Player Matchup
VS
Match Stats
![Latch and Fire](https://static.paladins.guru/i/items/27911.jpg)
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
![The Fear](https://static.paladins.guru/i/items/27919.jpg)
The Fear
Trigger Discipline
Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.
Level 4
![Night Watch](https://static.paladins.guru/i/items/27920.jpg)
Night Watch
Trigger Discipline
Generate 8 Ammo when you activate Trigger Discipline.
Level 2
![Never Look](https://static.paladins.guru/i/items/27902.jpg)
Never Look
Armor
Increase your maximum Health by 200.
Level 4
![Red Room](https://static.paladins.guru/i/items/27918.jpg)
Red Room
Trigger Discipline
Increase your Movement Speed by 12% while in Automatic fire mode.
Level 3
![Tribunal Upgrades](https://static.paladins.guru/i/items/27929.jpg)
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
![Onslaught](https://static.paladins.guru/i/items/12737.jpg)
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5
![Sky Warden](https://static.paladins.guru/i/items/12734.jpg)
Sky Warden
Disengage
Heal for 125 after hitting an enemy with Disengage.
Level 1
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 5.
Level 5
![Intense Training](https://static.paladins.guru/i/items/13087.jpg)
Intense Training
Dodge Roll
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Level 1
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3
![Big Game](https://static.paladins.guru/i/items/16385.jpg)
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
![Nether Siphon](https://static.paladins.guru/i/items/16826.jpg)
Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4
![Dark Whisper](https://static.paladins.guru/i/items/16834.jpg)
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
![Spirit Leech](https://static.paladins.guru/i/items/16861.jpg)
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Inevitability](https://static.paladins.guru/i/items/25584.jpg)
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4
![Elegant Paring](https://static.paladins.guru/i/items/25587.jpg)
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
![Broken Promises](https://static.paladins.guru/i/items/25581.jpg)
Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4
![New Purpose](https://static.paladins.guru/i/items/25573.jpg)
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
![Sharpened Resolve](https://static.paladins.guru/i/items/25574.jpg)
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3
![Relentless Presence](https://static.paladins.guru/i/items/25569.jpg)
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 150.
Level 1
![Hell Hunter](https://static.paladins.guru/i/items/24499.jpg)
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
![Paradox](https://static.paladins.guru/i/items/24470.jpg)
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2.5s.
Level 5
![Beyond The Veil](https://static.paladins.guru/i/items/24506.jpg)
Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4
![Continuum Shift](https://static.paladins.guru/i/items/24314.jpg)
Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4
![Unstable Fissure](https://static.paladins.guru/i/items/27390.jpg)
Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 10% while standing in Warder's Field.
Level 2
![Caretaker](https://static.paladins.guru/i/items/16616.jpg)
Caretaker
Warder's Field
Heal for 44 every 1s while standing in Warder's Field.
Level 2
![Rolling Stones](https://static.paladins.guru/i/items/16662.jpg)
Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
![Stone Bulwark](https://static.paladins.guru/i/items/16654.jpg)
Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Guerrilla Tactics](https://static.paladins.guru/i/items/19475.jpg)
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
![Cooled Mags](https://static.paladins.guru/i/items/19473.jpg)
Cooled Mags
Quick Switch
Your inactive weapon generates 6 Ammo every 2s.
Level 3
![Relentless](https://static.paladins.guru/i/items/19441.jpg)
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 40%.
Level 2
![Grizzled](https://static.paladins.guru/i/items/19379.jpg)
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
![Tactical Retreat](https://static.paladins.guru/i/items/19463.jpg)
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
![Nocturnal](https://static.paladins.guru/i/items/19468.jpg)
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
![Harbinger](https://static.paladins.guru/i/items/25002.jpg)
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5
![Sinister Allies](https://static.paladins.guru/i/items/24988.jpg)
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
![Desperation](https://static.paladins.guru/i/items/24997.jpg)
Desperation
Armor
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Level 2
![Apocalypse](https://static.paladins.guru/i/items/24999.jpg)
Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3
![Subjugation](https://static.paladins.guru/i/items/25006.jpg)
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 32%.
Level 4
![Enforcer](https://static.paladins.guru/i/items/24778.jpg)
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
![Priority Requisition](https://static.paladins.guru/i/items/26949.jpg)
Priority Requisition
Reduce the Cooldown of Distortion Field by 2s.
Level 4
![Entrenched](https://static.paladins.guru/i/items/26950.jpg)
Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2
![Interdiction](https://static.paladins.guru/i/items/26942.jpg)
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
![Dominant Dome](https://static.paladins.guru/i/items/26952.jpg)
Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3
![Vicious Circle](https://static.paladins.guru/i/items/26947.jpg)
Vicious Circle
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Level 4
![Asymmetric Warfare](https://static.paladins.guru/i/items/26958.jpg)
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
![Burning Oath](https://static.paladins.guru/i/items/23371.jpg)
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
![Light of Dawn](https://static.paladins.guru/i/items/23372.jpg)
Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4
![Solar Flare](https://static.paladins.guru/i/items/23361.jpg)
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
![Hallowed Sight](https://static.paladins.guru/i/items/23369.jpg)
Hallowed Sight
Pyre Strike
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Level 2
![Pyretic Dynamo](https://static.paladins.guru/i/items/23336.jpg)
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
![Cherish](https://static.paladins.guru/i/items/23394.jpg)
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)