Player Matchup

Fernando
Fernando
Silver I
Mukarasik
Fernando
Silver I
Level 91
Champion Stats
9W - 5L
1,613 SR
Queue Stats
91W - 90L
1,499 Elo+
Solo
Talus
Talus
Gold II
NonstopMartin
Talus
Gold II
Level 60
Champion Stats
2W - 3L
1,353 SR
Queue Stats
55W - 50L
1,492 Elo+
Solo
Ash
Ash
Platinum IV
SeedyCherry
Ash
Platinum IV
Level 999
Champion Stats
44W - 32L
1,684 SR
Queue Stats
1,160W - 1,136L
1,533 Elo+
Solo
Io
Io
Gold II
kylie_queen7
Io
Gold II
Level 312
Champion Stats
68W - 56L
1,590 SR
Queue Stats
276W - 278L
1,464 Elo+
Solo
Cassie
Cassie
Gold I
pierresylvain
Cassie
Gold I
Level 784
Champion Stats
58W - 59L
1,644 SR
Queue Stats
445W - 425L
1,595 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 449
1,577 SR
1,517 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 194
1,579 SR
1,538 Elo+
Raum
Raum
Gold II
DeriKine
Raum
Gold II
Level 223
Champion Stats
0W - 1L
1,500 SR
Queue Stats
186W - 149L
1,524 Elo+
Solo
Rei
Rei
Platinum V
ThasieN
Rei
Platinum V
Level 214
Champion Stats
12W - 10L
1,636 SR
Queue Stats
38W - 40L
1,562 Elo+
Solo
Tyra
Tyra
Gold II
paul_fc2006
Tyra
Gold II
Level 177
Champion Stats
68W - 52L
1,669 SR
Queue Stats
429W - 431L
1,518 Elo+
Solo
Barik
Barik
Gold II
tariq95
Barik
Gold II
Level 269
Champion Stats
4W - 9L
1,527 SR
Queue Stats
138W - 131L
1,530 Elo+
Solo
Kasumi
Kasumi
Gold I
Рэксик
Kasumi
Gold I
Level 89
Champion Stats
34W - 48L
1,562 SR
Queue Stats
255W - 226L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Mukarasik
Fernando
43
4 / 1 / 10
2,839
406
26,822
63,339
42,450
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
8 / 2 / 11
2,496
357
75,352
36,196
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

58
2 / 3 / 16
2,163
309
40,506
33,819
8,975
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

36
0 / 1 / 21
2,698
385
21,438
16,772
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

56
18 / 2 / 5
2,914
416
78,441
30,411
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 2s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 3 Ammo for each enemy hit by Blast Shot.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
NyxLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
56
0 / 7 / 1
1,478
211
44,163
111,437
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Rei
52
1 / 5 / 6
1,763
252
29,261
26,915
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

35
4 / 7 / 2
1,962
280
56,078
43,232
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
tariq95
Barik
50
1 / 4 / 3
1,454
208
18,485
25,273
23,297
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kasumi
34
3 / 9 / 1
1,419
203
32,550
35,702
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
1m 48s
95
Kill Participation
22
32
Kills
9
9
Deaths
32
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raum
0
7
1
0.07
W
Fernando
Mukarasik
Fernando
4
1
10
9
W
8
2
11
6.75
W
2
3
16
3.33
L
Rei
1
5
6
0.8
W
0
1
21
10.5
L
4
7
2
0.71
W
18
2
5
10.25
L
Barik
tariq95
Barik
1
4
3
0.63
L
Kasumi
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,559
Damage
180,537
180,537
Taken
242,559
51,425
Shielding
23,297
124,732
Healing
101,370
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
44,163
25,167
0
28,836
111,437
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Mukarasik
Fernando
26,822
18,355
0
2,011
63,339
42,450
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,352
68,747
0
3,881
36,196
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
40,506
33,551
0
1,320
33,819
8,975

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Rei
29,261
23,905
45,940
15,915
26,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,438
20,138
97,173
14,525
16,772
0

Level 1

L
56,078
23,671
0
2,665
43,232
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
78,441
63,338
650
5,172
30,411
0

Level 2

Level 1

Level 1

L
Barik
tariq95
Barik
18,485
18,485
0
5,584
25,273
23,297
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kasumi
32,550
19,494
0
2,430
35,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role