Player Matchup
VS
Match Stats
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 15.
Level 1
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5
Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1
Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Level 3
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 50 health.
Level 1
Broken Promises
Obliteration
Heal for 60 for each enemy hit with Obliteration.
Level 1
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Level 5
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.
Level 5
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Up in Smoke
Billow
Increase your Movement Speed by 44% while Billow is active.
Level 4
Fuel for the Fire
Whirl
Increase your Movement Speed by 10% for 2s after using Whirl.
Level 2
Infamy
Armor
Increase your maximum Health by 150.
Level 3
Perfect Block
Counter
Heal for 400 after using Counter.
Level 4
Footwork
Counter
Increase your Movement Speed by 20% for 3s after activating Counter.
Level 2
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 20%.
Level 5
Wanted
Agility
Regenerate 4 Ammo every 1s while Agility is active.
Level 1
Tenacious
Shadow Step
Heal for 80 after activating Shadow Step.
Level 2
Memento
Weapon
Increase your maximum Ammo by 10.
Level 2
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
Quiver
Weapon
Increase your maximum Ammo by 3.
Level 3
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.
Level 2
Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5
Tumble
Armor
Increase your maximum Health by 150.
Level 3
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
Sanctum of Faith
Moonlight
Regenerate 2% Moonlight every 1s while not using Moonlight.
Level 2
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Full Moon
Lunar Leap
Gain a 500-Health Shield for 3s after activating Lunar Leap.
Level 5
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 0.8s.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Abomination
Calamity Blast
Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.
Level 4
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 45%.
Level 3
Playing God
Power Siphon
Heal for 10% of the damage Absorbed by Power Siphon.
Level 2
It Watches
Armor
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Level 5
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.