Player Matchup

Rei
Rei
Platinum III
Crismonnom
Rei
Platinum III
Level 382
Champion Stats
2W - 0L
1,500 SR
Queue Stats
101W - 91L
1,489 Elo+
Solo
Zhin
Zhin
Platinum II
Demon676
Zhin
Platinum II
Level 942
Champion Stats
230W - 234L
1,605 SR
Queue Stats
1,023W - 980L
1,575 Elo+
Party 2
Dredge
Dredge
Platinum I
Dubbil
Dredge
Platinum I
Level 29
Champion Stats
3W - 0L
1,723 SR
Queue Stats
35W - 10L
1,825 Elo+
Party 3
Makoa
Makoa
Platinum III
Trombocit
Makoa
Platinum III
Level 999
Champion Stats
59W - 40L
1,680 SR
Queue Stats
396W - 345L
1,625 Elo+
Party 3
Fernando
Fernando
Gold II
ТурбоМужик
Fernando
Gold II
Level 999
Champion Stats
124W - 112L
1,608 SR
Queue Stats
768W - 742L
1,566 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 670
1,623 SR
1,616 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 354
1,577 SR
1,609 Elo+
Imani
Imani
Platinum III
Guardian065
Imani
Platinum III
Level 189
Champion Stats
4W - 3L
1,779 SR
Queue Stats
52W - 30L
1,655 Elo+
Solo
Pip
Pip
Platinum IV
LeonKing17
Pip
Platinum IV
Level 73
Champion Stats
0W - 1L
1,239 SR
Queue Stats
3W - 3L
1,650 Elo+
Solo
Terminus
Terminus
Platinum I
Svesgard
Terminus
Platinum I
Level 642
Champion Stats
3W - 1L
1,779 SR
Queue Stats
573W - 539L
1,597 Elo+
Party 1
Inara
Inara
Platinum V
clodobigboi
Inara
Platinum V
Level 317
Champion Stats
11W - 7L
1,531 SR
Queue Stats
390W - 385L
1,570 Elo+
Party 1
Androxus
Androxus
Diamond V
cravezzz
Androxus
Diamond V
Level 550
Champion Stats
14W - 21L
1,558 SR
Queue Stats
362W - 339L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 3 / 30
3,715
310
24,850
32,784
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
58
17 / 9 / 11
3,297
275
81,501
43,704
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Dredge
Dubbil
Dredge
26
17 / 2 / 16
3,726
311
117,335
35,137
1,200
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Makoa
Trombocit
Makoa
58
12 / 5 / 14
3,255
271
49,215
84,255
63,260
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
4 / 4 / 18
3,552
296
51,755
96,406
72,033
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 13 / 1
2,687
224
81,776
60,935
3,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

41
0 / 10 / 13
2,675
223
22,194
42,820
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Terminus
Svesgard
Terminus
57
6 / 12 / 5
2,809
234
50,274
96,222
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

59
1 / 7 / 7
2,794
233
62,004
79,528
16,304
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
cravezzz
Androxus
57
7 / 8 / 4
2,608
217
76,038
45,151
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 33s
Objective Time
6m 18s
142
Kill Participation
53
53
Kills
23
23
Deaths
50
89
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
30
6
W
Zhin
17
9
11
2.5
W
Dredge
Dubbil
Dredge
17
2
16
12.5
L
9
13
1
0.73
L
0
10
13
0.65
L
Terminus
Svesgard
Terminus
6
12
5
0.71
W
Makoa
Trombocit
Makoa
12
5
14
3.8
L
1
7
7
0.64
L
Androxus
cravezzz
Androxus
7
8
4
1.13
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,656
Damage
292,286
292,286
Taken
324,656
136,493
Shielding
19,304
198,344
Healing
156,557
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,850
24,314
147,190
24,641
32,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
81,501
59,915
0
5,947
43,704
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
Dubbil
Dredge
117,335
39,591
0
10,671
35,137
1,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
81,776
59,200
0
7,793
60,935
3,000
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
22,194
20,305
79,473
20,825
42,820
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
Svesgard
Terminus
50,274
31,021
0
17,800
96,222
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Makoa
Trombocit
Makoa
49,215
41,857
0
4,203
84,255
63,260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
62,004
44,956
0
7,782
79,528
16,304

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
cravezzz
Androxus
76,038
65,721
0
22,884
45,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
51,755
37,224
0
5,692
96,406
72,033
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role