Player Matchup

Ash
Ash
Gold V
IGG_karmaboyy
Ash
Gold V
Level 184
Champion Stats
6W - 5L
1,676 SR
Queue Stats
112W - 99L
1,530 Elo+
Party 1
Androxus
Androxus
Platinum I
Senseii_91
Androxus
Platinum I
Level 999
Champion Stats
66W - 67L
1,618 SR
Queue Stats
505W - 490L
1,573 Elo+
Solo
Atlas
Atlas
Platinum II
timowa
Atlas
Platinum II
Level 255
Champion Stats
28W - 30L
1,615 SR
Queue Stats
421W - 420L
1,594 Elo+
Party 1
Saati
Saati
Gold I
virgi1e
Saati
Gold I
Level 999
Champion Stats
15W - 20L
1,566 SR
Queue Stats
155W - 144L
1,674 Elo+
Solo
Io
Io
Platinum IV
young_IGG_seer
Io
Platinum IV
Level 451
Champion Stats
130W - 87L
1,713 SR
Queue Stats
541W - 524L
1,608 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 578
1,637 SR
1,596 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 508
1,565 SR
1,605 Elo+
Azaan
Azaan
Diamond V
Blümi
Azaan
Diamond V
Level 745
Champion Stats
38W - 24L
1,718 SR
Queue Stats
331W - 288L
1,645 Elo+
Solo
Dredge
Dredge
Platinum IV
Dialungo
Dredge
Platinum IV
Level 477
Champion Stats
385W - 340L
1,688 SR
Queue Stats
457W - 465L
1,583 Elo+
Solo
Barik
Barik
Platinum III
Hysteriakiller
Barik
Platinum III
Level 174
Champion Stats
1W - 2L
1,353 SR
Queue Stats
31W - 32L
1,551 Elo+
Solo
Vora
Vora
Gold I
Revuse
Vora
Gold I
Level 143
Champion Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,651 Elo+
Solo
Lian
Lian
Platinum IV
VROTVOET
Lian
Platinum IV
Level 999
Champion Stats
24W - 14L
1,564 SR
Queue Stats
407W - 355L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
6 / 11 / 18
3,484
205
62,909
138,839
84,571
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Androxus
Senseii_91
Androxus
57
14 / 15 / 10
3,127
184
79,139
67,465
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
timowa
Atlas
55
8 / 10 / 12
3,015
177
54,887
144,472
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
virgi1e
Saati
56
21 / 11 / 11
3,753
221
110,862
60,592
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
2 / 12 / 21
3,283
193
28,643
52,997
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
Bomb KingKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
NyxTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Blümi
Azaan
59
13 / 9 / 21
4,784
281
110,910
95,901
21,622
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Dredge
Dialungo
Dredge
44
10 / 16 / 9
4,080
240
83,870
61,670
10,365
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

54
3 / 8 / 15
4,739
279
56,824
68,491
72,253
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
Revuse
Vora
45
17 / 7 / 14
4,623
272
85,329
53,707
975
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lian
54
16 / 11 / 16
5,041
297
127,432
56,671
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
13m 48s
123
Kill Participation
134
51
Kills
59
59
Deaths
51
72
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Azaan
Blümi
Azaan
13
9
21
2.61
W
Dredge
Dialungo
Dredge
10
16
9
0.91
W
3
8
15
1.31
L
6
11
18
1.36
W
Vora
Revuse
Vora
17
7
14
3.43
L
Androxus
Senseii_91
Androxus
14
15
10
1.27
W
Lian
16
11
16
2.18
L
Atlas
timowa
Atlas
8
10
12
1.4
L
Saati
virgi1e
Saati
21
11
11
2.41
L
2
12
21
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,440
Damage
464,365
464,365
Taken
336,440
84,571
Shielding
105,215
208,977
Healing
136,310
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Blümi
Azaan
110,910
89,831
1,221
34,137
95,901
21,622
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Dredge
Dialungo
Dredge
83,870
57,104
2,900
24,292
61,670
10,365

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
56,824
56,824
0
36,613
68,491
72,253
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
62,909
58,925
1,645
2,248
138,839
84,571
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
Revuse
Vora
85,329
70,072
1,511
23,869
53,707
975
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
Senseii_91
Androxus
79,139
61,284
0
10,319
67,465
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
127,432
123,279
0
11,767
56,671
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Atlas
timowa
Atlas
54,887
54,887
0
9,869
144,472
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
virgi1e
Saati
110,862
77,083
0
3,268
60,592
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,643
26,979
159,599
22,029
52,997
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role