Player Matchup
VS
Match Stats
![Lifegiver](https://static.paladins.guru/i/items/16181.jpg)
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
![Eldritch Speed](https://static.paladins.guru/i/items/16166.jpg)
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
![Winddancer](https://static.paladins.guru/i/items/16177.jpg)
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
![Hearthwarder](https://static.paladins.guru/i/items/16167.jpg)
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
![Vital Grasp](https://static.paladins.guru/i/items/16188.jpg)
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
![Field Study](https://static.paladins.guru/i/items/16451.jpg)
Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1
![A Runaway](https://static.paladins.guru/i/items/27996.jpg)
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 20%.
Level 2
![Ride the Rocket](https://static.paladins.guru/i/items/28007.jpg)
Ride the Rocket
Cluster Grenade
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.
Level 2
![Creator's Claim](https://static.paladins.guru/i/items/27992.jpg)
Creator's Claim
Armor
Increase your maximum Health by 200.
Level 4
![From Betty with Love](https://static.paladins.guru/i/items/28006.jpg)
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Level 3
![He Will Explode](https://static.paladins.guru/i/items/27999.jpg)
He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Level 4
![Gotta Bounce](https://static.paladins.guru/i/items/28010.jpg)
Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
![Celestial Body](https://static.paladins.guru/i/items/24549.jpg)
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
![Swift Arrows](https://static.paladins.guru/i/items/24559.jpg)
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
![Crescent](https://static.paladins.guru/i/items/24564.jpg)
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
![Restored Faith](https://static.paladins.guru/i/items/24556.jpg)
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
![Moonlight Garden](https://static.paladins.guru/i/items/24554.jpg)
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
![Goddess' Blessing](https://static.paladins.guru/i/items/24674.jpg)
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
![Disrupt](https://static.paladins.guru/i/items/14655.jpg)
Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2
![Featherweight](https://static.paladins.guru/i/items/13316.jpg)
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
![Step Off](https://static.paladins.guru/i/items/27523.jpg)
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Level 4
![Steady Predictions](https://static.paladins.guru/i/items/27531.jpg)
Steady Predictions
Generate 1% Ultimate Charge after hitting your coin.
Level 1
![Grab and Go](https://static.paladins.guru/i/items/27524.jpg)
Grab and Go
Generate 3 Ammo for each enemy hit with Blast Back.
Level 3
![Bullet Hopper](https://static.paladins.guru/i/items/27534.jpg)
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
![Closing Time](https://static.paladins.guru/i/items/27522.jpg)
Closing Time
Increase your Movement Speed by 30% for 2.5s after activating Blast Back.
Level 5
![Window of Opportunity](https://static.paladins.guru/i/items/27509.jpg)
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
![Never Look](https://static.paladins.guru/i/items/27902.jpg)
Never Look
Armor
Increase your maximum Health by 200.
Level 4
![Terror](https://static.paladins.guru/i/items/27913.jpg)
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 10%.
Level 2
![The Night](https://static.paladins.guru/i/items/27912.jpg)
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
![Latch and Fire](https://static.paladins.guru/i/items/27911.jpg)
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4
![Nasty Surprise](https://static.paladins.guru/i/items/27908.jpg)
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
![Tribunal Upgrades](https://static.paladins.guru/i/items/27929.jpg)
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
![Stone Bulwark](https://static.paladins.guru/i/items/16654.jpg)
Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
![Tremors](https://static.paladins.guru/i/items/16605.jpg)
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
![Firing Stance](https://static.paladins.guru/i/items/14423.jpg)
Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4
![Flak Jacket](https://static.paladins.guru/i/items/14578.jpg)
Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1
![Hit and Run](https://static.paladins.guru/i/items/14444.jpg)
Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3
![Predator](https://static.paladins.guru/i/items/15060.jpg)
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
![Reflexes](https://static.paladins.guru/i/items/14429.jpg)
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
![Burst Mode](https://static.paladins.guru/i/items/16429.jpg)
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
![Lunge](https://static.paladins.guru/i/items/12765.jpg)
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
![Onslaught](https://static.paladins.guru/i/items/12737.jpg)
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
![Exaction](https://static.paladins.guru/i/items/16384.jpg)
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
![Light of Dawn](https://static.paladins.guru/i/items/23372.jpg)
Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5
![Fire Siphon](https://static.paladins.guru/i/items/23366.jpg)
Fire Siphon
Wings of Wrath
Heal for 75 for each enemy hit with Wings of Wrath.
Level 1
![Hallowed Sight](https://static.paladins.guru/i/items/23369.jpg)
Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1
![Incandescent Being](https://static.paladins.guru/i/items/23339.jpg)
Incandescent Being
Armor
Increase your maximum Health by 200.
Level 4
![Burning Oath](https://static.paladins.guru/i/items/23371.jpg)
Burning Oath
Kindle Soul
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Level 4
![Cherish](https://static.paladins.guru/i/items/23394.jpg)
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.