Player Matchup

Barik
Barik
AllClaws
Barik
Level 30
Champion Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,603 Elo+
Party 2
Rei
Rei
Ligmamale
Rei
Level 119
Champion Stats
7W - 8L
1,492 SR
Queue Stats
430W - 431L
1,616 Elo+
Solo
Jenos
Jenos
PAPICALEB16
Jenos
Level 108
Champion Stats
8W - 6L
1,500 SR
Queue Stats
16W - 16L
1,611 Elo+
Solo
Viktor
Viktor
pawtimer
Viktor
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,532 Elo+
Party 2
Buck
Buck
weedalotofit
Buck
Level 457
Champion Stats
170W - 149L
1,612 SR
Queue Stats
1,290W - 1,301L
1,622 Elo+
Solo
Team Averages
Level 148
1,521 SR
1,597 Elo+

VS

Team Averages
Level 314
1,623 SR
1,672 Elo+
Azaan
Azaan
Deadlyliam
Azaan
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,565 Elo+
Party 1
Io
Io
Shuk1
Io
Level 893
Champion Stats
495W - 362L
1,695 SR
Queue Stats
594W - 456L
1,686 Elo+
Solo
Corvus
Corvus
Squrls
Corvus
Level 638
Champion Stats
49W - 32L
1,667 SR
Queue Stats
1,924W - 1,934L
1,640 Elo+
Solo
Zhin
Zhin
Toilex
Zhin
Level 15
Champion Stats
10W - 4L
1,754 SR
Queue Stats
28W - 14L
1,760 Elo+
Party 1
Strix
Strix
myrminki
Strix
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AllClaws
Barik
30
6 / 7 / 12
4,595
306
64,714
95,875
42,307
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
2 / 8 / 13
3,607
240
34,749
64,390
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

51
2 / 6 / 18
4,409
294
18,770
29,875
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Viktor
pawtimer
Viktor
4
4 / 13 / 11
3,910
261
73,879
58,509
1,828
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

57
16 / 3 / 9
4,784
319
107,114
70,329
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
5
7 / 8 / 11
2,550
170
50,581
125,832
22,575
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Io
59
4 / 4 / 17
2,601
173
47,828
34,685
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Corvus
Squrls
Corvus
58
2 / 5 / 19
2,452
163
25,465
27,943
1,360
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Zhin
Toilex
Zhin
4
15 / 8 / 15
3,176
212
121,015
83,283
2,552
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Strix
myrminki
Strix
7
9 / 5 / 9
2,415
161
74,089
27,483
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 3s
Objective Time
3m 8s
93
Kill Participation
108
30
Kills
37
37
Deaths
30
63
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Barik
AllClaws
Barik
6
7
12
1.71
L
Azaan
7
8
11
1.56
W
2
8
13
1.06
W
2
6
18
1.83
L
Io
4
4
17
3.13
L
Corvus
Squrls
Corvus
2
5
19
2.3
L
Zhin
Toilex
Zhin
15
8
15
2.81
L
Strix
myrminki
Strix
9
5
9
2.7
W
Viktor
pawtimer
Viktor
4
13
11
0.73
W
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,226
Damage
318,978
318,978
Taken
299,226
44,135
Shielding
26,487
216,800
Healing
201,607
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AllClaws
Barik
64,714
64,534
0
14,438
95,875
42,307
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Azaan
50,581
37,066
0
12,053
125,832
22,575
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
34,749
34,749
53,753
24,157
64,390
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,770
14,163
88,998
7,758
29,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Io
47,828
43,498
81,027
13,335
34,685
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Corvus
Squrls
Corvus
25,465
15,143
81,396
2,407
27,943
1,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Zhin
Toilex
Zhin
121,015
87,716
0
6,848
83,283
2,552
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Strix
myrminki
Strix
74,089
69,482
44
4,497
27,483
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
pawtimer
Viktor
73,879
59,830
0
1,819
58,509
1,828
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
107,114
91,533
0
25,877
70,329
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role