Player Matchup

Kasumi
Kasumi
MaJornik
Kasumi
Level 81
Champion Stats
3W - 7L
1,430 SR
Queue Stats
95W - 98L
1,517 Elo+
Solo
Io
Io
MistrLill
Io
Level 81
Champion Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,518 Elo+
Solo
Ash
Ash
RamSoft
Ash
Level 74
Champion Stats
2W - 2L
1,622 SR
Queue Stats
51W - 52L
1,562 Elo+
Party 2
Drogoz
Drogoz
Sidian1
Drogoz
Level 158
Champion Stats
23W - 21L
1,606 SR
Queue Stats
38W - 36L
1,574 Elo+
Party 2
Ying
Ying
Роски
Ying
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,434 Elo+
Party 2
Team Averages
Level 81
1,532 SR
1,521 Elo+

VS

Team Averages
Level 289
1,642 SR
1,515 Elo+
Azaan
Azaan
NarcismusXD
Azaan
Level 227
Champion Stats
5W - 0L
1,826 SR
Queue Stats
73W - 78L
1,490 Elo+
Party 1
Dredge
Dredge
Yoshim0
Dredge
Level 34
Champion Stats
1W - 2L
1,500 SR
Queue Stats
50W - 50L
1,397 Elo+
Party 1
Fernando
Fernando
Zatssa
Fernando
Level 615
Champion Stats
97W - 55L
1,654 SR
Queue Stats
454W - 456L
1,540 Elo+
Solo
Zhin
Zhin
moisseyy
Zhin
Level 257
Champion Stats
52W - 48L
1,732 SR
Queue Stats
786W - 770L
1,678 Elo+
Solo
Corvus
Corvus
moonApe
Corvus
Level 313
Champion Stats
3W - 1L
1,498 SR
Queue Stats
426W - 430L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
MaJornik
Kasumi
47
16 / 14 / 10
3,731
249
77,784
59,299
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

57
5 / 9 / 18
3,556
237
72,490
68,515
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Ash
55
6 / 9 / 16
3,905
260
89,390
135,208
81,029
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Drogoz
Sidian1
Drogoz
45
16 / 12 / 11
3,978
265
131,461
50,526
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 96%.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

16
2 / 11 / 17
3,243
216
51,673
66,210
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 5 / 16
4,351
290
71,495
117,003
71,797
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
Yoshim0
Dredge
27
11 / 11 / 15
4,058
271
99,374
72,780
6,130
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
Zatssa
Fernando
59
8 / 9 / 19
4,373
292
76,431
116,633
144,209
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
39
16 / 13 / 18
4,375
292
100,753
77,385
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Corvus
moonApe
Corvus
59
6 / 7 / 29
4,483
299
31,705
38,997
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 6 Ammo after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 45s
Objective Time
13m 32s
117
Kill Participation
152
45
Kills
55
55
Deaths
45
72
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Kasumi
MaJornik
Kasumi
16
14
10
1.5
L
5
9
18
1.56
W
14
5
16
4.4
L
Ash
6
9
16
1.56
L
Drogoz
Sidian1
Drogoz
16
12
11
1.79
W
Dredge
Yoshim0
Dredge
11
11
15
1.68
W
Fernando
Zatssa
Fernando
8
9
19
1.94
W
Zhin
16
13
18
1.92
W
Corvus
moonApe
Corvus
6
7
29
2.93
L
2
11
17
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

422,798
Damage
379,758
379,758
Taken
422,798
81,029
Shielding
222,136
200,173
Healing
242,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
MaJornik
Kasumi
77,784
48,442
0
7,469
59,299
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,490
66,634
60,252
35,984
68,515
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,495
53,925
0
31,151
117,003
71,797
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Ash
89,390
74,081
0
0
135,208
81,029
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Drogoz
Sidian1
Drogoz
131,461
70,184
0
2,813
50,526
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Dredge
Yoshim0
Dredge
99,374
75,065
0
466
72,780
6,130
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Zatssa
Fernando
76,431
48,815
0
15,909
116,633
144,209
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Zhin
100,753
80,557
0
9,158
77,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
moonApe
Corvus
31,705
20,634
166,107
19,897
38,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
51,673
20,050
69,609
24,046
66,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role