Player Matchup

Vora
Vora
Demon605
Vora
Level 472
Champion Stats
21W - 32L
1,500 SR
Queue Stats
331W - 331L
1,536 Elo+
Solo
Grover
Grover
Mera Spectre
Grover
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Ash
Ash
ZRN130
Ash
Level 39
Champion Stats
3W - 5L
1,411 SR
Queue Stats
87W - 97L
1,444 Elo+
Solo
Lian
Lian
kingcaeser
Lian
Level 30
Champion Stats
2W - 3L
1,449 SR
Queue Stats
32W - 33L
1,462 Elo+
Solo
Octavia
Octavia
thePlayer47
Octavia
Level 999
Champion Stats
22W - 15L
1,676 SR
Queue Stats
1,860W - 1,882L
1,528 Elo+
Solo
Team Averages
Level 315
1,507 SR
1,481 Elo+

VS

Team Averages
Level 401
1,505 SR
1,560 Elo+
Corvus
Corvus
S4mmy D4 8ull
Corvus
Level 928
Champion Stats
11W - 22L
1,441 SR
Queue Stats
409W - 389L
1,580 Elo+
Party 1
Kasumi
Kasumi
Vyxxn26
Kasumi
Level 710
Champion Stats
8W - 21L
1,392 SR
Queue Stats
188W - 196L
1,563 Elo+
Party 1
Lian
Lian
a7md_A_w123
Lian
Level 41
Champion Stats
1W - 1L
1,432 SR
Queue Stats
13W - 13L
1,521 Elo+
Solo
Skye
Skye
geekstur
Skye
Level 28
Champion Stats
3W - 0L
1,757 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 2
Io
Io
xTOPHx
Io
Level 299
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
21 / 10 / 21
4,341
217
96,478
61,060
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
33
1 / 17 / 34
4,850
243
41,178
87,209
797
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ash
ZRN130
Ash
36
10 / 11 / 25
4,118
206
65,990
124,768
42,940
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

19
18 / 16 / 9
3,504
175
47,005
61,404
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Octavia
thePlayer47
Octavia
59
16 / 9 / 12
3,318
166
55,702
43,716
1,403
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 15 / 31
5,184
259
52,957
59,481
4,207
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Kasumi
Vyxxn26
Kasumi
58
14 / 10 / 9
4,706
235
66,229
55,869
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

42
15 / 15 / 23
5,153
258
110,344
63,800
0
Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Skye
20
22 / 15 / 12
5,197
260
91,133
68,103
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Io
47
4 / 11 / 27
4,611
231
57,494
59,100
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
11m 3s
167
Kill Participation
164
66
Kills
62
63
Deaths
66
101
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Vora
21
10
21
3.15
L
Grover
1
17
34
1.06
W
7
15
31
1.5
W
Kasumi
Vyxxn26
Kasumi
14
10
9
1.85
L
Ash
ZRN130
Ash
10
11
25
2.05
W
15
15
23
1.77
W
Skye
22
15
12
1.87
L
18
16
9
1.41
L
Octavia
thePlayer47
Octavia
16
9
12
2.44
W
Io
4
11
27
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,353
Damage
378,157
378,157
Taken
306,353
45,140
Shielding
4,207
166,841
Healing
151,722
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
96,478
78,273
0
18,505
61,060
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
41,178
38,381
71,704
47,506
87,209
797
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,957
42,763
60,043
1,194
59,481
4,207

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Kasumi
Vyxxn26
Kasumi
66,229
41,610
593
14,436
55,869
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
ZRN130
Ash
65,990
61,072
0
7,005
124,768
42,940
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
110,344
106,346
0
2,562
63,800
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Level 2

W
Skye
91,133
66,009
0
2,539
68,103
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,005
47,005
0
7,242
61,404
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Octavia
thePlayer47
Octavia
55,702
53,798
0
14,879
43,716
1,403

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Io
57,494
52,380
51,697
18,658
59,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role