Player Matchup

Vatu
Vatu
Diamond II
CerberusGM
Vatu
Diamond II
Level 534
Champion Stats
423W - 301L
1,679 SR
Queue Stats
977W - 923L
1,710 Elo+
Party 1
Dredge
Dredge
Masters
HOFR
Dredge
Masters
Level 967
Champion Stats
249W - 279L
1,622 SR
Queue Stats
1,273W - 1,189L
1,708 Elo+
Party 1
Ying
Ying
Diamond V
LordKriptonX
Ying
Diamond V
Level 999
Champion Stats
2W - 1L
1,448 SR
Queue Stats
113W - 105L
1,655 Elo+
Solo
Barik
Barik
Platinum II
MarceloBrisa
Barik
Platinum II
Level 838
Champion Stats
3W - 5L
1,516 SR
Queue Stats
279W - 266L
1,608 Elo+
Solo
Viktor
Viktor
Platinum V
Veym
Viktor
Platinum V
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,532 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 671
1,553 SR
1,643 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 650
1,692 SR
1,614 Elo+
Furia
Furia
Diamond I
BATATOVISKY
Furia
Diamond I
Level 999
Champion Stats
9W - 6L
1,693 SR
Queue Stats
1,448W - 1,379L
1,641 Elo+
Party 2
Grover
Grover
Diamond IV
Gammeerr1
Grover
Diamond IV
Level 83
Champion Stats
9W - 5L
1,732 SR
Queue Stats
100W - 98L
1,663 Elo+
Solo
Androxus
Androxus
Diamond I
Parädise
Androxus
Diamond I
Level 999
Champion Stats
165W - 211L
1,676 SR
Queue Stats
2,662W - 2,570L
1,576 Elo+
Party 2
Grohk
Grohk
Diamond IV
gabriel5ben9
Grohk
Diamond IV
Level 336
Champion Stats
12W - 9L
1,727 SR
Queue Stats
68W - 65L
1,631 Elo+
Solo
Inara
Inara
Platinum III
jusebuseta
Inara
Platinum III
Level 835
Champion Stats
70W - 64L
1,632 SR
Queue Stats
869W - 822L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 7 / 5
1,595
199
37,482
32,847
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Level 1

Dredge
HOFR
Dredge
58
10 / 6 / 4
2,483
310
93,666
39,001
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

55
0 / 6 / 9
1,702
213
12,304
23,985
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
3 / 6 / 7
1,972
247
37,734
59,644
33,360
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Viktor
Veym
Viktor
13
2 / 9 / 3
1,542
193
33,311
41,420
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
KhanLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
NyxBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 2 / 18
2,713
339
30,221
25,954
0
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Grover
Gammeerr1
Grover
54
4 / 3 / 19
2,787
348
18,816
38,262
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
Parädise
Androxus
59
14 / 5 / 9
2,775
347
56,505
41,950
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

49
4 / 4 / 21
2,722
340
56,209
59,078
750
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Inara
57
4 / 3 / 10
2,395
299
35,146
49,253
4,392
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 6s
Objective Time
6m 30s
45
Kill Participation
111
17
Kills
34
34
Deaths
17
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
L
2
7
5
0.64
W
Grover
Gammeerr1
Grover
4
3
19
4.5
L
Dredge
HOFR
Dredge
10
6
4
2
L
0
6
9
0.75
L
3
6
7
1.08
W
Androxus
Parädise
Androxus
14
5
9
3.7
L
Viktor
Veym
Viktor
2
9
3
0.39
W
4
4
21
3.63
W
Inara
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,497
Damage
196,897
196,897
Taken
214,497
33,360
Shielding
5,142
101,246
Healing
166,368
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,221
27,482
31,979
6,622
25,954
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,482
28,574
0
8,754
32,847
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Gammeerr1
Grover
18,816
14,876
59,906
25,818
38,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Dredge
HOFR
Dredge
93,666
36,115
0
14,212
39,001
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
12,304
12,304
51,416
8,282
23,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
37,734
37,734
0
7,737
59,644
33,360
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
Parädise
Androxus
56,505
42,340
0
0
41,950
0

Level 2

Level 1

L
Viktor
Veym
Viktor
33,311
26,684
0
10,845
41,420
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
56,209
17,873
10,130
26,818
59,078
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
35,146
32,010
0
5,095
49,253
4,392
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role