Player Matchup

Koga
Koga
A012I
Koga
Level 618
Champion Stats
20W - 13L
1,631 SR
Queue Stats
140W - 144L
1,574 Elo+
Solo
Vora
Vora
DaDivra
Vora
Level 711
Champion Stats
13W - 10L
1,604 SR
Queue Stats
133W - 132L
1,667 Elo+
Party 3
Atlas
Atlas
Krets
Atlas
Level 116
Champion Stats
6W - 4L
1,580 SR
Queue Stats
183W - 180L
1,593 Elo+
Party 2
Dredge
Dredge
TøchMe
Dredge
Level 999
Champion Stats
64W - 57L
1,572 SR
Queue Stats
1,368W - 1,304L
1,796 Elo+
Party 3
Rei
Rei
ZloiMozg
Rei
Level 242
Champion Stats
13W - 20L
1,550 SR
Queue Stats
223W - 233L
1,546 Elo+
Party 2
Team Averages
Level 537
1,588 SR
1,635 Elo+

VS

Team Averages
Level 254
1,650 SR
1,595 Elo+
Tiberius
Tiberius
APPLEN
Tiberius
Level 110
Champion Stats
13W - 13L
1,675 SR
Queue Stats
209W - 180L
1,565 Elo+
Party 1
Evie
Evie
LowRezuraRichar
Evie
Level 263
Champion Stats
180W - 127L
1,714 SR
Queue Stats
813W - 804L
1,658 Elo+
Solo
Kasumi
Kasumi
MayaTheMimic
Kasumi
Level 187
Champion Stats
21W - 23L
1,475 SR
Queue Stats
304W - 279L
1,597 Elo+
Solo
Ying
Ying
vladosik0309
Ying
Level 173
Champion Stats
30W - 23L
1,697 SR
Queue Stats
524W - 499L
1,545 Elo+
Party 1
Raum
Raum
xtremt
Raum
Level 536
Champion Stats
7W - 8L
1,688 SR
Queue Stats
683W - 672L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
A012I
Koga
59
3 / 5 / 4
1,720
287
16,351
18,234
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Vora
DaDivra
Vora
55
4 / 3 / 1
1,662
277
15,589
15,372
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Atlas
Krets
Atlas
52
0 / 1 / 4
2,106
351
11,876
48,376
0
Steady Arm

Steady Arm

Setback

Generate 3 Ammo after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Dredge
TøchMe
Dredge
59
8 / 1 / 3
2,072
345
34,516
17,764
1,750
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

58
3 / 3 / 3
2,137
356
9,226
18,979
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
APPLEN
Tiberius
53
2 / 7 / 3
1,162
194
28,489
19,146
3,780
Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

56
5 / 4 / 2
1,862
310
27,301
17,537
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Kasumi
59
4 / 4 / 2
1,151
192
28,530
22,509
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

52
2 / 2 / 6
1,430
238
30,766
17,445
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Raum
xtremt
Raum
59
0 / 1 / 0
818
136
3,639
10,921
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
50s
33
Kill Participation
26
18
Kills
13
13
Deaths
18
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Koga
A012I
Koga
3
5
4
1
L
Tiberius
APPLEN
Tiberius
2
7
3
0.5
W
Vora
DaDivra
Vora
4
3
1
1.5
W
Atlas
Krets
Atlas
0
1
4
2
L
5
4
2
1.5
L
Kasumi
4
4
2
1.25
W
Dredge
TøchMe
Dredge
8
1
3
9.5
W
3
3
3
1.5
L
2
2
6
2.5
L
Raum
xtremt
Raum
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,558
Damage
118,725
118,725
Taken
87,558
1,750
Shielding
3,780
82,111
Healing
40,000
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
A012I
Koga
16,351
12,113
510
5,655
18,234
0

Level 1

L
Tiberius
APPLEN
Tiberius
28,489
18,632
0
1,181
19,146
3,780
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Vora
DaDivra
Vora
15,589
11,919
0
5,506
15,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
Krets
Atlas
11,876
11,876
0
1,220
48,376
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
27,301
24,656
0
5,002
17,537
0

Level 2

L
Kasumi
28,530
20,754
0
5,518
22,509
0

Level 1

W
Dredge
TøchMe
Dredge
34,516
8,978
0
7,597
17,764
1,750

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
9,226
8,640
50,015
11,608
18,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
30,766
12,327
13,926
11,658
17,445
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
xtremt
Raum
3,639
3,639
0
2,715
10,921
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role