Player Matchup

Inara
Inara
Diamond III
DirtyNØT
Inara
Diamond III
Level 807
Champion Stats
8W - 9L
1,723 SR
Queue Stats
400W - 400L
1,697 Elo+
Party 1
Talus
Talus
Masters
Gonchí
Talus
Masters
Level 346
Champion Stats
39W - 13L
1,950 SR
Queue Stats
628W - 304L
1,916 Elo+
Party 2
Jenos
Jenos
Platinum I
GordiñiaBugeada
Jenos
Platinum I
Level 999
Champion Stats
20W - 34L
1,580 SR
Queue Stats
432W - 424L
1,642 Elo+
Party 1
Azaan
Azaan
Masters
Höpe
Azaan
Masters
Level 999
Champion Stats
3W - 1L
1,787 SR
Queue Stats
70W - 55L
1,736 Elo+
Solo
Tiberius
Tiberius
Masters
OKNVMKP
Tiberius
Masters
Level 575
Champion Stats
5W - 4L
1,489 SR
Queue Stats
342W - 279L
1,682 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 745
1,706 SR
1,735 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 622
1,624 SR
1,683 Elo+
Ying
Ying
Diamond II
AtúnMexicano
Ying
Diamond II
Level 999
Champion Stats
3W - 6L
1,486 SR
Queue Stats
482W - 467L
1,580 Elo+
Solo
Lex
Lex
Masters
BushFounded711
Lex
Masters
Level 999
Champion Stats
15W - 19L
1,629 SR
Queue Stats
1,323W - 1,235L
1,688 Elo+
Party 3
Fernando
Fernando
Diamond I
CatbøyUWU
Fernando
Diamond I
Level 415
Champion Stats
15W - 12L
1,760 SR
Queue Stats
179W - 168L
1,685 Elo+
Party 3
Atlas
Atlas
Masters
j8sTheGoat
Atlas
Masters
Level 600
Champion Stats
12W - 9L
1,745 SR
Queue Stats
164W - 126L
1,758 Elo+
Solo
Saati
Saati
Diamond II
ケツアナコワレトル
Saati
Diamond II
Level 97
Champion Stats
0W - 1L
1,500 SR
Queue Stats
159W - 151L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
DirtyNØT
Inara
53
5 / 3 / 11
3,021
275
51,614
64,890
7,418
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Talus
Gonchí
Talus
59
17 / 4 / 15
3,286
299
90,617
51,953
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
4 / 4 / 31
3,454
314
26,531
23,434
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
Höpe
Azaan
59
12 / 3 / 13
3,118
283
74,243
93,902
15,405
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Tiberius
OKNVMKP
Tiberius
57
11 / 3 / 17
3,340
304
110,428
43,042
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
RuckusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 7 / 8
2,673
243
8,221
32,150
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
8 / 14 / 3
3,374
307
70,199
55,473
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Fernando
CatbøyUWU
Fernando
42
2 / 10 / 6
2,900
264
50,057
99,782
64,161
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
57
4 / 9 / 7
2,656
241
68,219
118,448
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

50
3 / 9 / 6
2,552
232
80,525
47,580
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
5m 16s
136
Kill Participation
47
49
Kills
17
17
Deaths
49
87
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
L
8
14
3
0.68
L
Fernando
CatbøyUWU
Fernando
2
10
6
0.5
W
Inara
DirtyNØT
Inara
5
3
11
3.5
W
Talus
Gonchí
Talus
17
4
15
6.13
W
4
4
31
4.88
W
Azaan
Höpe
Azaan
12
3
13
6.17
W
Tiberius
OKNVMKP
Tiberius
11
3
17
6.5
L
Atlas
4
9
7
0.83
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,433
Damage
277,221
277,221
Taken
353,433
22,823
Shielding
64,161
191,835
Healing
151,053
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,221
8,221
120,853
15,004
32,150
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
70,199
64,469
0
111
55,473
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
CatbøyUWU
Fernando
50,057
32,807
0
305
99,782
64,161
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
DirtyNØT
Inara
51,614
45,551
0
5,984
64,890
7,418
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Talus
Gonchí
Talus
90,617
85,202
0
10,512
51,953
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
26,531
17,964
121,153
13,168
23,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
Höpe
Azaan
74,243
63,407
0
29,647
93,902
15,405
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
OKNVMKP
Tiberius
110,428
75,091
0
11,371
43,042
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
68,219
68,219
0
14,663
118,448
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
80,525
68,586
0
117
47,580
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role