Player Matchup

Fernando
Fernando
GatoOcho8
Fernando
Level 153
Champion Stats
5W - 5L
1,584 SR
Queue Stats
184W - 191L
1,537 Elo+
Party 1
Ying
Ying
Jacobfov
Ying
Level 67
Champion Stats
46W - 33L
1,651 SR
Queue Stats
141W - 143L
1,531 Elo+
Party 1
Jaygar175
Unknown
Level 167
Champion Stats
7W - 8L
1,628 SR
Queue Stats
109W - 93L
1,623 Elo+
Solo
Lex
Lex
Zeam444005
Lex
Level 60
Champion Stats
3W - 7L
1,300 SR
Queue Stats
127W - 141L
1,486 Elo+
Party 1
Raum
Raum
sdragon555
Raum
Level 27
Champion Stats
7W - 14L
1,402 SR
Queue Stats
20W - 30L
1,471 Elo+
Party 1
Team Averages
Level 95
1,513 SR
1,530 Elo+

VS

Team Averages
Level 297
1,603 SR
1,602 Elo+
Pip
Pip
BasementBoii
Pip
Level 72
Champion Stats
3W - 3L
1,324 SR
Queue Stats
114W - 85L
1,642 Elo+
Party 3
Corvus
Corvus
Daub22
Corvus
Level 313
Champion Stats
12W - 5L
1,747 SR
Queue Stats
136W - 126L
1,561 Elo+
Party 2
Ash
Ash
Martwol2
Ash
Level 235
Champion Stats
3W - 2L
1,599 SR
Queue Stats
187W - 179L
1,554 Elo+
Party 2
Dredge
Dredge
RaptorZeth
Dredge
Level 828
Champion Stats
40W - 37L
1,616 SR
Queue Stats
308W - 326L
1,670 Elo+
Solo
Koga
Koga
evan hulk
Koga
Level 38
Champion Stats
10W - 7L
1,726 SR
Queue Stats
65W - 48L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GatoOcho8
Fernando
58
2 / 9 / 11
3,928
262
57,145
107,599
91,925
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
44
7 / 7 / 15
4,396
293
65,106
66,390
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jaygar175
Unknown
33
8 / 9 / 10
4,023
268
116,677
72,199
1,930

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

35
12 / 13 / 2
5,643
376
66,233
56,429
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

10
4 / 9 / 20
4,712
314
60,723
185,722
13,230
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 7 / 23
3,380
225
36,438
44,056
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Corvus
Daub22
Corvus
59
3 / 6 / 27
3,403
227
42,372
48,656
780
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
5 / 10 / 13
3,533
236
79,524
140,858
125,125
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Dredge
RaptorZeth
Dredge
58
14 / 3 / 18
4,422
295
227,044
57,874
4,140
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Koga
35
22 / 7 / 8
5,361
357
104,211
74,440
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 24s
Objective Time
4m 23s
91
Kill Participation
136
33
Kills
47
47
Deaths
33
58
Assists
89
Player
Kills
Deaths
Assists
KDA
W
3
7
23
2.07
W
Corvus
Daub22
Corvus
3
6
27
2.75
L
Fernando
GatoOcho8
Fernando
2
9
11
0.83
L
Ying
7
7
15
2.07
L
Jaygar175
Unknown
8
9
10
1.44
W
5
10
13
1.15
W
Dredge
RaptorZeth
Dredge
14
3
18
7.67
L
12
13
2
1
W
Koga
22
7
8
3.71
L
4
9
20
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,884
Damage
489,589
488,339
Taken
365,884
107,085
Shielding
130,045
222,261
Healing
253,122
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,438
34,818
104,989
9,114
44,056
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Corvus
Daub22
Corvus
42,372
32,095
108,639
14,757
48,656
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
GatoOcho8
Fernando
57,145
36,579
0
5,282
107,599
91,925
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
65,106
57,330
91,439
28,365
66,390
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jaygar175
Unknown
116,677
62,474
0
9,074
72,199
1,930
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
79,524
72,074
0
1,032
140,858
125,125
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
RaptorZeth
Dredge
227,044
146,127
0
10,774
57,874
4,140
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
66,233
62,151
0
8,460
56,429
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Koga
104,211
96,757
0
3,817
74,440
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
60,723
47,925
40,927
38,714
185,722
13,230

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role