Player Matchup

Lian
Lian
Eltoine
Lian
Level 615
Champion Stats
23W - 13L
1,686 SR
Queue Stats
257W - 234L
1,692 Elo+
Party 1
Torvald
Torvald
LUSOO
Torvald
Level 292
Champion Stats
1W - 1L
1,813 SR
Queue Stats
162W - 153L
1,610 Elo+
Party 1
Barik
Barik
LaGifle
Barik
Level 67
Champion Stats
1W - 1L
1,798 SR
Queue Stats
158W - 163L
1,558 Elo+
Party 1
Io
Io
RyulinkOneSeiki
Io
Level 410
Champion Stats
6W - 6L
1,487 SR
Queue Stats
268W - 272L
1,575 Elo+
Party 1
Zhin
Zhin
Zoloren
Zhin
Level 56
Champion Stats
3W - 1L
1,982 SR
Queue Stats
150W - 138L
1,546 Elo+
Party 1
Team Averages
Level 288
1,753 SR
1,596 Elo+

VS

Team Averages
Level 380
1,576 SR
1,603 Elo+
Grover
Grover
JaeeDCarton
Grover
Level 999
Champion Stats
92W - 77L
1,569 SR
Queue Stats
2,453W - 2,474L
1,574 Elo+
Solo
Ash
Ash
Laistrigos
Ash
Level 449
Champion Stats
6W - 5L
1,725 SR
Queue Stats
962W - 998L
1,561 Elo+
Solo
Koga
Koga
Sniperprincess3
Koga
Level 166
Champion Stats
22W - 14L
1,573 SR
Queue Stats
234W - 197L
1,613 Elo+
Party 2
Imani
Imani
SorakaPentakill
Imani
Level 217
Champion Stats
38W - 46L
1,515 SR
Queue Stats
586W - 575L
1,603 Elo+
Solo
Saati
Saati
Vendetta11605
Saati
Level 69
Champion Stats
1W - 2L
1,500 SR
Queue Stats
73W - 47L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Eltoine
Lian
55
35 / 7 / 11
4,926
328
142,068
66,353
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Torvald
LUSOO
Torvald
55
6 / 7 / 23
3,515
234
49,111
27,773
130,586
Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Barik
LaGifle
Barik
37
1 / 9 / 15
3,356
224
41,204
104,642
100,669
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

52
2 / 8 / 25
3,472
231
30,927
43,067
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Zhin
Zoloren
Zhin
38
7 / 13 / 8
2,655
177
48,983
49,213
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
1 / 10 / 28
4,537
302
22,355
60,818
4,668
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
8 / 6 / 10
4,528
302
51,115
94,116
99,935
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

53
13 / 18 / 13
4,079
272
66,982
50,203
0
Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

50
12 / 7 / 19
4,211
281
92,650
55,516
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

46
10 / 10 / 12
3,795
253
57,946
51,640
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
11m 16s
133
Kill Participation
126
51
Kills
44
44
Deaths
51
82
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Lian
Eltoine
Lian
35
7
11
5.79
W
Grover
1
10
28
1.5
L
Torvald
LUSOO
Torvald
6
7
23
2.5
L
Barik
LaGifle
Barik
1
9
15
0.94
W
8
6
10
2.17
L
2
8
25
1.81
W
13
18
13
1.08
W
12
7
19
3.07
W
10
10
12
1.6
L
Zhin
Zoloren
Zhin
7
13
8
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,293
Damage
291,048
291,048
Taken
312,293
231,255
Shielding
104,603
172,583
Healing
200,280
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
Eltoine
Lian
142,068
129,405
0
6,717
66,353
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Grover
22,355
15,629
145,667
37,493
60,818
4,668
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Torvald
LUSOO
Torvald
49,111
39,627
7,709
2,561
27,773
130,586
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
LaGifle
Barik
41,204
41,204
0
6,713
104,642
100,669

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,115
41,827
0
6,564
94,116
99,935

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,927
28,013
116,097
24,908
43,067
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
66,982
54,010
0
4,261
50,203
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
92,650
60,004
0
5,431
55,516
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
57,946
49,329
0
864
51,640
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Zhin
Zoloren
Zhin
48,983
42,583
480
7,398
49,213
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role