Player Matchup

Buck
Buck
AnnoyingDanz
Buck
Level 999
Champion Stats
22W - 25L
1,582 SR
Queue Stats
1,258W - 1,238L
1,614 Elo+
Solo
Rei
Rei
Hiyoko3
Rei
Level 999
Champion Stats
10W - 5L
1,647 SR
Queue Stats
828W - 860L
1,684 Elo+
Solo
Viktor
Viktor
Kurmanev
Viktor
Level 677
Champion Stats
18W - 15L
1,661 SR
Queue Stats
267W - 241L
1,658 Elo+
Solo
Cassie
Cassie
OmegaPirate
Cassie
Level 570
Champion Stats
41W - 45L
1,527 SR
Queue Stats
59W - 65L
1,594 Elo+
Solo
Fernando
Fernando
SiempreEbrio
Fernando
Level 999
Champion Stats
35W - 32L
1,666 SR
Queue Stats
667W - 688L
1,684 Elo+
Solo
Team Averages
Level 849
1,617 SR
1,647 Elo+

VS

Team Averages
Level 780
1,574 SR
1,652 Elo+
Imani
Imani
Ascii08
Imani
Level 629
Champion Stats
433W - 447L
1,627 SR
Queue Stats
437W - 454L
1,650 Elo+
Solo
Lian
Lian
DiosBlast
Lian
Level 999
Champion Stats
47W - 50L
1,587 SR
Queue Stats
681W - 705L
1,674 Elo+
Solo
Grover
Grover
TheGreatDraco
Grover
Level 737
Champion Stats
3W - 4L
1,195 SR
Queue Stats
23W - 17L
1,637 Elo+
Solo
Koga
Koga
fasa2002
Koga
Level 536
Champion Stats
30W - 11L
1,786 SR
Queue Stats
1,189W - 1,199L
1,673 Elo+
Solo
Pip
Pip
overkore7
Pip
Level 999
Champion Stats
73W - 59L
1,675 SR
Queue Stats
693W - 693L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
15 / 8 / 9
3,339
304
50,065
50,773
3,000
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Rei
59
3 / 8 / 23
3,293
299
32,938
41,131
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
Kurmanev
Viktor
59
6 / 4 / 20
3,012
274
75,719
34,685
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Cassie
38
16 / 8 / 12
3,352
305
59,391
40,761
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
SiempreEbrio
Fernando
59
7 / 6 / 16
3,585
326
42,494
87,192
180,188
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Ascii08
Imani
54
10 / 10 / 11
2,658
242
58,300
43,887
2,362
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Lian
58
11 / 12 / 9
2,986
271
60,419
51,354
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

56
0 / 7 / 20
2,799
254
32,470
54,746
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
59
3 / 9 / 11
3,132
285
48,830
51,250
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Level 1

48
10 / 9 / 10
2,722
247
54,523
59,370
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
3m 55s
127
Kill Participation
95
47
Kills
34
34
Deaths
47
80
Assists
61
Player
Kills
Deaths
Assists
KDA
W
15
8
9
2.44
L
Imani
Ascii08
Imani
10
10
11
1.55
L
Lian
11
12
9
1.29
W
Rei
3
8
23
1.81
W
Viktor
Kurmanev
Viktor
6
4
20
4
W
Cassie
16
8
12
2.75
W
Fernando
SiempreEbrio
Fernando
7
6
16
2.5
L
0
7
20
1.43
L
Koga
3
9
11
0.94
L
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,607
Damage
254,542
254,542
Taken
260,607
183,188
Shielding
2,362
153,349
Healing
154,133
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,065
36,785
0
17,196
50,773
3,000

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Imani
Ascii08
Imani
58,300
33,342
0
3,181
43,887
2,362

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lian
60,419
58,760
0
7,187
51,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Rei
32,938
28,266
91,155
23,793
41,131
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
Kurmanev
Viktor
75,719
48,085
0
10,035
34,685
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
59,391
45,759
0
3,563
40,761
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
SiempreEbrio
Fernando
42,494
22,398
0
7,607
87,192
180,188
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,470
28,638
71,479
36,584
54,746
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
48,830
46,463
0
10,531
51,250
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 2

L
54,523
49,490
5,516
19,655
59,370
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role