Player Matchup

Atlas
Atlas
Diamond I
BestOffTank
Atlas
Diamond I
Level 27
Champion Stats
6W - 7L
1,261 SR
Queue Stats
36W - 25L
1,682 Elo+
Solo
Ying
Ying
Platinum III
BuffMakoaPls
Ying
Platinum III
Level 108
Champion Stats
1W - 2L
1,282 SR
Queue Stats
192W - 180L
1,666 Elo+
Solo
Vatu
Vatu
Masters
Mutu
Vatu
Masters
Level 999
Champion Stats
13W - 11L
1,755 SR
Queue Stats
964W - 821L
1,749 Elo+
Solo
Fernando
Fernando
Gold I
Shakíra
Fernando
Gold I
Level 25
Champion Stats
0W - 1L
1,625 SR
Queue Stats
15W - 13L
1,647 Elo+
Solo
Octavia
Octavia
Platinum II
ΗθηΕγ
Octavia
Platinum II
Level 34
Champion Stats
39W - 24L
1,692 SR
Queue Stats
168W - 150L
1,693 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 239
1,523 SR
1,687 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,808 SR
1,686 Elo+
Furia
Furia
Platinum IV
Jiafei4Life
Furia
Platinum IV
Level 33
Champion Stats
5W - 7L
1,761 SR
Queue Stats
54W - 41L
1,733 Elo+
Party 1
Sha Lin
Sha Lin
Gold V
OnlyLexShaZhin
Sha Lin
Gold V
Level 21
Champion Stats
5W - 2L
2,023 SR
Queue Stats
12W - 6L
1,504 Elo+
Solo
Makoa
Makoa
Diamond II
WuKoTTa
Makoa
Diamond II
Level 326
Champion Stats
52W - 29L
1,773 SR
Queue Stats
727W - 690L
1,669 Elo+
Solo
Seris
Seris
Diamond II
YeHuaXiang
Seris
Diamond II
Level 36
Champion Stats
19W - 10L
1,803 SR
Queue Stats
62W - 44L
1,737 Elo+
Party 1
Strix
Strix
Diamond I
lBobicarl
Strix
Diamond I
Level 100
Champion Stats
5W - 5L
1,678 SR
Queue Stats
134W - 79L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
13 / 9 / 8
3,883
243
99,966
167,455
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

48
2 / 8 / 27
4,398
275
21,593
47,361
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vatu
Mutu
Vatu
59
12 / 14 / 8
3,314
207
73,578
63,882
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
Shakíra
Fernando
21
6 / 8 / 14
4,548
284
48,930
133,197
142,067
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
ΗθηΕγ
Octavia
27
8 / 9 / 15
3,847
240
123,235
55,732
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
LianTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
YagorathKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
10 / 7 / 22
4,043
253
88,371
57,583
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

12
10 / 13 / 16
3,888
243
115,723
74,905
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Makoa
WuKoTTa
Makoa
59
7 / 10 / 15
4,161
260
67,516
134,658
95,221
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Seris
21
8 / 2 / 24
4,201
263
67,984
50,181
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Strix
lBobicarl
Strix
43
13 / 9 / 10
3,801
238
128,033
49,975
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 22s
Objective Time
6m 39s
113
Kill Participation
135
41
Kills
48
48
Deaths
41
72
Assists
87
Player
Kills
Deaths
Assists
KDA
L
13
9
8
1.89
L
2
8
27
1.94
W
10
7
22
3
L
Vatu
Mutu
Vatu
12
14
8
1.14
W
10
13
16
1.38
L
Fernando
Shakíra
Fernando
6
8
14
1.63
W
Makoa
WuKoTTa
Makoa
7
10
15
1.45
W
Seris
8
2
24
10
W
Strix
lBobicarl
Strix
13
9
10
2
L
Octavia
ΗθηΕγ
Octavia
8
9
15
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,302
Damage
467,627
467,627
Taken
367,302
142,067
Shielding
95,221
256,051
Healing
230,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
99,966
99,966
0
17,440
167,455
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
21,593
21,593
185,998
27,197
47,361
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
88,371
73,999
72,736
18,213
57,583
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
Vatu
Mutu
Vatu
73,578
51,510
0
15,072
63,882
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
115,723
106,191
0
1,002
74,905
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Shakíra
Fernando
48,930
33,080
0
8,453
133,197
142,067
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
WuKoTTa
Makoa
67,516
63,516
0
12,132
134,658
95,221
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Seris
67,984
56,737
104,169
21,180
50,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Strix
lBobicarl
Strix
128,033
124,667
0
1,396
49,975
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
ΗθηΕγ
Octavia
123,235
109,960
0
1,891
55,732
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role