Player Matchup

Koga
Koga
Gold II
DeTheGreatest
Koga
Gold II
Level 290
Champion Stats
25W - 24L
1,640 SR
Queue Stats
145W - 135L
1,511 Elo+
Solo
Saati
Saati
Gold I
Mulagir
Saati
Gold I
Level 103
Champion Stats
14W - 19L
1,484 SR
Queue Stats
233W - 225L
1,510 Elo+
Solo
Torvald
Torvald
Gold II
PhantomAtom3002
Torvald
Gold II
Level 441
Champion Stats
11W - 6L
1,773 SR
Queue Stats
424W - 425L
1,490 Elo+
Solo
Ying
Ying
Qualifying
Warhawk76 JR
Ying
Qualifying
Level 139
Champion Stats
0W - 1L
1,594 SR
Queue Stats
14W - 22L
1,394 Elo+
Party 2
Pip
Pip
Qualifying
Warhawk76 Sr
Pip
Qualifying
Level 48
Champion Stats
0W - 1L
1,377 SR
Queue Stats
3W - 6L
1,434 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 204
1,573 SR
1,468 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 600
1,651 SR
1,503 Elo+
Grohk
Grohk
Gold III
DamageGrõhk
Grohk
Gold III
Level 405
Champion Stats
123W - 94L
1,686 SR
Queue Stats
149W - 124L
1,576 Elo+
Party 1
Makoa
Makoa
Silver II
Leninaranjo
Makoa
Silver II
Level 249
Champion Stats
11W - 8L
1,593 SR
Queue Stats
224W - 225L
1,382 Elo+
Solo
Seris
Seris
Gold V
SadNekoGirls
Seris
Gold V
Level 350
Champion Stats
12W - 11L
1,731 SR
Queue Stats
119W - 119L
1,502 Elo+
Party 1
Terminus
Terminus
Platinum III
Subject032
Terminus
Platinum III
Level 999
Champion Stats
43W - 27L
1,753 SR
Queue Stats
135W - 126L
1,539 Elo+
Party 1
Kinessa
Kinessa
Gold II
gonn15
Kinessa
Gold II
Level 999
Champion Stats
44W - 60L
1,493 SR
Queue Stats
1,328W - 1,308L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
25 / 8 / 2
3,960
305
94,107
60,139
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Level 1

Saati
Mulagir
Saati
30
6 / 6 / 14
4,300
331
106,004
55,051
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
7 / 9 / 13
1,684
130
67,608
55,496
114,820
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

57
3 / 4 / 22
3,421
263
22,852
39,093
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

29
1 / 5 / 14
4,415
340
39,483
47,184
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Bans
ZhinKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
InaraFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
8 / 10 / 14
3,283
253
67,622
70,940
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

46
7 / 10 / 11
3,562
274
38,343
107,687
83,654
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

57
3 / 7 / 13
3,182
245
28,439
37,129
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Terminus
Subject032
Terminus
59
7 / 4 / 7
3,040
234
35,571
79,758
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Kinessa
gonn15
Kinessa
58
7 / 9 / 10
2,924
225
86,988
30,623
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 55s
Objective Time
7m 24s
107
Kill Participation
87
42
Kills
32
32
Deaths
40
65
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
10
14
1.5
L
25
8
2
3.25
W
7
10
11
1.25
L
Saati
Mulagir
Saati
6
6
14
2.17
L
7
9
13
1.5
W
3
7
13
1.36
W
Terminus
Subject032
Terminus
7
4
7
2.63
L
3
4
22
3.5
L
1
5
14
1.6
W
Kinessa
gonn15
Kinessa
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,054
Damage
256,963
256,963
Taken
326,137
114,820
Shielding
83,654
161,837
Healing
191,612
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,622
27,464
28,269
28,777
70,940
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
94,107
80,424
0
11,127
60,139
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
38,343
37,043
0
1,490
107,687
83,654
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Saati
Mulagir
Saati
106,004
62,174
0
2,020
55,051
0

Level 1

Level 2

Level 1

Level 1

L
67,608
53,076
0
0
55,496
114,820
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
28,439
22,964
107,441
12,749
37,129
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Subject032
Terminus
35,571
29,183
0
5,674
79,758
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
22,852
22,852
87,087
25,360
39,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,483
36,155
19,940
16,303
47,184
0

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
gonn15
Kinessa
86,988
44,217
1,318
5,894
30,623
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role