Player Matchup

Tiberius
Tiberius
Platinum II
Acemagik1
Tiberius
Platinum II
Level 164
Champion Stats
5W - 4L
1,637 SR
Queue Stats
75W - 63L
1,516 Elo+
Party 1
Androxus
Androxus
Silver III
DarthPikachu77
Androxus
Silver III
Level 467
Champion Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,347 Elo+
Solo
Jenos
Jenos
Gold III
Jrhode11
Jenos
Gold III
Level 377
Champion Stats
21W - 27L
1,545 SR
Queue Stats
75W - 80L
1,478 Elo+
Party 1
Moji
Moji
Diamond V
SemeraWƒ
Moji
Diamond V
Level 999
Champion Stats
3W - 6L
1,410 SR
Queue Stats
873W - 801L
1,633 Elo+
Solo
Atlas
Atlas
Platinum IV
TreDay_6293
Atlas
Platinum IV
Level 824
Champion Stats
44W - 39L
1,649 SR
Queue Stats
411W - 374L
1,483 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 566
1,548 SR
1,491 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 546
1,647 SR
1,486 Elo+
Saati
Saati
Gold III
ARESDESTRUCTION
Saati
Gold III
Level 636
Champion Stats
15W - 13L
1,613 SR
Queue Stats
349W - 320L
1,491 Elo+
Solo
Willo
Willo
Platinum IV
Camilixtax
Willo
Platinum IV
Level 735
Champion Stats
0W - 1L
1,895 SR
Queue Stats
51W - 50L
1,584 Elo+
Solo
Fernando
Fernando
Gold V
EcoGreenLand
Fernando
Gold V
Level 421
Champion Stats
0W - 2L
1,323 SR
Queue Stats
9W - 8L
1,528 Elo+
Solo
Lex
Lex
Silver II
MAXMAD1128
Lex
Silver II
Level 43
Champion Stats
1W - 4L
1,633 SR
Queue Stats
17W - 23L
1,328 Elo+
Solo
Corvus
Corvus
Gold II
ScorpionxxD
Corvus
Gold II
Level 896
Champion Stats
6W - 3L
1,772 SR
Queue Stats
435W - 444L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Acemagik1
Tiberius
52
12 / 8 / 8
4,316
270
105,984
62,798
5,236
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Androxus
57
8 / 14 / 3
3,714
232
33,538
57,363
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Vengeance

Vengeance

Defiance

Heal for 150 after hitting at least one enemy with Defiance.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Jenos
Jrhode11
Jenos
56
4 / 5 / 25
5,331
333
21,991
35,206
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
59
12 / 8 / 10
4,244
265
64,639
77,544
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

45
5 / 8 / 8
5,581
349
57,363
130,661
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
13 / 9 / 10
2,851
178
77,266
51,170
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Willo
59
5 / 8 / 15
2,598
162
84,795
41,685
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Fernando
EcoGreenLand
Fernando
53
10 / 9 / 13
3,256
204
96,202
96,981
63,146
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

25
14 / 7 / 15
3,433
215
77,068
57,566
0
Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Corvus
59
1 / 8 / 24
2,805
175
28,241
36,113
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
2m 28s
95
Kill Participation
120
41
Kills
43
43
Deaths
41
54
Assists
77
Player
Kills
Deaths
Assists
KDA
L
13
9
10
2
W
Tiberius
Acemagik1
Tiberius
12
8
8
2
L
Willo
5
8
15
1.56
W
Androxus
8
14
3
0.68
L
Fernando
EcoGreenLand
Fernando
10
9
13
1.83
W
Jenos
Jrhode11
Jenos
4
5
25
3.3
L
14
7
15
3.07
L
Corvus
1
8
24
1.63
W
Moji
12
8
10
2.13
W
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,515
Damage
363,572
363,572
Taken
283,515
5,236
Shielding
63,146
216,711
Healing
154,087
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
77,266
60,275
0
3,571
51,170
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
Acemagik1
Tiberius
105,984
79,957
1,170
16,198
62,798
5,236

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Willo
84,795
53,158
0
5,480
41,685
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
33,538
27,555
120
4,945
57,363
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
EcoGreenLand
Fernando
96,202
50,206
0
5,239
96,981
63,146

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
Jrhode11
Jenos
21,991
13,069
154,863
23,559
35,206
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
77,068
75,268
0
8,262
57,566
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
28,241
19,615
116,910
14,625
36,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Moji
64,639
60,413
0
12,631
77,544
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
57,363
57,363
0
3,225
130,661
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role