Player Matchup

Fernando
Fernando
Camad
Fernando
Level 932
Champion Stats
1,066W - 1,019L
1,701 SR
Queue Stats
1,170W - 1,152L
1,710 Elo+
Party 2
Androxus
Androxus
Hаvok
Androxus
Level 614
Champion Stats
106W - 110L
1,680 SR
Queue Stats
527W - 501L
1,689 Elo+
Party 2
Grohk
Grohk
LouisRiel
Grohk
Level 999
Champion Stats
67W - 63L
1,598 SR
Queue Stats
1,068W - 1,091L
1,658 Elo+
Solo
Saati
Saati
Mervea
Saati
Level 999
Champion Stats
140W - 114L
1,718 SR
Queue Stats
874W - 691L
1,667 Elo+
Party 2
Ying
Ying
wannabe360
Ying
Level 424
Champion Stats
128W - 103L
1,643 SR
Queue Stats
325W - 334L
1,609 Elo+
Solo
Team Averages
Level 794
1,668 SR
1,667 Elo+

VS

Team Averages
Level 805
1,597 SR
1,655 Elo+
Jenos
Jenos
MrClownSquashFR
Jenos
Level 458
Champion Stats
4W - 8L
1,513 SR
Queue Stats
214W - 214L
1,627 Elo+
Party 3
Evie
Evie
Tarík
Evie
Level 832
Champion Stats
128W - 60L
1,743 SR
Queue Stats
296W - 190L
1,731 Elo+
Party 1
Androxus
Androxus
averness
Androxus
Level 799
Champion Stats
29W - 39L
1,583 SR
Queue Stats
1,024W - 846L
1,657 Elo+
Party 1
Makoa
Makoa
soeurtheresaPGM
Makoa
Level 935
Champion Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,662 Elo+
Party 3
Corvus
Corvus
èndiønèşşå
Corvus
Level 999
Champion Stats
340W - 264L
1,645 SR
Queue Stats
3,930W - 3,801L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Camad
Fernando
57
6 / 1 / 8
3,372
337
45,588
94,395
87,642
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
Hаvok
Androxus
57
2 / 8 / 7
2,208
221
47,239
49,256
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grohk
LouisRiel
Grohk
59
2 / 3 / 9
2,901
290
23,376
32,495
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Saati
Mervea
Saati
56
3 / 5 / 7
2,577
258
64,938
37,496
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

37
6 / 5 / 9
2,842
284
60,142
35,362
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 3 / 8
1,941
194
39,545
28,957
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Evie
Tarík
Evie
58
11 / 4 / 6
2,451
245
92,700
56,145
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Androxus
averness
Androxus
57
7 / 7 / 7
2,479
248
54,427
43,717
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 75.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
1 / 5 / 4
1,860
186
38,106
98,187
35,648
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
0 / 0 / 16
2,145
215
24,226
14,277
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 31s
Objective Time
2m 33s
59
Kill Participation
63
19
Kills
22
22
Deaths
19
40
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fernando
Camad
Fernando
6
1
8
10
W
Androxus
Hаvok
Androxus
2
8
7
0.69
W
Grohk
LouisRiel
Grohk
2
3
9
2.17
W
Saati
Mervea
Saati
3
5
7
1.3
L
3
3
8
2.33
L
Evie
Tarík
Evie
11
4
6
3.5
L
Androxus
averness
Androxus
7
7
7
1.5
L
1
5
4
0.6
W
6
5
9
2.1
L
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,283
Damage
249,004
249,004
Taken
241,283
87,642
Shielding
35,648
188,398
Healing
179,113
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Camad
Fernando
45,588
34,488
0
1,219
94,395
87,642
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
Hаvok
Androxus
47,239
37,909
0
15,046
49,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Grohk
LouisRiel
Grohk
23,376
14,156
88,121
22,903
32,495
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
Mervea
Saati
64,938
47,404
0
3,278
37,496
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,545
31,322
50,751
9,515
28,957
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Evie
Tarík
Evie
92,700
89,100
0
9,188
56,145
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
averness
Androxus
54,427
43,210
0
6,496
43,717
0

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,106
35,806
0
373
98,187
35,648
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
60,142
42,198
40,902
16,929
35,362
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
24,226
15,099
91,492
11,298
14,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role