Player Matchup

Inara
Inara
Gold IV
ARESDESTRUCTION
Inara
Gold IV
Level 622
Champion Stats
19W - 6L
1,956 SR
Queue Stats
348W - 319L
1,435 Elo+
Party 1
Ash
Ash
Platinum IV
AfroYxkai
Ash
Platinum IV
Level 651
Champion Stats
1W - 3L
1,688 SR
Queue Stats
16W - 19L
1,591 Elo+
Solo
Ying
Ying
Platinum IV
FreakaholicA1
Ying
Platinum IV
Level 999
Champion Stats
310W - 232L
1,653 SR
Queue Stats
1,257W - 1,270L
1,535 Elo+
Solo
Koga
Koga
Gold I
God-Persephone-
Koga
Gold I
Level 829
Champion Stats
25W - 23L
1,615 SR
Queue Stats
383W - 359L
1,540 Elo+
Solo
Bomb King
Bomb King
Platinum II
maurigdoy712
Bomb King
Platinum II
Level 103
Champion Stats
2W - 0L
1,567 SR
Queue Stats
134W - 102L
1,526 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 641
1,696 SR
1,525 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 600
1,631 SR
1,559 Elo+
Atlas
Atlas
Gold II
BIGCQCK
Atlas
Gold II
Level 894
Champion Stats
5W - 7L
1,643 SR
Queue Stats
67W - 62L
1,508 Elo+
Solo
Viktor
Viktor
Platinum II
ICPGolem
Viktor
Platinum II
Level 147
Champion Stats
0W - 1L
1,685 SR
Queue Stats
30W - 30L
1,591 Elo+
Solo
Skye
Skye
Gold I
Inböund
Skye
Gold I
Level 242
Champion Stats
7W - 3L
1,815 SR
Queue Stats
163W - 133L
1,609 Elo+
Solo
Rei
Rei
Platinum II
PRDX_Mazikeen
Rei
Platinum II
Level 999
Champion Stats
5W - 5L
1,767 SR
Queue Stats
70W - 56L
1,611 Elo+
Solo
Makoa
Makoa
Gold IV
Yunlai
Makoa
Gold IV
Level 720
Champion Stats
0W - 2L
1,247 SR
Queue Stats
49W - 42L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
12 / 14 / 11
4,640
273
90,010
120,835
42,178
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
2 / 13 / 24
4,358
256
83,306
118,429
53,520
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
6 / 9 / 29
4,522
266
65,433
34,950
900
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 100% Health when you swap to the spot of a dead Illusion.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
24 / 11 / 11
3,793
223
126,893
42,633
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bomb King
maurigdoy712
Bomb King
44
12 / 19 / 9
3,961
233
96,845
73,256
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Bans
LianZhin
Team 1 Score

4

VS

Team 2 Score

3

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
BIGCQCK
Atlas
51
17 / 11 / 21
4,068
239
76,798
141,250
1,650
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Viktor
ICPGolem
Viktor
57
11 / 14 / 16
3,655
215
86,388
61,334
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Skye
59
25 / 13 / 18
4,825
284
144,013
66,329
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
4 / 9 / 42
6,599
388
31,532
58,740
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Makoa
Yunlai
Makoa
52
9 / 9 / 13
4,683
275
51,372
134,834
46,295
Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 24s
Objective Time
13m 23s
140
Kill Participation
176
56
Kills
66
66
Deaths
56
84
Assists
110
Player
Kills
Deaths
Assists
KDA
W
12
14
11
1.25
W
2
13
24
1.08
L
Atlas
BIGCQCK
Atlas
17
11
21
2.5
W
6
9
29
2.28
W
24
11
11
2.68
L
Viktor
ICPGolem
Viktor
11
14
16
1.36
L
Skye
25
13
18
2.62
L
4
9
42
2.78
L
Makoa
Yunlai
Makoa
9
9
13
1.72
W
Bomb King
maurigdoy712
Bomb King
12
19
9
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

462,487
Damage
390,103
390,103
Taken
462,487
96,598
Shielding
47,945
149,370
Healing
239,325
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
90,010
73,834
0
2,956
120,835
42,178
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
83,306
78,106
0
0
118,429
53,520

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
BIGCQCK
Atlas
76,798
76,798
0
3,681
141,250
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
65,433
36,362
115,995
14,609
34,950
900
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
126,893
112,524
0
4,703
42,633
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
ICPGolem
Viktor
86,388
56,378
0
8,647
61,334
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Skye
144,013
83,411
2,240
8,241
66,329
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
31,532
29,885
171,961
37,208
58,740
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Makoa
Yunlai
Makoa
51,372
49,082
0
7,347
134,834
46,295
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Bomb King
maurigdoy712
Bomb King
96,845
82,032
0
11,107
73,256
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role