Player Matchup

Grover
Grover
Platinum IV
CubeDefender
Grover
Platinum IV
Level 347
Champion Stats
2W - 4L
1,727 SR
Queue Stats
31W - 24L
1,701 Elo+
Party 2
Makoa
Makoa
Platinum II
DarkEspencer
Makoa
Platinum II
Level 341
Champion Stats
1W - 1L
1,762 SR
Queue Stats
7W - 15L
1,462 Elo+
Solo
Androxus
Androxus
Diamond II
LUIGINUMBERS
Androxus
Diamond II
Level 999
Champion Stats
54W - 86L
1,690 SR
Queue Stats
593W - 582L
1,650 Elo+
Solo
Azaan
Azaan
Qualifying
juansacul
Azaan
Qualifying
Level 243
Champion Stats
0W - 2L
1,372 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 2
Pip
Pip
Diamond IV
sgtcrash
Pip
Diamond IV
Level 520
Champion Stats
0W - 1L
1,579 SR
Queue Stats
141W - 104L
1,671 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 490
1,626 SR
1,639 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 418
1,630 SR
1,623 Elo+
Tyra
Tyra
Diamond III
DirtyNØT
Tyra
Diamond III
Level 798
Champion Stats
26W - 25L
1,725 SR
Queue Stats
353W - 351L
1,629 Elo+
Solo
Barik
Barik
Diamond V
GÆm2oz
Barik
Diamond V
Level 55
Champion Stats
10W - 17L
1,652 SR
Queue Stats
269W - 241L
1,615 Elo+
Party 1
Fernando
Fernando
Platinum III
HiredA100Swipers
Fernando
Platinum III
Level 120
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,580 Elo+
Solo
Rei
Rei
Diamond V
lnTheAM
Rei
Diamond V
Level 427
Champion Stats
3W - 1L
1,606 SR
Queue Stats
125W - 108L
1,639 Elo+
Solo
Zhin
Zhin
Diamond III
Çreed
Zhin
Diamond III
Level 690
Champion Stats
49W - 44L
1,667 SR
Queue Stats
746W - 681L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
3 / 9 / 24
4,306
331
33,364
94,481
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
6 / 8 / 6
2,939
226
39,294
99,852
40,725
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
LUIGINUMBERS
Androxus
59
8 / 5 / 8
2,872
221
80,297
55,041
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Azaan
juansacul
Azaan
54
7 / 6 / 10
3,663
282
73,984
122,973
34,641
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

55
4 / 7 / 13
2,923
225
80,852
65,953
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
53
8 / 7 / 18
3,900
300
144,471
57,576
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Barik
GÆm2oz
Barik
33
3 / 8 / 11
3,529
271
69,501
81,530
83,538
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
4 / 4 / 13
3,891
299
72,847
70,843
66,249
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
55
1 / 3 / 22
4,058
312
24,149
32,646
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
Çreed
Zhin
58
19 / 6 / 10
4,210
324
127,332
65,196
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 9s
Objective Time
9m 27s
89
Kill Participation
109
28
Kills
35
35
Deaths
28
61
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Grover
3
9
24
1.67
L
6
8
6
1.13
W
Tyra
8
7
18
2.43
W
Barik
GÆm2oz
Barik
3
8
11
1.06
W
4
4
13
2.63
L
Androxus
LUIGINUMBERS
Androxus
8
5
8
2.4
L
Azaan
juansacul
Azaan
7
6
10
2
W
Rei
1
3
22
4
L
4
7
13
1.5
W
Zhin
Çreed
Zhin
19
6
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,791
Damage
438,300
438,300
Taken
307,791
75,366
Shielding
149,787
290,117
Healing
212,498
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
33,364
25,546
150,117
59,549
94,481
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
39,294
34,734
0
900
99,852
40,725
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Tyra
144,471
84,837
0
450
57,576
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Barik
GÆm2oz
Barik
69,501
69,501
0
466
81,530
83,538
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
72,847
47,853
0
7,445
70,843
66,249
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Androxus
LUIGINUMBERS
Androxus
80,297
55,660
0
6,806
55,041
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
juansacul
Azaan
73,984
58,061
0
19,131
122,973
34,641

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Rei
24,149
21,511
178,902
24,690
32,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
80,852
74,693
31,352
22,262
65,953
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Zhin
Çreed
Zhin
127,332
108,608
0
545
65,196
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role