Player Matchup

Khan
Khan
FalconGamerY
Khan
Level 218
Champion Stats
3W - 2L
1,588 SR
Queue Stats
96W - 85L
1,611 Elo+
Party 1
Moji
Moji
Ghostawott
Moji
Level 153
Champion Stats
1W - 0L
1,776 SR
Queue Stats
68W - 68L
1,590 Elo+
Party 1
Willo
Willo
HeTight
Willo
Level 134
Champion Stats
9W - 9L
1,607 SR
Queue Stats
344W - 313L
1,672 Elo+
Party 3
ProffesorKoza
Unknown
Level 76
Champion Stats
1W - 1L
1,323 SR
Queue Stats
8W - 6L
1,483 Elo+
Solo
Ying
Ying
SheBigPP
Ying
Level 80
Champion Stats
21W - 11L
1,620 SR
Queue Stats
139W - 125L
1,628 Elo+
Party 3
Team Averages
Level 132
1,583 SR
1,597 Elo+

VS

Team Averages
Level 229
1,549 SR
1,556 Elo+
Io
Io
Breadguy87
Io
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Octavia
Octavia
MARS2024
Octavia
Level 279
Champion Stats
78W - 74L
1,602 SR
Queue Stats
241W - 235L
1,583 Elo+
Solo
Raum
Raum
ParkourPanther
Raum
Level 416
Champion Stats
3W - 4L
1,613 SR
Queue Stats
299W - 281L
1,596 Elo+
Party 2
Kasumi
Kasumi
Sarrathiaa
Kasumi
Level 156
Champion Stats
17W - 37L
1,431 SR
Queue Stats
384W - 358L
1,535 Elo+
Party 2
Tyra
Tyra
hamzagreat
Tyra
Level 255
Champion Stats
65W - 65L
1,597 SR
Queue Stats
1,065W - 1,055L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 3 / 6
2,089
298
25,753
39,268
20,011
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

55
5 / 2 / 8
2,106
301
41,276
28,135
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Willo
HeTight
Willo
59
15 / 0 / 7
2,646
378
72,059
18,877
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

49
11 / 3 / 5
2,426
347
37,592
31,120
460

Level 1

Level 3

Level 5

Level 5

Level 1

Level 1

Ying
40
3 / 0 / 21
2,825
404
15,241
22,269
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 8 / 3
1,442
206
21,257
25,601
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Octavia
MARS2024
Octavia
54
2 / 7 / 3
1,288
184
26,580
19,027
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

59
3 / 6 / 0
2,088
298
30,970
86,940
0
Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Kasumi
Sarrathiaa
Kasumi
38
0 / 10 / 2
1,010
144
14,299
26,353
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

54
1 / 8 / 4
1,361
194
46,563
34,000
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 58s
Objective Time
57s
86
Kill Participation
20
39
Kills
8
8
Deaths
39
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
5
3
6
2.67
W
5
2
8
4.5
W
Willo
HeTight
Willo
15
0
7
18.5
L
Octavia
MARS2024
Octavia
2
7
3
0.5
L
3
6
0
0.5
W
11
3
5
4.5
L
Kasumi
Sarrathiaa
Kasumi
0
10
2
0.1
W
Ying
3
0
21
13.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,921
Damage
139,669
139,669
Taken
191,921
20,471
Shielding
0
111,040
Healing
50,083
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,257
19,728
29,754
7,848
25,601
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,753
20,177
2,092
8,451
39,268
20,011
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,276
40,208
0
630
28,135
0

Level 1

W
Willo
HeTight
Willo
72,059
47,944
0
3,251
18,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
MARS2024
Octavia
26,580
20,915
212
1,330
19,027
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,970
19,282
0
8,409
86,940
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,592
26,958
0
4,670
31,120
460
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Kasumi
Sarrathiaa
Kasumi
14,299
8,868
0
1,646
26,353
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Ying
15,241
15,241
70,432
21,514
22,269
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
46,563
26,605
0
884
34,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role