Player Matchup

Fernando
Fernando
Drago685
Fernando
Level 786
Champion Stats
29W - 25L
1,626 SR
Queue Stats
158W - 162L
1,617 Elo+
Solo
Viktor
Viktor
Ezekiel0
Viktor
Level 115
Champion Stats
16W - 12L
1,629 SR
Queue Stats
124W - 140L
1,527 Elo+
Party 2
Evie
Evie
LinksLePigeon
Evie
Level 435
Champion Stats
9W - 8L
1,667 SR
Queue Stats
157W - 127L
1,666 Elo+
Party 2
Jenos
Jenos
xxxSUKABLYATxxx
Jenos
Level 222
Champion Stats
25W - 24L
1,637 SR
Queue Stats
589W - 567L
1,704 Elo+
Solo
Vatu
Vatu
yookay26984
Vatu
Level 351
Champion Stats
35W - 22L
1,577 SR
Queue Stats
230W - 223L
1,548 Elo+
Party 2
Team Averages
Level 382
1,627 SR
1,612 Elo+

VS

Team Averages
Level 567
1,548 SR
1,670 Elo+
Inara
Inara
AnoLaHeal
Inara
Level 999
Champion Stats
11W - 17L
1,623 SR
Queue Stats
560W - 547L
1,671 Elo+
Party 1
Vora
Vora
CallMeMrAwesome
Vora
Level 999
Champion Stats
1W - 1L
1,318 SR
Queue Stats
76W - 58L
1,701 Elo+
Solo
Khan
Khan
Epiphrene
Khan
Level 628
Champion Stats
8W - 6L
1,576 SR
Queue Stats
374W - 364L
1,735 Elo+
Party 1
Dredge
Dredge
Vrate
Dredge
Level 115
Champion Stats
36W - 33L
1,613 SR
Queue Stats
324W - 289L
1,646 Elo+
Solo
Seris
Seris
Znnnl
Seris
Level 96
Champion Stats
5W - 3L
1,613 SR
Queue Stats
80W - 84L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Drago685
Fernando
59
7 / 10 / 12
4,971
331
78,611
122,351
111,863
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
Ezekiel0
Viktor
55
12 / 9 / 13
3,183
212
123,335
39,382
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

58
13 / 10 / 9
2,984
199
90,523
45,031
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

58
4 / 8 / 21
4,939
329
56,838
52,092
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 12 / 8
2,285
152
55,847
47,233
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
AnoLaHeal
Inara
59
5 / 10 / 12
4,617
308
60,162
124,541
34,198
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
17 / 10 / 9
4,241
283
74,780
56,647
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Khan
58
11 / 4 / 18
4,413
294
55,930
108,560
40,509
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Dredge
Vrate
Dredge
45
15 / 10 / 14
4,795
320
104,646
64,118
5,945
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Seris
Znnnl
Seris
51
1 / 8 / 16
4,124
275
10,571
51,288
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
12m 21s
105
Kill Participation
118
42
Kills
49
49
Deaths
42
63
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Inara
AnoLaHeal
Inara
5
10
12
1.1
W
17
10
9
2.15
L
Fernando
Drago685
Fernando
7
10
12
1.3
W
Khan
11
4
18
5
L
Viktor
Ezekiel0
Viktor
12
9
13
2.06
L
13
10
9
1.75
W
Dredge
Vrate
Dredge
15
10
14
2.2
W
Seris
Znnnl
Seris
1
8
16
1.13
L
4
8
21
1.81
L
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

405,154
Damage
306,089
306,089
Taken
405,154
111,863
Shielding
80,652
181,077
Healing
251,554
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
AnoLaHeal
Inara
60,162
50,091
0
6,931
124,541
34,198
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
74,780
54,965
0
17,683
56,647
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Drago685
Fernando
78,611
53,150
0
13,433
122,351
111,863

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Khan
55,930
54,012
14,370
27,717
108,560
40,509
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
Ezekiel0
Viktor
123,335
92,795
0
5,566
39,382
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
90,523
85,719
0
14,407
45,031
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
Vrate
Dredge
104,646
64,783
0
199
64,118
5,945
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Seris
Znnnl
Seris
10,571
8,508
159,449
25,205
51,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
56,838
44,705
102,118
29,431
52,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
55,847
47,944
0
16,122
47,233
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role