Player Matchup

Barik
Barik
Platinum I
Darkn3ssIsBack
Barik
Platinum I
Level 999
Champion Stats
32W - 54L
1,540 SR
Queue Stats
1,088W - 1,047L
1,575 Elo+
Party 1
Octavia
Octavia
Diamond V
DoomMKSlayer
Octavia
Diamond V
Level 718
Champion Stats
45W - 47L
1,698 SR
Queue Stats
531W - 491L
1,619 Elo+
Party 3
Ying
Ying
Diamond I
MíksU
Ying
Diamond I
Level 999
Champion Stats
3W - 7L
1,194 SR
Queue Stats
958W - 905L
1,655 Elo+
Solo
Fernando
Fernando
Platinum I
Rovasty
Fernando
Platinum I
Level 286
Champion Stats
16W - 10L
1,689 SR
Queue Stats
151W - 125L
1,579 Elo+
Party 1
Vatu
Vatu
Diamond I
Scihon
Vatu
Diamond I
Level 294
Champion Stats
28W - 32L
1,621 SR
Queue Stats
565W - 517L
1,807 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 659
1,548 SR
1,647 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 760
1,636 SR
1,628 Elo+
Grover
Grover
Diamond V
Bobeush
Grover
Diamond V
Level 605
Champion Stats
22W - 17L
1,681 SR
Queue Stats
547W - 510L
1,596 Elo+
Solo
Makoa
Makoa
Diamond II
TooGoodForYall
Makoa
Diamond II
Level 648
Champion Stats
17W - 14L
1,584 SR
Queue Stats
81W - 65L
1,650 Elo+
Solo
Maeve
Maeve
Diamond II
UDontUnderstand
Maeve
Diamond II
Level 999
Champion Stats
458W - 414L
1,630 SR
Queue Stats
1,081W - 1,052L
1,621 Elo+
Party 2
Torvald
Torvald
Diamond IV
demon_hamza
Torvald
Diamond IV
Level 549
Champion Stats
24W - 16L
1,715 SR
Queue Stats
669W - 631L
1,662 Elo+
Solo
Sha Lin
Sha Lin
Diamond II
ÐrPótåto2002
Sha Lin
Diamond II
Level 999
Champion Stats
18W - 27L
1,570 SR
Queue Stats
705W - 698L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 11 / 10
2,980
199
52,479
86,634
57,149
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Octavia
DoomMKSlayer
Octavia
59
3 / 12 / 7
2,485
166
58,779
50,065
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
MíksU
Ying
59
3 / 11 / 11
3,049
203
18,627
41,705
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Rovasty
Fernando
47
3 / 8 / 10
3,121
208
37,554
76,805
71,920
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vatu
Scihon
Vatu
54
10 / 15 / 7
3,157
210
64,447
61,639
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
KinessaLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
StrixAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Bobeush
Grover
58
7 / 4 / 34
4,262
284
39,535
55,423
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
13 / 3 / 11
5,554
370
60,325
70,963
27,950
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
22 / 4 / 18
3,958
264
100,140
33,595
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Torvald
demon_hamza
Torvald
59
3 / 7 / 15
4,027
268
26,971
32,339
107,704
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

58
12 / 6 / 22
3,996
266
89,877
39,566
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
7m 12s
69
Kill Participation
157
24
Kills
57
57
Deaths
24
45
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Grover
Bobeush
Grover
7
4
34
6
L
5
11
10
0.91
L
Octavia
DoomMKSlayer
Octavia
3
12
7
0.54
L
Ying
MíksU
Ying
3
11
11
0.77
L
Fernando
Rovasty
Fernando
3
8
10
1
L
Vatu
Scihon
Vatu
10
15
7
0.9
W
13
3
11
6.17
W
22
4
18
7.75
W
Torvald
demon_hamza
Torvald
3
7
15
1.5
W
12
6
22
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,886
Damage
316,848
316,848
Taken
231,886
129,069
Shielding
135,654
140,691
Healing
151,760
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Bobeush
Grover
39,535
28,371
88,686
43,822
55,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
52,479
52,479
0
5,691
86,634
57,149
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Octavia
DoomMKSlayer
Octavia
58,779
53,804
0
2,491
50,065
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
MíksU
Ying
18,627
18,627
95,600
16,957
41,705
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
Rovasty
Fernando
37,554
23,447
0
5,036
76,805
71,920
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vatu
Scihon
Vatu
64,447
45,225
0
14,916
61,639
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,325
55,375
0
5,330
70,963
27,950
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
100,140
98,940
0
6,067
33,595
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Torvald
demon_hamza
Torvald
26,971
18,656
6,939
0
32,339
107,704

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
89,877
79,431
0
916
39,566
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role