Player Matchup

Grover
Grover
Diamond IV
Abrahammm
Grover
Diamond IV
Level 830
Champion Stats
34W - 35L
1,583 SR
Queue Stats
760W - 739L
1,636 Elo+
Solo
Raum
Raum
Diamond I
LexieHere
Raum
Diamond I
Level 998
Champion Stats
7W - 4L
1,593 SR
Queue Stats
969W - 922L
1,644 Elo+
Party 3
Barik
Barik
Diamond II
WhiteHallowXX
Barik
Diamond II
Level 597
Champion Stats
18W - 25L
1,677 SR
Queue Stats
277W - 248L
1,641 Elo+
Party 3
Seris
Seris
Platinum III
comande_white
Seris
Platinum III
Level 55
Champion Stats
5W - 0L
1,925 SR
Queue Stats
20W - 21L
1,610 Elo+
Solo
Zhin
Zhin
Diamond I
troooling
Zhin
Diamond I
Level 344
Champion Stats
37W - 45L
1,574 SR
Queue Stats
1,163W - 1,079L
1,666 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 565
1,670 SR
1,639 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 674
1,654 SR
1,638 Elo+
Fernando
Fernando
Diamond IV
IGeraltofRiviaI
Fernando
Diamond IV
Level 571
Champion Stats
66W - 50L
1,692 SR
Queue Stats
499W - 449L
1,661 Elo+
Solo
Ying
Ying
Diamond V
Kuklustra
Ying
Diamond V
Level 779
Champion Stats
21W - 21L
1,681 SR
Queue Stats
390W - 366L
1,618 Elo+
Party 1
Kinessa
Kinessa
Diamond I
PreferTanks
Kinessa
Diamond I
Level 66
Champion Stats
0W - 1L
1,554 SR
Queue Stats
101W - 65L
1,672 Elo+
Party 2
Atlas
Atlas
Platinum I
Zuica
Atlas
Platinum I
Level 999
Champion Stats
28W - 27L
1,635 SR
Queue Stats
501W - 460L
1,619 Elo+
Party 2
Cassie
Cassie
Diamond I
lovemachíne
Cassie
Diamond I
Level 957
Champion Stats
34W - 23L
1,710 SR
Queue Stats
428W - 396L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Abrahammm
Grover
59
12 / 6 / 26
4,713
295
112,212
104,438
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Raum
56
4 / 10 / 22
3,619
226
97,948
204,877
0
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

58
14 / 10 / 17
4,914
307
137,378
133,633
92,367
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

51
3 / 6 / 23
3,704
232
67,795
84,835
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Zhin
59
16 / 12 / 12
5,047
315
119,580
79,844
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
LianTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
7 / 10 / 14
5,000
313
125,072
177,859
150,313
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
59
2 / 11 / 21
4,717
295
30,510
68,181
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
PreferTanks
Kinessa
46
8 / 7 / 18
4,188
262
164,968
63,237
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Atlas
Zuica
Atlas
59
9 / 9 / 16
4,283
268
95,874
153,098
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Cassie
58
18 / 12 / 7
4,770
298
191,203
72,538
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 5s
Objective Time
11m 14s
149
Kill Participation
120
49
Kills
44
44
Deaths
49
100
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Grover
Abrahammm
Grover
12
6
26
4.17
L
Fernando
7
10
14
1.4
L
Ying
2
11
21
1.14
W
Raum
4
10
22
1.5
L
Kinessa
PreferTanks
Kinessa
8
7
18
2.43
W
14
10
17
2.25
L
Atlas
Zuica
Atlas
9
9
16
1.89
W
3
6
23
2.42
L
Cassie
18
12
7
1.79
W
Zhin
16
12
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

534,913
Damage
607,627
607,627
Taken
534,913
92,367
Shielding
150,313
334,589
Healing
307,869
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Abrahammm
Grover
112,212
94,362
113,640
75,705
104,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
125,072
88,287
0
12,161
177,859
150,313
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Ying
30,510
30,510
229,205
43,760
68,181
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Raum
97,948
53,996
0
22,078
204,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
PreferTanks
Kinessa
164,968
133,214
0
10,848
63,237
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
137,378
137,378
0
0
133,633
92,367

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Atlas
Zuica
Atlas
95,874
95,874
0
11,084
153,098
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
67,795
54,669
88,662
31,175
84,835
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Cassie
191,203
165,852
0
811
72,538
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
119,580
100,963
0
3,329
79,844
0

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role