SR
Queue Stats
41W - 31L
1,674 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 961
1,753 SR
1,669 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 535
1,782 SR
1,677 Elo+
Torvald
Torvald
Masters
CoveredTuba
Torvald
Masters
Level 999
Champion Stats
0W - 2L
1,787 SR
Queue Stats
497W - 436L
1,711 Elo+
Party 1
Fernando
Fernando
Diamond II
GTRZ202
Fernando
Diamond II
Level 669
Champion Stats
22W - 26L
1,678 SR
Queue Stats
1,343W - 1,363L
1,619 Elo+
Party 1
Saati
Saati
Platinum II
Govetto
Saati
Platinum II
Level 713
Champion Stats
9W - 5L
1,721 SR
Queue Stats
85W - 78L
1,672 Elo+
Party 4
Grover
Grover
Diamond II
MarikaQuienMini
Grover
Diamond II
Level 65
Champion Stats
5W - 2L
2,066 SR
Queue Stats
44W - 22L
1,735 Elo+
Party 4
Vatu
Vatu
Diamond I
ShadowCruisers
Vatu
Diamond I
Level 228
Champion Stats
74W - 73L
1,657 SR
Queue Stats
593W - 492L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AlyxSnów
Octavia
59
9 / 4 / 8
2,569
285
63,629
21,886
0
Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Lillith
Nihple
Lillith
59
4 / 0 / 14
2,829
314
15,291
12,916
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Vora
Yaesumi
Vora
59
11 / 4 / 14
2,765
307
64,783
46,196
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Barik
miwha
Barik
53
0 / 2 / 15
2,987
332
48,318
53,844
54,562
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
ìnsane
Ruckus
58
8 / 4 / 11
2,535
282
45,359
51,043
18,952
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
YingLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
StrixTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
CoveredTuba
Torvald
59
1 / 6 / 6
1,719
191
34,696
26,622
75,648
Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
GTRZ202
Fernando
59
2 / 7 / 3
2,236
248
35,013
94,233
75,953
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Govetto
Saati
55
5 / 6 / 4
1,738
193
34,854
34,919
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

40
1 / 4 / 11
2,254
250
40,805
44,229
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
5 / 9 / 4
1,696
188
40,517
37,377
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 0s
Objective Time
2m 30s
94
Kill Participation
42
32
Kills
14
14
Deaths
32
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Octavia
AlyxSnów
Octavia
9
4
8
3.25
L
Torvald
CoveredTuba
Torvald
1
6
6
0.67
L
Fernando
GTRZ202
Fernando
2
7
3
0.5
L
Saati
Govetto
Saati
5
6
4
1.17
L
1
4
11
1.63
W
Lillith
Nihple
Lillith
4
0
14
11
L
5
9
4
0.78
W
Vora
Yaesumi
Vora
11
4
14
4.5
W
Barik
miwha
Barik
0
2
15
3.75
W
Ruckus
ìnsane
Ruckus
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,380
Damage
185,885
185,885
Taken
237,380
73,514
Shielding
151,601
120,346
Healing
137,614
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
AlyxSnów
Octavia
63,629
59,714
0
248
21,886
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Torvald
CoveredTuba
Torvald
34,696
28,226
4,350
157
26,622
75,648
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
GTRZ202
Fernando
35,013
24,065
0
9,584
94,233
75,953
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Saati
Govetto
Saati
34,854
26,716
0
1,896
34,919
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
40,805
32,661
82,256
32,397
44,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Lillith
Nihple
Lillith
15,291
4,528
109,089
77
12,916
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
40,517
28,701
0
6,974
37,377
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Yaesumi
Vora
64,783
47,990
0
6,165
46,196
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
miwha
Barik
48,318
48,318
0
2,591
53,844
54,562

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ruckus
ìnsane
Ruckus
45,359
31,791
0
2,176
51,043
18,952
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role