Player Matchup

Bomb King
Bomb King
Benitocamela556
Bomb King
Level 30
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo
Seris
Seris
RavenSoul95
Seris
Level 16
Champion Stats
2W - 1L
1,233 SR
Queue Stats
15W - 16L
1,313 Elo+
Party 2
Skye
Skye
lively-tomorrow8
Skye
Level 25
Champion Stats
36W - 49L
1,403 SR
Queue Stats
41W - 58L
1,309 Elo+
Solo
Maeve
Maeve
teddyleader23
Maeve
Level 18
Champion Stats
7W - 1L
1,693 SR
Queue Stats
7W - 2L
1,667 Elo+
Solo
Nyx
Nyx
Похуй
Nyx
Level 40
Champion Stats
5W - 0L
1,775 SR
Queue Stats
16W - 11L
1,552 Elo+
Party 2
Team Averages
Level 26
1,521 SR
1,419 Elo+

VS

Team Averages
Level 26
1,501 SR
1,344 Elo+
Seris
Seris
AaaBbb3525
Seris
Level 23
Champion Stats
7W - 8L
1,419 SR
Queue Stats
17W - 21L
1,421 Elo+
Party 1
Saati
Saati
Corral II
Saati
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,088 Elo+
Solo
Ying
Ying
Kapose30
Ying
Level 25
Champion Stats
5W - 3L
1,739 SR
Queue Stats
26W - 29L
1,452 Elo+
Solo
Vatu
Vatu
kirill36900
Vatu
Level 30
Champion Stats
0W - 2L
1,315 SR
Queue Stats
5W - 5L
1,347 Elo+
Party 1
Fernando
Fernando
ss_mm_kk135
Fernando
Level 27
Champion Stats
27W - 27L
1,533 SR
Queue Stats
30W - 37L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Benitocamela556
Bomb King
35
11 / 11 / 16
4,107
242
56,665
63,115
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

14
7 / 6 / 36
4,611
271
53,276
57,175
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

6
10 / 5 / 22
3,777
222
69,560
49,352
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

11
30 / 7 / 14
5,106
300
105,063
51,951
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

41
13 / 11 / 28
4,498
265
67,231
81,299
25,706
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
12
17 / 19 / 13
5,209
306
86,722
77,857
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Saati
Corral II
Saati
34
8 / 11 / 12
3,379
199
71,397
48,066
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
16
4 / 13 / 17
3,302
194
49,033
53,661
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

24
8 / 13 / 13
3,325
196
54,171
62,589
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 40% Health.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
ss_mm_kk135
Fernando
21
3 / 15 / 6
3,323
195
41,569
109,622
125,961
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 51s
Objective Time
8m 41s
187
Kill Participation
101
71
Kills
40
40
Deaths
71
116
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Seris
17
19
13
1.24
W
Bomb King
Benitocamela556
Bomb King
11
11
16
1.73
L
Saati
Corral II
Saati
8
11
12
1.27
L
Ying
4
13
17
0.96
W
7
6
36
4.17
L
8
13
13
1.12
W
10
5
22
4.2
L
Fernando
ss_mm_kk135
Fernando
3
15
6
0.4
W
30
7
14
5.29
W
13
11
28
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

351,795
Damage
302,892
302,892
Taken
351,795
25,706
Shielding
125,961
190,202
Healing
135,680
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
86,722
72,648
13,946
12,381
77,857
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Bomb King
Benitocamela556
Bomb King
56,665
42,674
1,386
1,758
63,115
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
Corral II
Saati
71,397
41,342
318
3,796
48,066
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
49,033
41,533
54,727
21,162
53,661
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
53,276
45,521
112,522
40,037
57,175
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
54,171
35,623
355
23,128
62,589
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
69,560
45,976
0
18,713
49,352
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
ss_mm_kk135
Fernando
41,569
20,296
0
5,867
109,622
125,961
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
105,063
91,073
0
12,265
51,951
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
67,231
41,863
0
3,521
81,299
25,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role