Player Matchup

Ash
Ash
Platinum III
DrDranner
Ash
Platinum III
Level 534
Champion Stats
4W - 3L
1,756 SR
Queue Stats
303W - 276L
1,600 Elo+
Party 3
Cassie
Cassie
Platinum I
Fireblue220704
Cassie
Platinum I
Level 620
Champion Stats
14W - 22L
1,569 SR
Queue Stats
842W - 793L
1,599 Elo+
Solo
Talus
Talus
Diamond III
SanKTroK
Talus
Diamond III
Level 487
Champion Stats
52W - 43L
1,688 SR
Queue Stats
290W - 274L
1,643 Elo+
Solo
Inara
Inara
Gold V
knoflook23
Inara
Gold V
Level 128
Champion Stats
3W - 3L
1,664 SR
Queue Stats
113W - 102L
1,550 Elo+
Party 3
Ying
Ying
Diamond V
Бляндере
Ying
Diamond V
Level 999
Champion Stats
85W - 66L
1,677 SR
Queue Stats
570W - 534L
1,619 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 554
1,671 SR
1,602 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 499
1,724 SR
1,584 Elo+
Barik
Barik
Gold V
Regaliy
Barik
Gold V
Level 347
Champion Stats
2W - 0L
1,755 SR
Queue Stats
7W - 6L
1,529 Elo+
Party 2
Grohk
Grohk
Diamond IV
Rúck
Grohk
Diamond IV
Level 347
Champion Stats
7W - 4L
1,616 SR
Queue Stats
513W - 466L
1,605 Elo+
Party 1
Grover
Grover
Gold IV
SemaSmurf
Grover
Gold IV
Level 43
Champion Stats
4W - 1L
1,808 SR
Queue Stats
8W - 4L
1,586 Elo+
Party 2
Torvald
Torvald
Platinum I
TiMojKKT
Torvald
Platinum I
Level 760
Champion Stats
36W - 19L
1,782 SR
Queue Stats
693W - 646L
1,636 Elo+
Party 1
Rei
Rei
Platinum II
WhiteRainy
Rei
Platinum II
Level 999
Champion Stats
628W - 458L
1,660 SR
Queue Stats
1,068W - 1,016L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 2
1,591
199
37,243
78,367
22,351
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

55
1 / 7 / 3
1,771
221
65,994
47,530
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Talus
SanKTroK
Talus
50
5 / 10 / 3
2,007
251
46,901
40,207
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Inara
57
2 / 8 / 0
2,203
275
42,831
97,371
14,107
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
0 / 7 / 4
2,123
265
7,837
31,411
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
AndroxusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AzaanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Regaliy
Barik
53
7 / 0 / 15
2,954
369
55,187
51,063
55,016
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grohk
Rúck
Grohk
54
8 / 1 / 26
3,059
382
108,818
57,259
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Grover
SemaSmurf
Grover
23
10 / 1 / 17
3,130
391
37,751
32,664
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Torvald
TiMojKKT
Torvald
59
8 / 3 / 13
2,580
323
54,486
25,720
76,976
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
7 / 3 / 17
2,533
317
38,644
34,100
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 8.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
8m 45s
20
Kill Participation
128
8
Kills
40
40
Deaths
8
12
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
1
7
3
0.36
W
Barik
Regaliy
Barik
7
0
15
14.5
W
Grohk
Rúck
Grohk
8
1
26
21
L
Talus
SanKTroK
Talus
5
10
3
0.65
W
Grover
SemaSmurf
Grover
10
1
17
18.5
W
Torvald
TiMojKKT
Torvald
8
3
13
4.83
W
7
3
17
5.17
L
Inara
2
8
0
0.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,806
Damage
294,886
294,886
Taken
200,806
36,458
Shielding
131,992
152,114
Healing
178,231
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,243
32,652
0
255
78,367
22,351
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
65,994
54,282
0
5,623
47,530
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
Regaliy
Barik
55,187
55,187
0
1,067
51,063
55,016

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
Rúck
Grohk
108,818
37,729
22,688
31,965
57,259
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Talus
SanKTroK
Talus
46,901
43,741
0
9,329
40,207
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
SemaSmurf
Grover
37,751
30,802
53,609
16,474
32,664
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
TiMojKKT
Torvald
54,486
44,795
2,679
1,477
25,720
76,976
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
38,644
27,258
32,005
16,267
34,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
42,831
37,363
0
1,030
97,371
14,107

Level 1

Level 1

L
7,837
7,837
120,103
15,774
31,411
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role