Player Matchup

Vora
Vora
Platinum II
ItsmfCJ
Vora
Platinum II
Level 220
Champion Stats
33W - 44L
1,577 SR
Queue Stats
892W - 858L
1,600 Elo+
Solo
Dredge
Dredge
Gold I
Joskiedis
Dredge
Gold I
Level 524
Champion Stats
25W - 18L
1,659 SR
Queue Stats
66W - 81L
1,477 Elo+
Solo
Fernando
Fernando
Gold II
Sploff
Fernando
Gold II
Level 51
Champion Stats
3W - 4L
1,412 SR
Queue Stats
332W - 343L
1,455 Elo+
Solo
Ying
Ying
Platinum I
hemorrhoidsmell
Ying
Platinum I
Level 66
Champion Stats
31W - 22L
1,671 SR
Queue Stats
156W - 113L
1,646 Elo+
Solo
Barik
Barik
Gold II
jelowdar
Barik
Gold II
Level 213
Champion Stats
1W - 3L
1,558 SR
Queue Stats
175W - 141L
1,514 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 215
1,575 SR
1,539 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 318
1,607 SR
1,546 Elo+
Atlas
Atlas
Gold IV
DataXL
Atlas
Gold IV
Level 140
Champion Stats
6W - 9L
1,476 SR
Queue Stats
83W - 80L
1,447 Elo+
Solo
Androxus
Androxus
Diamond V
LeiinadMx
Androxus
Diamond V
Level 189
Champion Stats
57W - 38L
1,732 SR
Queue Stats
175W - 166L
1,598 Elo+
Party 1
Makoa
Makoa
Platinum I
MortalNemesis
Makoa
Platinum I
Level 504
Champion Stats
25W - 15L
1,722 SR
Queue Stats
73W - 44L
1,620 Elo+
Solo
Octavia
Octavia
Gold III
Tiroux420
Octavia
Gold III
Level 148
Champion Stats
11W - 13L
1,583 SR
Queue Stats
257W - 242L
1,471 Elo+
Solo
Seris
Seris
Platinum III
daarvid672
Seris
Platinum III
Level 609
Champion Stats
75W - 107L
1,522 SR
Queue Stats
336W - 327L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
ItsmfCJ
Vora
34
3 / 9 / 1
1,321
165
33,222
33,885
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Dredge
Joskiedis
Dredge
59
4 / 5 / 2
1,502
188
52,634
22,443
2,250
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 600.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
Sploff
Fernando
26
0 / 7 / 2
1,419
177
25,513
56,819
38,714
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
0 / 4 / 2
1,352
169
13,614
23,052
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
jelowdar
Barik
56
1 / 7 / 2
1,421
178
42,268
44,982
24,090
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
LianTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
DataXL
Atlas
48
0 / 4 / 4
2,189
274
13,597
50,344
1,500
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Androxus
LeiinadMx
Androxus
48
19 / 0 / 9
2,913
364
74,312
34,293
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
7 / 0 / 10
2,468
309
49,994
61,621
24,392
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Octavia
Tiroux420
Octavia
42
6 / 4 / 6
2,126
266
38,792
17,882
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Seris
59
0 / 0 / 16
2,618
327
4,486
3,111
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
6m 0s
17
Kill Participation
77
8
Kills
32
32
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Atlas
DataXL
Atlas
0
4
4
0.5
L
Vora
ItsmfCJ
Vora
3
9
1
0.39
L
Dredge
Joskiedis
Dredge
4
5
2
1
W
Androxus
LeiinadMx
Androxus
19
0
9
23.5
W
7
0
10
12
L
Fernando
Sploff
Fernando
0
7
2
0.14
W
Octavia
Tiroux420
Octavia
6
4
6
2.25
W
Seris
0
0
16
8
L
0
4
2
0.25
L
Barik
jelowdar
Barik
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,251
Damage
181,181
181,181
Taken
167,251
65,054
Shielding
25,892
83,965
Healing
123,531
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
DataXL
Atlas
13,597
13,597
0
0
50,344
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
ItsmfCJ
Vora
33,222
23,155
0
4,806
33,885
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Dredge
Joskiedis
Dredge
52,634
38,621
0
2,968
22,443
2,250
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Androxus
LeiinadMx
Androxus
74,312
62,221
0
96
34,293
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
49,994
44,320
0
3,067
61,621
24,392
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Sploff
Fernando
25,513
18,413
0
4,397
56,819
38,714
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
Tiroux420
Octavia
38,792
37,592
0
2,367
17,882
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Seris
4,486
3,746
114,938
3,063
3,111
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
13,614
13,614
53,977
12,277
23,052
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
jelowdar
Barik
42,268
42,268
0
5,540
44,982
24,090
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role