Player Matchup

Koga
Koga
IvSparta
Koga
Level 264
Champion Stats
13W - 8L
1,673 SR
Queue Stats
159W - 162L
1,546 Elo+
Solo
Jenos
Jenos
MrsTBradin
Jenos
Level 575
Champion Stats
32W - 36L
1,560 SR
Queue Stats
832W - 832L
1,603 Elo+
Party 1
Raum
Raum
PrezDisdain
Raum
Level 999
Champion Stats
110W - 114L
1,601 SR
Queue Stats
1,040W - 1,012L
1,643 Elo+
Party 1
Vatu
Vatu
Wind KOF
Vatu
Level 53
Champion Stats
1W - 1L
1,379 SR
Queue Stats
37W - 28L
1,604 Elo+
Party 3
Vora
Vora
Zwoomie13
Vora
Level 56
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 3
Team Averages
Level 389
1,542 SR
1,587 Elo+

VS

Team Averages
Level 165
1,441 SR
1,583 Elo+
Furia
Furia
BluntWifi
Furia
Level 45
Champion Stats
2W - 9L
1,332 SR
Queue Stats
23W - 23L
1,616 Elo+
Solo
Viktor
Viktor
Dansvtech
Viktor
Level 85
Champion Stats
217W - 202L
1,609 SR
Queue Stats
220W - 210L
1,580 Elo+
Solo
Ruckus
Ruckus
HeroTrey03
Ruckus
Level 348
Champion Stats
2W - 6L
1,162 SR
Queue Stats
161W - 148L
1,614 Elo+
Solo
Kasumi
Kasumi
Kimmyishere
Kasumi
Level 224
Champion Stats
63W - 69L
1,535 SR
Queue Stats
299W - 254L
1,534 Elo+
Party 2
Rei
Rei
SleepyAJ
Rei
Level 124
Champion Stats
22W - 19L
1,569 SR
Queue Stats
139W - 120L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
59
14 / 9 / 5
3,223
248
60,789
50,820
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Jenos
59
1 / 6 / 27
4,281
329
14,181
28,331
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
6 / 7 / 21
3,753
289
51,312
176,379
12,681
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Vatu
56
10 / 6 / 12
3,274
252
81,523
46,296
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Vora
55
8 / 11 / 10
3,036
234
48,625
41,052
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
BluntWifi
Furia
29
5 / 7 / 19
2,760
212
54,466
28,559
2,600
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Viktor
Dansvtech
Viktor
5
13 / 10 / 8
3,117
240
90,129
39,609
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Ruckus
HeroTrey03
Ruckus
58
11 / 7 / 14
3,530
272
119,401
108,850
67,879
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Kasumi
57
4 / 7 / 7
3,091
238
34,524
30,149
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

42
6 / 8 / 10
2,797
215
44,358
49,263
990
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
3m 57s
114
Kill Participation
97
39
Kills
39
39
Deaths
39
75
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Furia
BluntWifi
Furia
5
7
19
2.07
L
Viktor
Dansvtech
Viktor
13
10
8
1.7
L
Ruckus
HeroTrey03
Ruckus
11
7
14
2.57
W
Koga
14
9
5
1.83
L
Kasumi
4
7
7
1.07
W
Jenos
1
6
27
2.42
W
6
7
21
2.36
L
6
8
10
1.38
W
Vatu
10
6
12
2.67
W
Vora
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,430
Damage
342,878
342,878
Taken
256,430
12,681
Shielding
71,469
147,362
Healing
138,276
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
BluntWifi
Furia
54,466
42,991
51,588
5,675
28,559
2,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
Dansvtech
Viktor
90,129
72,371
0
3,441
39,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
HeroTrey03
Ruckus
119,401
96,356
0
119
108,850
67,879
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
60,789
57,124
0
2,708
50,820
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Kasumi
34,524
27,778
0
7,546
30,149
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
14,181
12,630
79,511
10,773
28,331
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,312
37,476
15,473
21,395
176,379
12,681
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
44,358
42,216
51,046
18,861
49,263
990
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vatu
81,523
64,998
1,925
11,205
46,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Vora
48,625
36,419
0
4,372
41,052
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role