Player Matchup

Fernando
Fernando
Gold III
Clebinho566
Fernando
Gold III
Level 208
Champion Stats
15W - 11L
1,706 SR
Queue Stats
145W - 139L
1,575 Elo+
Party 2
Khan
Khan
Platinum III
MattosoPiratoso
Khan
Platinum III
Level 466
Champion Stats
13W - 12L
1,644 SR
Queue Stats
44W - 32L
1,569 Elo+
Party 2
Koga
Koga
Platinum II
SniperSilence
Koga
Platinum II
Level 628
Champion Stats
73W - 47L
1,699 SR
Queue Stats
168W - 160L
1,562 Elo+
Party 2
Tyra
Tyra
Gold III
tricsy333
Tyra
Gold III
Level 380
Champion Stats
5W - 8L
1,557 SR
Queue Stats
257W - 239L
1,529 Elo+
Party 2
Ying
Ying
Gold II
xVKOx
Ying
Gold II
Level 928
Champion Stats
8W - 7L
1,622 SR
Queue Stats
496W - 455L
1,472 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 522
1,646 SR
1,541 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 474
1,676 SR
1,528 Elo+
Moji
Moji
Platinum III
Callmemanco
Moji
Platinum III
Level 980
Champion Stats
9W - 9L
1,681 SR
Queue Stats
942W - 918L
1,556 Elo+
Solo
Inara
Inara
Gold V
PTF_Noto
Inara
Gold V
Level 251
Champion Stats
25W - 24L
1,611 SR
Queue Stats
181W - 182L
1,504 Elo+
Party 1
Makoa
Makoa
Gold I
kalebwendell
Makoa
Gold I
Level 30
Champion Stats
2W - 0L
1,500 SR
Queue Stats
92W - 98L
1,529 Elo+
Party 1
Corvus
Corvus
Gold II
lostdx
Corvus
Gold II
Level 999
Champion Stats
16W - 16L
1,922 SR
Queue Stats
406W - 375L
1,541 Elo+
Solo
Lian
Lian
Gold I
wanted7
Lian
Gold I
Level 109
Champion Stats
18W - 8L
1,665 SR
Queue Stats
175W - 173L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Clebinho566
Fernando
55
3 / 9 / 8
3,564
255
50,636
115,512
116,857
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
4 / 9 / 12
3,524
252
68,863
140,912
75,707
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
17 / 17 / 5
3,778
270
107,537
52,803
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Tyra
57
4 / 13 / 7
2,827
202
72,357
71,362
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
xVKOx
Ying
59
5 / 6 / 17
3,606
258
15,442
29,998
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TorvaldVora
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb KingZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
19 / 7 / 17
4,027
288
116,818
60,742
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Inara
PTF_Noto
Inara
51
3 / 5 / 22
3,958
283
77,043
79,877
20,399
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

27
14 / 7 / 14
3,751
268
76,981
95,548
37,720
Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Corvus
lostdx
Corvus
51
5 / 5 / 30
3,955
283
39,371
31,150
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Lian
wanted7
Lian
54
13 / 9 / 17
3,610
258
100,374
47,518
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
11m 53s
82
Kill Participation
154
33
Kills
54
54
Deaths
33
49
Assists
100
Player
Kills
Deaths
Assists
KDA
W
19
7
17
3.93
L
Fernando
Clebinho566
Fernando
3
9
8
0.78
L
4
9
12
1.11
W
Inara
PTF_Noto
Inara
3
5
22
2.8
L
17
17
5
1.15
W
14
7
14
3
W
Corvus
lostdx
Corvus
5
5
30
4
L
Tyra
4
13
7
0.58
W
Lian
wanted7
Lian
13
9
17
2.39
L
Ying
xVKOx
Ying
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,835
Damage
410,587
410,587
Taken
314,835
192,564
Shielding
58,119
245,800
Healing
163,857
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
116,818
107,163
0
9,020
60,742
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Fernando
Clebinho566
Fernando
50,636
35,571
0
240
115,512
116,857
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,863
61,933
18,479
35,467
140,912
75,707
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
PTF_Noto
Inara
77,043
59,646
0
7,673
79,877
20,399

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
107,537
72,894
729
9,207
52,803
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
76,981
71,151
0
4,133
95,548
37,720
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Corvus
lostdx
Corvus
39,371
29,304
131,964
10,971
31,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Tyra
72,357
47,513
0
198
71,362
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Lian
wanted7
Lian
100,374
99,656
0
96
47,518
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
xVKOx
Ying
15,442
15,442
167,872
13,608
29,998
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role