Player Matchup

VII
VII
Platinum I
Ma55acrator
VII
Platinum I
Level 45
Champion Stats
12W - 13L
1,689 SR
Queue Stats
192W - 179L
1,627 Elo+
Solo
Lian
Lian
Diamond V
Portarto
Lian
Diamond V
Level 357
Champion Stats
39W - 51L
1,547 SR
Queue Stats
839W - 803L
1,624 Elo+
Solo
Khan
Khan
Diamond III
Sladoky
Khan
Diamond III
Level 999
Champion Stats
212W - 166L
1,693 SR
Queue Stats
831W - 837L
1,628 Elo+
Solo
Ash
Ash
Gold II
iBuckUrMum
Ash
Gold II
Level 18
Champion Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
1,594 Elo+
Solo
Ying
Ying
Platinum III
neuttt8
Ying
Platinum III
Level 54
Champion Stats
5W - 8L
1,654 SR
Queue Stats
148W - 125L
1,668 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 295
1,617 SR
1,628 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,622 SR
1,523 Elo+
Mal'Damba
Mal'Damba
Diamond II
 
Mal'Damba
Diamond II
Level 35
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Viktor
Viktor
Diamond V
 
Viktor
Diamond V
Level 20
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jenos
Jenos
Qualifying
AlfioFemorini_
Jenos
Qualifying
Level 45
Champion Stats
1W - 1L
1,748 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Azaan
Azaan
Platinum II
Rrezens
Azaan
Platinum II
Level 515
Champion Stats
54W - 53L
1,615 SR
Queue Stats
689W - 670L
1,616 Elo+
Solo
Lex
Lex
Qualifying
チミシスイチ
Lex
Qualifying
Level 36
Champion Stats
6W - 0L
1,748 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
0 / 11 / 0
861
144
5,556
25,433
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Lian
59
0 / 0 / 0
781
130
0
0
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Khan
Sladoky
Khan
59
0 / 3 / 0
843
141
5,226
22,938
2,259
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

12
0 / 5 / 0
957
160
10,260
31,238
4,640
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Ying
neuttt8
Ying
30
0 / 5 / 0
841
140
2,414
18,134
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
AndroxusTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
VatuRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
 
Mal'Damba
23
6 / 0 / 2
2,053
342
29,658
6,592
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Viktor
 
Viktor
16
10 / 0 / 1
1,914
319
31,801
3,968
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Speed Load

Speed Load

Weapon

Generate 35 Ammo after getting a Killing Blow or Elimination.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

37
1 / 0 / 8
1,651
275
2,825
4,452
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
Rrezens
Azaan
54
0 / 0 / 2
1,443
241
6,241
2,338
0
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

28
7 / 0 / 5
1,930
322
27,218
6,106
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

28s
Objective Time
4m 8s
0
Kill Participation
42
0
Kills
24
24
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
 
Mal'Damba
6
0
2
7
W
Viktor
 
Viktor
10
0
1
10.5
W
1
0
8
5
L
0
11
0
0
L
Lian
0
0
0
0
W
Azaan
Rrezens
Azaan
0
0
2
1
L
Khan
Sladoky
Khan
0
3
0
0
L
0
5
0
0
L
Ying
neuttt8
Ying
0
5
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
97,743
97,743
Taken
23,456
6,899
Shielding
0
21,533
Healing
23,126
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
 
Mal'Damba
29,658
2,425
3,582
3,810
6,592
0

Level 1

W
Viktor
 
Viktor
31,801
28,240
0
483
3,968
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
2,825
1,265
11,746
2,899
4,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,556
3,223
0
2,497
25,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lian
0
0
0
0
0
0
W
Azaan
Rrezens
Azaan
6,241
5,305
0
525
2,338
0
L
Khan
Sladoky
Khan
5,226
5,226
2,652
4,989
22,938
2,259
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
10,260
10,260
0
2,866
31,238
4,640
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
neuttt8
Ying
2,414
2,414
1,394
7,135
18,134
0
W
27,218
27,218
0
81
6,106
0

Level 1

Level 1

Damage Done by Role

Damage Taken by Role