Player Matchup

Fernando
Fernando
Gold III
BiKoXx_-
Fernando
Gold III
Level 161
Champion Stats
4W - 5L
1,561 SR
Queue Stats
40W - 41L
1,510 Elo+
Solo
Skye
Skye
Gold II
MonCoroGaming
Skye
Gold II
Level 112
Champion Stats
4W - 2L
1,715 SR
Queue Stats
69W - 61L
1,504 Elo+
Solo
Torvald
Torvald
Gold II
Redaw
Torvald
Gold II
Level 213
Champion Stats
1W - 2L
1,304 SR
Queue Stats
38W - 25L
1,573 Elo+
Solo
Corvus
Corvus
Platinum V
RevengeReaper
Corvus
Platinum V
Level 920
Champion Stats
58W - 53L
1,612 SR
Queue Stats
878W - 878L
1,523 Elo+
Solo
Bomb King
Bomb King
Gold I
logo0
Bomb King
Gold I
Level 138
Champion Stats
1W - 3L
1,305 SR
Queue Stats
379W - 379L
1,514 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 309
1,499 SR
1,525 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 197
1,620 SR
1,529 Elo+
Lillith
Lillith
Gold II
DarkJokerrr
Lillith
Gold II
Level 101
Champion Stats
2W - 2L
1,557 SR
Queue Stats
46W - 33L
1,553 Elo+
Solo
Lian
Lian
Gold III
JanPino
Lian
Gold III
Level 275
Champion Stats
4W - 5L
1,704 SR
Queue Stats
319W - 301L
1,499 Elo+
Party 1
Vora
Vora
Platinum V
TaosLife
Vora
Platinum V
Level 181
Champion Stats
43W - 42L
1,654 SR
Queue Stats
650W - 623L
1,589 Elo+
Solo
Inara
Inara
Gold IV
TheDarkHunter_14
Inara
Gold IV
Level 212
Champion Stats
3W - 3L
1,611 SR
Queue Stats
321W - 309L
1,498 Elo+
Party 1
Vatu
Vatu
Gold III
hermyocyd
Vatu
Gold III
Level 215
Champion Stats
4W - 4L
1,576 SR
Queue Stats
143W - 118L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BiKoXx_-
Fernando
57
2 / 3 / 11
2,835
258
39,866
59,571
62,741
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

41
18 / 6 / 9
3,473
316
104,815
38,422
0
Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Torvald
Redaw
Torvald
56
3 / 4 / 11
3,726
339
42,090
27,290
83,395
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
3 / 4 / 21
3,659
333
26,612
24,249
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bomb King
logo0
Bomb King
33
9 / 5 / 4
2,339
213
30,430
22,605
0
Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.5s.

Level 5

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 200 for each enemy hit with Poppy Bomb.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Bans
KhanVII
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DarkJokerrr
Lillith
37
1 / 6 / 9
2,470
225
13,299
41,477
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Lian
JanPino
Lian
58
1 / 10 / 5
3,021
275
38,380
27,496
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
58
7 / 6 / 6
2,311
210
51,835
35,395
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
2 / 7 / 7
3,772
343
29,519
107,689
12,668
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vatu
58
11 / 7 / 2
2,452
223
39,104
31,756
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 40 after activating Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 39s
Objective Time
5m 5s
91
Kill Participation
51
35
Kills
22
22
Deaths
36
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fernando
BiKoXx_-
Fernando
2
3
11
2.5
L
Lillith
DarkJokerrr
Lillith
1
6
9
0.92
L
Lian
JanPino
Lian
1
10
5
0.35
W
18
6
9
3.75
W
Torvald
Redaw
Torvald
3
4
11
2.13
W
3
4
21
3.38
L
Vora
7
6
6
1.67
L
2
7
7
0.79
L
Vatu
11
7
2
1.71
W
Bomb King
logo0
Bomb King
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,813
Damage
172,137
172,137
Taken
243,813
146,136
Shielding
12,668
98,912
Healing
109,307
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BiKoXx_-
Fernando
39,866
30,181
0
1,392
59,571
62,741
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
DarkJokerrr
Lillith
13,299
5,464
73,501
296
41,477
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
JanPino
Lian
38,380
36,828
0
464
27,496
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
104,815
65,317
90
760
38,422
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
Redaw
Torvald
42,090
32,723
5,642
2,745
27,290
83,395

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
26,612
21,956
74,101
10,092
24,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

L
Vora
51,835
38,509
0
11,457
35,395
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,519
26,419
0
14,684
107,689
12,668

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Vatu
39,104
32,259
0
8,905
31,756
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
logo0
Bomb King
30,430
25,624
780
3,310
22,605
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role