Player Matchup

Androxus
Androxus
IfHeDiesHeDies
Androxus
Level 197
Champion Stats
99W - 87L
1,622 SR
Queue Stats
962W - 933L
1,583 Elo+
Solo
Ash
Ash
JimWormEarth5
Ash
Level 190
Champion Stats
28W - 23L
1,585 SR
Queue Stats
709W - 661L
1,551 Elo+
Party 1
Pip
Pip
McBozo
Pip
Level 49
Champion Stats
10W - 6L
1,742 SR
Queue Stats
85W - 89L
1,542 Elo+
Party 1
Sha Lin
Sha Lin
Run Tell Datt
Sha Lin
Level 504
Champion Stats
11W - 14L
1,631 SR
Queue Stats
124W - 128L
1,499 Elo+
Solo
Willo
Willo
Srtitan48
Willo
Level 163
Champion Stats
5W - 1L
1,830 SR
Queue Stats
85W - 75L
1,599 Elo+
Solo
Team Averages
Level 221
1,682 SR
1,555 Elo+

VS

Team Averages
Level 307
1,614 SR
1,584 Elo+
Grover
Grover
BloodyShart45
Grover
Level 108
Champion Stats
17W - 12L
1,630 SR
Queue Stats
257W - 241L
1,535 Elo+
Party 2
Azaan
Azaan
Caracolin
Azaan
Level 220
Champion Stats
4W - 4L
1,500 SR
Queue Stats
638W - 609L
1,534 Elo+
Solo
Bomb King
Bomb King
MapacheRojo
Bomb King
Level 287
Champion Stats
10W - 2L
1,886 SR
Queue Stats
68W - 43L
1,770 Elo+
Solo
Saati
Saati
XRaidenVergil
Saati
Level 825
Champion Stats
20W - 32L
1,531 SR
Queue Stats
331W - 327L
1,599 Elo+
Solo
Torvald
Torvald
smokemyleaf
Torvald
Level 94
Champion Stats
10W - 17L
1,521 SR
Queue Stats
224W - 253L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
38
17 / 11 / 7
4,330
271
75,710
59,166
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
4 / 6 / 19
5,330
333
64,712
125,865
134,902
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Pip
McBozo
Pip
35
10 / 7 / 19
4,563
285
37,512
34,423
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Sha Lin
59
7 / 14 / 16
4,046
253
75,498
49,716
0
Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 180 Health every 1s during while using Rapid Shot.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Willo
Srtitan48
Willo
58
10 / 10 / 7
3,815
238
72,487
30,992
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
6 / 10 / 16
2,938
184
26,859
66,010
3,899
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Azaan
Caracolin
Azaan
53
5 / 11 / 11
3,049
191
48,996
125,729
73,611
Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bomb King
MapacheRojo
Bomb King
45
15 / 10 / 16
3,305
207
86,591
52,202
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

36
14 / 5 / 11
2,707
169
73,258
34,540
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Torvald
smokemyleaf
Torvald
17
8 / 12 / 8
2,855
178
64,458
47,438
126,817
Rune Torrent

Rune Torrent

Nullify

Regenerate 6 Ammo every 1s while using Nullify.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 0s
Objective Time
5m 48s
116
Kill Participation
110
48
Kills
48
48
Deaths
48
68
Assists
62
Player
Kills
Deaths
Assists
KDA
L
6
10
16
1.4
L
Azaan
Caracolin
Azaan
5
11
11
0.95
W
Androxus
17
11
7
1.86
W
4
6
19
2.25
L
Bomb King
MapacheRojo
Bomb King
15
10
16
2.3
W
Pip
McBozo
Pip
10
7
19
2.79
W
Sha Lin
7
14
16
1.07
W
Willo
Srtitan48
Willo
10
10
7
1.35
L
14
5
11
3.9
L
Torvald
smokemyleaf
Torvald
8
12
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,919
Damage
300,162
300,162
Taken
325,919
134,902
Shielding
204,327
170,050
Healing
177,651
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,859
20,952
95,427
41,554
66,010
3,899
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
Caracolin
Azaan
48,996
36,103
0
25,641
125,729
73,611

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
75,710
57,627
0
22,768
59,166
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,712
61,698
0
4,606
125,865
134,902
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Bomb King
MapacheRojo
Bomb King
86,591
59,208
0
4,182
52,202
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Pip
McBozo
Pip
37,512
35,000
110,031
18,351
34,423
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
75,498
75,498
930
9,424
49,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Willo
Srtitan48
Willo
72,487
37,441
0
3,940
30,992
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
73,258
56,071
0
5,740
34,540
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Torvald
smokemyleaf
Torvald
64,458
49,258
4,482
625
47,438
126,817
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role